Player Matchup

Athena
Athena
 
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
HrobertH
Cliodhna
Level 48
God Stats
3W - 3L
1,493 SR
Queue Stats
45W - 54L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
MaCac1234
Danzaburou
Level 146
God Stats
4W - 5L
1,630 SR
Queue Stats
452W - 474L
1,545 Elo+
Party 2
Poseidon
Poseidon
Rozpierdalaacz
Poseidon
Level 5
God Stats
3W - 0L
1,784 SR
Queue Stats
4W - 3L
1,490 Elo+
Solo
Agni
Agni
thecrazywizards
Agni
Level 109
God Stats
4W - 7L
1,482 SR
Queue Stats
9W - 12L
1,487 Elo+
Solo
Team Averages
Level 93
1,578 SR
1,495 Elo+

VS

Team Averages
Level 99
1,531 SR
1,498 Elo+
Athena
Athena
 
Athena
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Binxl
Thanatos
Level 86
God Stats
0W - 2L
1,583 SR
Queue Stats
181W - 180L
1,534 Elo+
Solo
Neith
Neith
FatRabbitx3
Neith
Level 122
God Stats
0W - 2L
1,516 SR
Queue Stats
22W - 24L
1,485 Elo+
Party 1
Chaac
Chaac
Kangaboo
Chaac
Level 126
God Stats
15W - 8L
1,749 SR
Queue Stats
352W - 374L
1,500 Elo+
Solo
Discordia
Discordia
SkyDown98
Discordia
Level 18
God Stats
0W - 1L
1,306 SR
Queue Stats
5W - 7L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
0 / 1 / 12
8,786
732
5,474
14,256
16,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
HrobertH
Cliodhna
15
4 / 2 / 5
8,333
694
7,898
11,145
5,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
MaCac1234
Danzaburou
18
10 / 0 / 4
10,527
877
16,864
13,070
6,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
15
2 / 0 / 5
8,559
713
4,776
7,198
3,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 1 / 10
9,083
757
7,114
5,055
2,288
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
0 / 1 / 2
8,207
684
4,233
10,894
13,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
Binxl
Thanatos
13
0 / 8 / 0
7,453
621
5,492
13,222
7,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 3 / 0
8,000
667
7,942
9,063
4,037
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Chaac
Kangaboo
Chaac
15
0 / 3 / 1
7,940
662
11,584
12,981
15,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Discordia
SkyDown98
Discordia
15
0 / 3 / 2
8,084
674
6,882
7,132
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
18
Kills
3
4
Deaths
18
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
12
6
L
Athena
 
Athena
0
1
2
1
L
Thanatos
Binxl
Thanatos
0
8
0
0
L
3
3
0
1
W
Cliodhna
HrobertH
Cliodhna
4
2
5
3.25
L
Chaac
Kangaboo
Chaac
0
3
1
0.17
W
Danzaburou
MaCac1234
Danzaburou
10
0
4
12
W
Poseidon
2
0
5
4.5
L
Discordia
SkyDown98
Discordia
0
3
2
0.33
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,126
Damage
36,133
50,724
Taken
53,292
34,303
Mitigated
43,835
14,048
Healing
13,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,474
1,646
0
3,507
14,256
16,495
28
2,618
11,409
10,030
0
L
Athena
 
Athena
4,233
1,568
0
1,918
10,894
13,760
0
5,300
5,579
13,481
0
L
Thanatos
Binxl
Thanatos
5,492
1,836
0
4,464
13,222
7,012
0
3,906
9,316
0
24,211
L
7,942
2,740
0
1,624
9,063
4,037
0
1,659
7,404
0
33,365
W
Cliodhna
HrobertH
Cliodhna
7,898
973
0
1,065
11,145
5,164
0
1,700
9,218
0
14,060
L
Chaac
Kangaboo
Chaac
11,584
1,006
0
5,207
12,981
15,468
0
2,763
10,218
0
32,354
W
Danzaburou
MaCac1234
Danzaburou
16,864
7,621
0
6,076
13,070
6,745
1,110
3,878
8,892
0
49,877
W
Poseidon
4,776
372
443
1,727
7,198
3,611
510
1,790
5,364
39,297
0
L
Discordia
SkyDown98
Discordia
6,882
528
0
771
7,132
3,558
108
3,721
3,411
35,089
0
W
7,114
425
0
1,230
5,055
2,288
430
1,129
3,840
39,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,288
Gold Earned
39,684
233
Minions Killed
231
0
Camps Cleared
0
1,318,971
Distance Traveled
1,152,092
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,786
732
12
1
0
276,538
1
L
Athena
8,207
684
21
2
0
243,618
0
L
Thanatos
7,453
621
31
3
0
211,657
5
L
Neith
8,000
667
56
5
0
235,750
1
W
Cliodhna
8,333
694
15
1
0
254,686
0
L
Chaac
7,940
662
53
4
0
240,887
1
W
Danzaburou
10,527
877
82
7
0
270,489
0
W
Poseidon
8,559
713
52
4
0
254,200
5
L
Discordia
8,084
674
70
6
0
220,180
4
W
Agni
9,083
757
72
6
0
263,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role