Player Matchup

Bellona
Bellona
IsThisMalware
Bellona
Level 72
God Stats
9W - 5L
1,480 SR
Queue Stats
30W - 51L
1,377 Elo+
Party 1
Thor
Thor
JazzPrime115
Thor
Level 106
God Stats
8W - 13L
1,402 SR
Queue Stats
37W - 55L
1,409 Elo+
Party 1
Anubis
Anubis
NeithFanAccount
Anubis
Level 93
God Stats
7W - 4L
1,399 SR
Queue Stats
39W - 72L
1,354 Elo+
Party 1
Team Averages
Level 90
1,427 SR
1,380 Elo+

VS

Team Averages
Level 44
1,341 SR
1,057 Elo+
Hades
Hades
Boongsvsbabies
Hades
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,084 Elo+
Party 2
Cthulhu
Cthulhu
ZouYog
Cthulhu
Level 24
God Stats
2W - 2L
1,303 SR
Queue Stats
3W - 4L
1,095 Elo+
Party 2
Fenrir
Fenrir
venomray157
Fenrir
Level 43
God Stats
0W - 3L
1,221 SR
Queue Stats
1W - 12L
992 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
1 / 2 / 15
8,007
801
5,493
11,035
9,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
8 / 0 / 8
9,011
901
11,431
5,565
3,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
10 / 1 / 7
9,980
998
17,222
11,024
5,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
6,242
624
5,581
12,720
6,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
ZouYog
Cthulhu
12
1 / 4 / 1
7,018
702
5,565
12,306
9,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fenrir
11
1 / 8 / 2
7,120
712
2,900
15,874
9,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
19
Kills
2
3
Deaths
19
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Bellona
1
2
15
4.25
W
8
0
8
12
W
10
1
7
13.5
L
Cthulhu
ZouYog
Cthulhu
1
4
1
0.38
L
Fenrir
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,146
Damage
14,046
27,624
Taken
40,900
17,832
Mitigated
25,288
9,559
Healing
3,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,581
279
190
1,880
12,720
6,375
68
4,355
7,917
19,213
0
W
Bellona
5,493
2,011
0
2,076
11,035
9,073
954
4,944
6,091
0
24,929
W
11,431
1,791
0
994
5,565
3,041
0
2,315
3,250
0
34,273
W
17,222
1,510
0
6,489
11,024
5,718
1,868
4,212
5,892
47,687
0
L
Cthulhu
ZouYog
Cthulhu
5,565
223
140
871
12,306
9,161
0
5,647
6,346
18,711
0
L
Fenrir
2,900
457
0
912
15,874
9,752
0
7,280
8,052
0
10,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,998
Gold Earned
20,380
134
Minions Killed
74
0
Camps Cleared
0
540,074
Distance Traveled
462,242
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,242
624
41
4
0
138,311
0
W
Bellona
8,007
801
35
4
0
187,999
0
W
Thor
9,011
901
37
4
0
190,233
3
W
Anubis
9,980
998
62
6
0
161,842
4
L
Cthulhu
7,018
702
22
2
0
175,380
3
L
Fenrir
7,120
712
11
1
0
148,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role