Player Matchup

Ganesha
Ganesha
Silver II
Rftrocha
Ganesha
Silver II
Level 86
God Stats
2W - 4L
1,086 SR
Queue Stats
91W - 94L
1,031 MMR
Solo
Achilles
Achilles
Silver IV
TYRESS07
Achilles
Silver IV
Level 138
God Stats
22W - 10L
1,727 SR
Queue Stats
414W - 411L
843 MMR
Solo
Merlin
Merlin
Silver III
Tjma357
Merlin
Silver III
Level 104
God Stats
16W - 19L
1,468 SR
Queue Stats
211W - 223L
903 MMR
Solo
Da Ji
Da Ji
Silver II
shadow3r0
Da Ji
Silver II
Level 140
God Stats
11W - 8L
1,589 SR
Queue Stats
197W - 205L
1,063 MMR
Solo
Xbalanque
Xbalanque
Bronze III
yYett
Xbalanque
Bronze III
Level 148
God Stats
3W - 0L
1,972 SR
Queue Stats
10W - 23L
951 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,568 SR
958 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,589 SR
1,133 MMR
Gilgamesh
Gilgamesh
Bronze I
 
Gilgamesh
Bronze I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Silver II
GranzEnemy
Chiron
Silver II
Level 154
God Stats
1W - 3L
1,393 SR
Queue Stats
198W - 214L
1,003 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver I
JStingz
Kumbhakarna
Silver I
Level 160
God Stats
1W - 1L
1,726 SR
Queue Stats
70W - 78L
996 MMR
Solo
Chang'e
Chang'e
Silver I
KiritoHades
Chang'e
Silver I
Level 121
God Stats
3W - 2L
1,588 SR
Queue Stats
66W - 58L
1,117 MMR
Solo
Ravana
Ravana
Silver IV
eldarene
Ravana
Silver IV
Level 50
God Stats
0W - 1L
1,739 SR
Queue Stats
19W - 22L
1,047 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Rftrocha
Ganesha
17
0 / 1 / 19
12,543
523
9,856
25,634
35,275
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
TYRESS07
Achilles
17
5 / 2 / 8
12,543
523
20,310
30,752
36,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Tjma357
Merlin
19
9 / 1 / 7
13,272
553
21,866
12,516
6,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
shadow3r0
Da Ji
20
10 / 3 / 8
13,791
575
20,324
25,173
13,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
yYett
Xbalanque
18
3 / 1 / 12
12,723
530
21,626
19,681
8,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
VulcanIshtarAthenaMercury

VS

Bans
ArachneNe ZhaGebMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
0 / 7 / 1
8,954
373
7,563
23,871
14,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
GranzEnemy
Chiron
19
4 / 4 / 1
12,611
525
21,338
21,121
8,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
JStingz
Kumbhakarna
16
0 / 1 / 7
11,171
465
7,071
26,601
36,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
KiritoHades
Chang'e
17
2 / 8 / 3
11,232
468
17,466
24,778
9,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
eldarene
Ravana
17
2 / 7 / 2
11,178
466
14,717
20,327
10,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
22
27
Kills
8
8
Deaths
27
54
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
7
1
0.07
L
Chiron
GranzEnemy
Chiron
4
4
1
1.13
L
Kumbhakarna
JStingz
Kumbhakarna
0
1
7
3.5
L
Chang'e
KiritoHades
Chang'e
2
8
3
0.44
W
Ganesha
Rftrocha
Ganesha
0
1
19
9.5
W
Achilles
TYRESS07
Achilles
5
2
8
4.5
W
Merlin
Tjma357
Merlin
9
1
7
12.5
L
Ravana
eldarene
Ravana
2
7
2
0.43
W
Da Ji
shadow3r0
Da Ji
10
3
8
4.67
W
Xbalanque
yYett
Xbalanque
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,982
Damage
68,155
113,756
Taken
116,698
99,723
Mitigated
80,152
43,352
Healing
22,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,563
2,411
0
2,859
23,871
14,988
0
6,154
16,795
0
54,810
L
Chiron
GranzEnemy
Chiron
21,338
7,541
1,161
5,242
21,121
8,765
3,532
3,567
17,477
0
118,158
L
Kumbhakarna
JStingz
Kumbhakarna
7,071
380
0
2,411
26,601
36,469
0
8,930
17,519
47,187
0
L
Chang'e
KiritoHades
Chang'e
17,466
323
3,758
5,630
24,778
9,821
0
9,322
15,138
93,333
0
W
Ganesha
Rftrocha
Ganesha
9,856
986
0
8,257
25,634
35,275
291
5,975
19,659
32,048
1,323
W
Achilles
TYRESS07
Achilles
20,310
4,529
0
14,575
30,752
36,059
1,029
6,966
23,786
0
74,632
W
Merlin
Tjma357
Merlin
21,866
1,550
409
5,648
12,516
6,308
2,519
5,513
7,003
117,649
1,699
L
Ravana
eldarene
Ravana
14,717
5,516
0
1,495
20,327
10,109
630
3,373
16,568
0
103,302
W
Da Ji
shadow3r0
Da Ji
20,324
5,763
0
6,896
25,173
13,269
638
5,419
19,570
0
98,893
W
Xbalanque
yYett
Xbalanque
21,626
9,078
0
7,567
19,681
8,812
10,024
2,854
16,827
0
127,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,872
Gold Earned
55,146
568
Minions Killed
627
0
Camps Cleared
0
2,275,131
Distance Traveled
2,285,419
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,954
373
84
4
0
458,626
6
L
Chiron
12,611
525
180
8
0
427,961
2
L
Kumbhakarna
11,171
465
40
2
0
495,502
12
L
Chang'e
11,232
468
166
7
0
473,918
6
W
Ganesha
12,543
523
4
0
0
460,937
0
W
Achilles
12,543
523
102
4
0
432,724
1
W
Merlin
13,272
553
152
6
0
480,703
11
L
Ravana
11,178
466
157
7
0
429,412
2
W
Da Ji
13,791
575
119
5
0
459,509
3
W
Xbalanque
12,723
530
191
8
0
441,258
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role