Player Matchup

Hercules
Hercules
FryedIceCream
Hercules
Level 128
God Stats
1W - 0L
1,566 SR
Queue Stats
69W - 90L
1,413 Elo+
Party 1
Izanami
Izanami
Tizz0824
Izanami
Level 95
God Stats
1W - 0L
1,371 SR
Queue Stats
1W - 2L
1,150 Elo+
Party 1
Anubis
Anubis
greganderson
Anubis
Level 34
God Stats
2W - 0L
1,737 SR
Queue Stats
7W - 13L
1,265 Elo+
Solo
Team Averages
Level 86
1,558 SR
1,276 Elo+

VS

Team Averages
Level 44
1,439 SR
1,213 Elo+
Anubis
Anubis
Boongsvsbabies
Anubis
Level 66
God Stats
1W - 5L
1,500 SR
Queue Stats
8W - 22L
1,117 Elo+
Party 2
Cthulhu
Cthulhu
ZouYog
Cthulhu
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Fenrir
Fenrir
venomray157
Fenrir
Level 43
God Stats
0W - 3L
1,317 SR
Queue Stats
1W - 12L
1,023 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FryedIceCream
Hercules
15
2 / 0 / 6
9,324
717
9,802
14,862
13,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
Tizz0824
Izanami
17
5 / 1 / 3
10,405
800
15,812
10,002
3,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
2 / 3 / 7
9,370
721
11,887
11,275
5,657
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 1
9,479
729
12,060
11,958
6,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
ZouYog
Cthulhu
12
0 / 2 / 3
8,089
622
6,259
14,411
13,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
12
1 / 3 / 3
8,567
659
5,469
18,393
15,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
9
Kills
4
4
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Hercules
FryedIceCream
Hercules
2
0
6
5
W
Izanami
Tizz0824
Izanami
5
1
3
6.5
L
Cthulhu
ZouYog
Cthulhu
0
2
3
0.75
W
Anubis
2
3
7
1.83
L
Fenrir
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,501
Damage
23,788
36,139
Taken
44,762
23,135
Mitigated
35,349
17,133
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,060
641
0
5,586
11,958
6,205
399
2,509
9,278
40,004
0
W
Hercules
FryedIceCream
Hercules
9,802
1,926
0
5,133
14,862
13,667
211
6,073
8,789
18
30,167
W
Izanami
Tizz0824
Izanami
15,812
10,837
0
6,596
10,002
3,811
2,167
7,097
2,905
0
68,720
L
Cthulhu
ZouYog
Cthulhu
6,259
546
512
685
14,411
13,627
0
4,393
9,651
17,822
0
W
Anubis
11,887
450
0
5,404
11,275
5,657
482
5,537
5,738
43,089
0
L
Fenrir
5,469
1,300
0
1,520
18,393
15,517
0
4,997
13,041
0
20,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,099
Gold Earned
26,135
192
Minions Killed
122
0
Camps Cleared
0
668,631
Distance Traveled
637,931
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,479
729
64
5
0
182,372
1
W
Hercules
9,324
717
27
2
0
236,663
5
W
Izanami
10,405
800
100
8
0
224,382
2
L
Cthulhu
8,089
622
32
2
0
228,000
4
W
Anubis
9,370
721
65
5
0
207,586
1
L
Fenrir
8,567
659
26
2
0
227,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role