Player Matchup

Ganesha
Ganesha
OnlyRouge
Ganesha
Level 128
God Stats
5W - 1L
1,937 SR
Queue Stats
535W - 445L
1,696 Elo+
Party 1
Scylla
Scylla
Tovie
Scylla
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 3L
1,686 Elo+
Party 1
Awilix
Awilix
Wylkyns
Awilix
Level 27
God Stats
2W - 0L
1,846 SR
Queue Stats
75W - 17L
1,812 Elo+
Party 1
Team Averages
Level 55
1,761 SR
1,731 Elo+

VS

Team Averages
Level 77
1,511 SR
1,460 Elo+
Sol
Sol
KatsDontSwim
Sol
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,210 Elo+
Solo
Thanatos
Thanatos
TacticalWnkyFace
Thanatos
Level 84
God Stats
18W - 22L
1,533 SR
Queue Stats
147W - 158L
1,586 Elo+
Party 2
Horus
Horus
Zerstort
Horus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 171L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
OnlyRouge
Ganesha
12
0 / 2 / 15
8,312
831
4,190
9,226
7,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Tovie
Scylla
14
6 / 2 / 10
9,139
914
11,661
7,023
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Wylkyns
Awilix
14
11 / 2 / 6
9,281
928
12,138
9,018
3,870
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,464
646
6,120
10,127
3,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 6 / 1
7,915
792
6,118
9,801
4,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Zerstort
Horus
11
1 / 4 / 3
7,582
758
3,957
13,201
12,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
17
Kills
6
6
Deaths
17
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Ganesha
OnlyRouge
Ganesha
0
2
15
3.75
L
4
6
1
0.75
W
Scylla
Tovie
Scylla
6
2
10
5.5
W
Awilix
Wylkyns
Awilix
11
2
6
7
L
Horus
Zerstort
Horus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,989
Damage
16,195
25,267
Taken
33,129
13,826
Mitigated
19,820
3,828
Healing
10,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,120
2,325
0
1,259
10,127
3,369
0
5,909
4,218
15,792
1,046
W
Ganesha
OnlyRouge
Ganesha
4,190
577
0
1,673
9,226
7,262
41
2,061
6,862
10,811
0
L
6,118
1,792
0
4,016
9,801
4,310
0
4,214
5,587
0
21,066
W
Scylla
Tovie
Scylla
11,661
1,645
0
647
7,023
2,694
320
2,285
4,591
47,438
0
W
Awilix
Wylkyns
Awilix
12,138
5,622
0
1,508
9,018
3,870
1,682
1,456
7,477
0
24,537
L
Horus
Zerstort
Horus
3,957
1,665
1,099
3,744
13,201
12,141
0
5,746
7,455
0
12,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,732
Gold Earned
21,961
116
Minions Killed
63
0
Camps Cleared
0
593,822
Distance Traveled
502,177
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,464
646
23
2
0
126,808
1
W
Ganesha
8,312
831
1
0
0
200,327
1
L
Thanatos
7,915
792
32
3
0
184,105
3
W
Scylla
9,139
914
77
8
0
189,616
2
W
Awilix
9,281
928
38
4
0
203,879
0
L
Horus
7,582
758
8
1
0
191,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role