Player Matchup

Khepri
Khepri
 
Khepri
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
HartuckOz
Ra
Level 114
God Stats
2W - 1L
1,464 SR
Queue Stats
104W - 116L
1,426 Elo+
Party 1
Scylla
Scylla
Yondaimme
Scylla
Level 119
God Stats
2W - 1L
1,569 SR
Queue Stats
24W - 21L
1,459 Elo+
Party 1
Hou Yi
Hou Yi
ethertempo
Hou Yi
Level 28
God Stats
2W - 4L
1,511 SR
Queue Stats
79W - 51L
1,628 Elo+
Solo
Ymir
Ymir
jerence
Ymir
Level 126
God Stats
12W - 5L
1,801 SR
Queue Stats
102W - 107L
1,455 Elo+
Party 1
Team Averages
Level 106
1,569 SR
1,494 Elo+

VS

Team Averages
Level 98
1,532 SR
1,460 Elo+
Chiron
Chiron
ErzengelFM
Chiron
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,420 Elo+
Solo
Cu Chulainn
Cu Chulainn
irfrit
Cu Chulainn
Level 126
God Stats
1W - 2L
1,321 SR
Queue Stats
102W - 122L
1,419 Elo+
Solo
Osiris
Osiris
ishyaboiable
Osiris
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,529 Elo+
Solo
Ra
Ra
jauquet11
Ra
Level 159
God Stats
6W - 5L
1,621 SR
Queue Stats
938W - 967L
1,453 Elo+
Solo
Raijin
Raijin
vortex2004
Raijin
Level 86
God Stats
0W - 1L
1,719 SR
Queue Stats
88W - 82L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
20
0 / 1 / 17
12,212
718
9,591
19,359
25,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
2 / 1 / 16
11,920
701
19,825
11,568
8,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Yondaimme
Scylla
16
1 / 4 / 11
10,330
608
14,461
11,730
6,116
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
ethertempo
Hou Yi
20
17 / 4 / 4
13,705
806
38,964
22,190
15,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
jerence
Ymir
18
2 / 3 / 12
12,048
709
10,540
23,079
35,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ErzengelFM
Chiron
19
4 / 3 / 5
11,051
650
16,861
16,916
9,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
irfrit
Cu Chulainn
17
0 / 4 / 6
9,624
566
7,754
25,907
29,657
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
19
6 / 4 / 6
11,469
675
13,690
23,771
36,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
1 / 5 / 6
10,404
612
15,543
19,389
11,291
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
vortex2004
Raijin
16
2 / 6 / 4
9,609
565
22,232
17,172
8,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
40
22
Kills
13
13
Deaths
22
60
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
17
8.5
L
Chiron
ErzengelFM
Chiron
4
3
5
2.17
W
2
1
16
10
W
Scylla
Yondaimme
Scylla
1
4
11
1.63
W
Hou Yi
ethertempo
Hou Yi
17
4
4
4.75
L
Cu Chulainn
irfrit
Cu Chulainn
0
4
6
0.75
L
Osiris
6
4
6
2.25
L
1
5
6
0.8
W
Ymir
jerence
Ymir
2
3
12
2.67
L
Raijin
vortex2004
Raijin
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,381
Damage
76,080
87,926
Taken
103,155
91,716
Mitigated
95,675
42,853
Healing
36,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
9,591
409
3,988
4,881
19,359
25,321
1,045
9,853
9,506
21,630
0
L
Chiron
ErzengelFM
Chiron
16,861
6,865
4,969
3,910
16,916
9,460
84
9,133
7,783
0
36,651
W
19,825
1,232
14,053
3,894
11,568
8,542
1,791
5,462
6,106
57,627
0
W
Scylla
Yondaimme
Scylla
14,461
768
1,455
2,083
11,730
6,116
1,730
4,462
7,268
26,545
0
W
Hou Yi
ethertempo
Hou Yi
38,964
24,639
1,099
6,660
22,190
15,890
1,854
7,192
14,998
0
57,240
L
Cu Chulainn
irfrit
Cu Chulainn
7,754
1,168
507
1,233
25,907
29,657
34
13,274
12,633
0
13,270
L
Osiris
13,690
2,427
557
2,769
23,771
36,802
0
11,272
12,499
0
19,625
L
15,543
807
13,316
6,652
19,389
11,291
0
8,986
10,403
45,136
0
W
Ymir
jerence
Ymir
10,540
1,578
1,945
2,795
23,079
35,847
792
10,806
12,273
18,834
0
L
Raijin
vortex2004
Raijin
22,232
1,976
1,297
888
17,172
8,465
0
11,752
5,420
40,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,215
Gold Earned
52,157
182
Minions Killed
171
0
Camps Cleared
0
1,617,202
Distance Traveled
1,501,114
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,212
718
10
1
0
349,215
1
L
Chiron
11,051
650
49
3
0
302,994
1
W
Ra
11,920
701
76
4
0
367,715
3
W
Scylla
10,330
608
37
2
0
306,079
0
W
Hou Yi
13,705
806
34
2
0
303,258
0
L
Cu Chulainn
9,624
566
11
1
0
316,427
0
L
Osiris
11,469
675
10
1
0
313,535
0
L
Ra
10,404
612
59
3
0
292,058
0
W
Ymir
12,048
709
25
1
0
290,935
0
L
Raijin
9,609
565
42
2
0
276,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role