Player Matchup

King Arthur
King Arthur
Masters
 
King Arthur
Masters
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Platinum I
HinduSin
Skadi
Platinum I
Level 140
God Stats
47W - 35L
1,676 SR
Queue Stats
226W - 217L
1,973 MMR
Solo
Khepri
Khepri
Diamond II
Lucent_Colors
Khepri
Diamond II
Level 118
God Stats
12W - 18L
1,623 SR
Queue Stats
278W - 272L
2,381 MMR
Solo
Mercury
Mercury
Diamond IV
LuisLeKing
Mercury
Diamond IV
Level 148
God Stats
16W - 13L
1,602 SR
Queue Stats
391W - 370L
2,126 MMR
Solo
Chang'e
Chang'e
Diamond I
Terra
Chang'e
Diamond I
Level 160
God Stats
56W - 50L
1,632 SR
Queue Stats
343W - 343L
2,442 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,607 SR
2,084 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,546 SR
2,319 MMR
He Bo
He Bo
Diamond III
GT IsRa
He Bo
Diamond III
Level 142
God Stats
1W - 0L
1,427 SR
Queue Stats
59W - 40L
2,354 MMR
Solo
Agni
Agni
Diamond III
GreatestSaint98
Agni
Diamond III
Level 155
God Stats
33W - 27L
1,656 SR
Queue Stats
395W - 390L
2,201 MMR
Party 1
Hachiman
Hachiman
Diamond II
MetroSpaceWalk
Hachiman
Diamond II
Level 159
God Stats
70W - 63L
1,680 SR
Queue Stats
467W - 460L
2,023 MMR
Party 1
Ne Zha
Ne Zha
Platinum IV
ShepherdKage
Ne Zha
Platinum IV
Level 156
God Stats
9W - 6L
1,750 SR
Queue Stats
35W - 23L
1,956 MMR
Solo
Bacchus
Bacchus
Masters
chówy
Bacchus
Masters
Level 160
God Stats
3W - 1L
1,216 SR
Queue Stats
450W - 392L
3,060 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
5
1 / 1 / 0
3,342
668
1,565
3,808
2,078
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
HinduSin
Skadi
3
0 / 0 / 0
2,738
548
89
574
93
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
2,935
587
0
880
328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
LuisLeKing
Mercury
1
0 / 0 / 0
2,415
483
0
0
0
Chang'e
Terra
Chang'e
5
1 / 1 / 0
3,393
679
2,335
3,142
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
KaliSusanoHades

VS

Bans
ThanatosAo KuangIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GT IsRa
He Bo
5
1 / 1 / 0
3,423
685
2,357
2,825
621
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 1 / 1
3,181
636
1,060
2,095
829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
6
0 / 0 / 0
3,389
678
430
520
131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
5
0 / 0 / 0
3,187
637
513
3,179
875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
chówy
Bacchus
6
1 / 0 / 0
3,701
740
760
1,733
1,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
2
2
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
1
0
1
W
He Bo
GT IsRa
He Bo
1
1
0
1
W
0
1
1
0.5
L
Skadi
HinduSin
Skadi
0
0
0
0
L
0
0
0
0
L
Mercury
LuisLeKing
Mercury
0
0
0
0
W
Hachiman
0
0
0
0
W
Ne Zha
0
0
0
0
L
Chang'e
Terra
Chang'e
1
1
0
1
W
Bacchus
chówy
Bacchus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,989
Damage
5,120
8,404
Taken
10,352
3,547
Mitigated
3,565
2,905
Healing
3,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,565
202
0
1,000
3,808
2,078
0
2,357
1,451
0
14,426
W
He Bo
GT IsRa
He Bo
2,357
478
0
1,256
2,825
621
0
0
2,825
17,228
0
W
1,060
170
0
450
2,095
829
0
1,570
525
13,726
0
L
Skadi
HinduSin
Skadi
89
0
0
120
574
93
0
0
574
0
5,125
L
0
0
186
188
880
328
0
33
847
2,103
0
L
Mercury
LuisLeKing
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
430
361
0
127
520
131
0
0
520
0
16,659
W
Ne Zha
513
208
0
397
3,179
875
0
332
2,847
0
17,278
L
Chang'e
Terra
Chang'e
2,335
286
77
1,334
3,142
1,048
0
1,642
1,500
15,689
0
W
Bacchus
chówy
Bacchus
760
232
0
815
1,733
1,109
0
433
1,300
6,057
2,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,823
Gold Earned
16,881
59
Minions Killed
144
0
Camps Cleared
0
318,443
Distance Traveled
505,279
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,342
668
24
5
0
97,161
2
W
He Bo
3,423
685
32
6
0
90,714
0
W
Agni
3,181
636
26
5
0
95,964
1
L
Skadi
2,738
548
9
2
0
33,960
0
L
Khepri
2,935
587
5
1
0
87,100
1
L
Mercury
2,415
483
0
0
0
0
0
W
Hachiman
3,389
678
35
7
0
74,827
0
W
Ne Zha
3,187
637
45
9
0
124,004
0
L
Chang'e
3,393
679
21
4
0
100,222
0
W
Bacchus
3,701
740
6
1
0
119,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role