Player Matchup

Maui
Maui
Iztac17
Maui
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,341 Elo+
Solo
Hel
Hel
Misschelle1085
Hel
Level 107
God Stats
143W - 92L
1,634 SR
Queue Stats
723W - 458L
1,572 Elo+
Solo
Kukulkan
Kukulkan
Psycho_Leox06
Kukulkan
Level 121
God Stats
26W - 18L
1,606 SR
Queue Stats
133W - 121L
1,506 Elo+
Solo
Geb
Geb
redman2220
Geb
Level 128
God Stats
16W - 10L
1,579 SR
Queue Stats
314W - 354L
1,409 Elo+
Solo
Jing Wei
Jing Wei
richdogg27
Jing Wei
Level 142
God Stats
6W - 4L
1,659 SR
Queue Stats
493W - 539L
1,471 Elo+
Solo
Team Averages
Level 123
1,596 SR
1,460 Elo+

VS

Team Averages
Level 91
1,515 SR
1,463 Elo+
King Arthur
King Arthur
HGSAgel
King Arthur
Level 109
God Stats
10W - 3L
1,672 SR
Queue Stats
26W - 28L
1,455 Elo+
Party 1
Loki
Loki
IIbadvibesII
Loki
Level 84
God Stats
6W - 13L
1,401 SR
Queue Stats
694W - 740L
1,505 Elo+
Solo
Kumbhakarna
Kumbhakarna
INFINITONI
Kumbhakarna
Level 107
God Stats
29W - 22L
1,571 SR
Queue Stats
191W - 193L
1,439 Elo+
Solo
Skadi
Skadi
MrDonPatas77
Skadi
Level 69
God Stats
1W - 1L
1,392 SR
Queue Stats
29W - 30L
1,457 Elo+
Party 1
Ah Puch
Ah Puch
runeskyres
Ah Puch
Level 87
God Stats
4W - 2L
1,538 SR
Queue Stats
117W - 138L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Iztac17
Maui
15
0 / 0 / 3
10,202
1,020
2,709
12,165
16,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 4 / 0
9,934
993
11,549
11,920
6,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
Psycho_Leox06
Kukulkan
15
1 / 2 / 0
9,695
970
15,781
8,670
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 2 / 2
9,772
977
9,781
15,341
18,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
richdogg27
Jing Wei
15
0 / 2 / 3
9,190
919
4,727
16,626
9,856
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

234

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HGSAgel
King Arthur
16
4 / 2 / 5
10,709
1,071
18,594
10,953
13,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 0 / 5
9,439
944
7,529
10,739
8,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
INFINITONI
Kumbhakarna
15
1 / 0 / 3
10,221
1,022
4,852
11,919
12,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
4 / 0 / 3
10,775
1,078
14,625
5,740
2,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ah Puch
runeskyres
Ah Puch
16
0 / 1 / 8
9,710
971
15,881
10,034
4,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
3
Kills
10
10
Deaths
3
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
HGSAgel
King Arthur
4
2
5
3.25
W
1
0
5
3.5
W
Kumbhakarna
INFINITONI
Kumbhakarna
1
0
3
2.5
L
Maui
Iztac17
Maui
0
0
3
1.5
L
2
4
0
0.5
W
4
0
3
5.5
L
Kukulkan
Psycho_Leox06
Kukulkan
1
2
0
0.5
L
0
2
2
0.5
L
Jing Wei
richdogg27
Jing Wei
0
2
3
0.75
W
Ah Puch
runeskyres
Ah Puch
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,547
Damage
61,481
64,722
Taken
49,385
55,792
Mitigated
41,553
11,401
Healing
6,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
HGSAgel
King Arthur
18,594
3,321
0
250
10,953
13,805
0
8,268
2,685
93
40,448
W
7,529
2,061
0
1,480
10,739
8,238
0
8,419
2,320
0
14,229
W
Kumbhakarna
INFINITONI
Kumbhakarna
4,852
15
0
1,423
11,919
12,456
0
9,253
2,666
13,771
0
L
Maui
Iztac17
Maui
2,709
448
0
1,297
12,165
16,279
0
4,055
8,110
4,193
0
L
11,549
360
4,613
3,824
11,920
6,551
0
3,552
8,368
33,349
0
W
14,625
6,500
0
0
5,740
2,730
0
4,946
794
0
40,589
L
Kukulkan
Psycho_Leox06
Kukulkan
15,781
1,073
0
400
8,670
4,789
0
2,298
6,372
54,233
0
L
9,781
515
191
1,076
15,341
18,317
0
6,252
9,089
16,095
0
L
Jing Wei
richdogg27
Jing Wei
4,727
2,799
0
0
16,626
9,856
0
4,669
11,957
0
12,728
W
Ah Puch
runeskyres
Ah Puch
15,881
1,183
459
2,995
10,034
4,324
0
8,934
1,100
32,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,793
Gold Earned
50,854
264
Minions Killed
188
6
Camps Cleared
7
955,177
Distance Traveled
1,023,418
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,709
1,071
38
4
5
184,165
0
W
Loki
9,439
944
16
2
1
216,821
0
W
Kumbhakarna
10,221
1,022
13
1
0
238,836
0
L
Maui
10,202
1,020
7
1
2
182,053
0
L
Hel
9,934
993
82
8
4
186,770
3
W
Skadi
10,775
1,078
72
7
1
191,686
0
L
Kukulkan
9,695
970
150
15
0
174,527
1
L
Geb
9,772
977
12
1
0
168,100
0
L
Jing Wei
9,190
919
13
1
0
243,727
0
W
Ah Puch
9,710
971
49
5
0
191,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role