Player Matchup

Cthulhu
Cthulhu
Poisoned Hearts
Cthulhu
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,315 Elo+
Solo
Baron Samedi
Baron Samedi
RottenDragoon1
Baron Samedi
Level 158
God Stats
2W - 6L
1,347 SR
Queue Stats
788W - 822L
1,539 Elo+
Solo
Vulcan
Vulcan
SugarKane44
Vulcan
Level 147
God Stats
4W - 3L
1,723 SR
Queue Stats
96W - 90L
1,489 Elo+
Solo
Scylla
Scylla
THEWOKER6940
Scylla
Level 113
God Stats
6W - 7L
1,453 SR
Queue Stats
342W - 357L
1,505 Elo+
Solo
Awilix
Awilix
turretedgeorge
Awilix
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,471 Elo+
Solo
Team Averages
Level 137
1,505 SR
1,464 Elo+

VS

Team Averages
Level 124
1,484 SR
1,561 Elo+
Da Ji
Da Ji
MRDANKSTANKMAN
Da Ji
Level 144
God Stats
8W - 8L
1,439 SR
Queue Stats
779W - 888L
1,480 Elo+
Solo
Hachiman
Hachiman
WhySoLuxurious
Hachiman
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 128L
1,549 Elo+
Solo
Bellona
Bellona
iDabzillaa
Bellona
Level 107
God Stats
1W - 0L
1,478 SR
Queue Stats
107W - 61L
1,586 Elo+
Party 1
Persephone
Persephone
ooPenguin
Persephone
Level 109
God Stats
1W - 1L
1,219 SR
Queue Stats
43W - 29L
1,590 Elo+
Party 1
Baron Samedi
Baron Samedi
redads
Baron Samedi
Level 158
God Stats
1W - 0L
1,782 SR
Queue Stats
11W - 7L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 16
10,154
635
12,462
29,786
37,516
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
RottenDragoon1
Baron Samedi
18
5 / 8 / 10
11,604
725
18,335
20,402
10,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
20
4 / 6 / 16
12,132
758
28,100
15,447
6,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
20
9 / 7 / 11
12,632
790
16,271
17,477
6,773
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 8 / 10
12,158
760
8,552
17,731
8,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 13
9,874
617
10,300
15,740
7,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
20
12 / 4 / 20
13,617
851
19,554
18,213
7,260
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
iDabzillaa
Bellona
19
5 / 7 / 18
12,482
780
14,179
26,762
24,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
ooPenguin
Persephone
20
8 / 2 / 24
14,224
889
24,920
19,313
8,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
redads
Baron Samedi
20
13 / 5 / 16
14,198
887
25,835
21,083
11,849
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
130
25
Kills
39
39
Deaths
26
63
Assists
91
Player
Kills
Deaths
Assists
KDA
W
1
8
13
0.94
L
0
10
16
0.8
L
Baron Samedi
RottenDragoon1
Baron Samedi
5
8
10
1.25
L
Vulcan
4
6
16
2
L
Scylla
9
7
11
2.07
W
Hachiman
12
4
20
5.5
W
Bellona
iDabzillaa
Bellona
5
7
18
2
W
Persephone
ooPenguin
Persephone
8
2
24
10
W
Baron Samedi
redads
Baron Samedi
13
5
16
4.2
L
7
8
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,720
Damage
94,788
100,843
Taken
101,111
70,399
Mitigated
59,087
21,682
Healing
42,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,300
2,779
897
518
15,740
7,054
0
12,277
3,463
0
12,724
L
12,462
507
1,061
3,038
29,786
37,516
39
10,911
18,875
26,425
0
L
Baron Samedi
RottenDragoon1
Baron Samedi
18,335
1,121
6,664
4,168
20,402
10,995
379
14,203
6,199
30,217
0
L
Vulcan
28,100
8,173
1,151
2,842
15,447
6,580
0
9,688
5,759
57,324
0
L
Scylla
16,271
1,177
321
1,033
17,477
6,773
475
9,583
7,894
32,574
0
W
Hachiman
19,554
6,928
1,013
4,603
18,213
7,260
2,382
11,613
6,600
0
41,793
W
Bellona
iDabzillaa
Bellona
14,179
3,265
1,631
3,827
26,762
24,225
911
19,236
7,526
0
20,435
W
Persephone
ooPenguin
Persephone
24,920
1,089
3,967
7,288
19,313
8,699
772
15,102
4,209
57,187
0
W
Baron Samedi
redads
Baron Samedi
25,835
1,993
10,186
8,898
21,083
11,849
1,174
16,938
4,145
54,425
0
L
8,552
3,313
0
1,404
17,731
8,535
828
6,370
11,361
0
13,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,680
Gold Earned
64,395
166
Minions Killed
215
0
Camps Cleared
0
1,354,815
Distance Traveled
1,437,769
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,874
617
11
1
0
233,812
0
L
Cthulhu
10,154
635
31
2
0
231,577
0
L
Baron Samedi
11,604
725
40
3
0
232,017
0
L
Vulcan
12,132
758
42
3
0
313,498
1
L
Scylla
12,632
790
35
2
0
285,145
2
W
Hachiman
13,617
851
35
2
0
303,465
0
W
Bellona
12,482
780
12
1
0
280,176
0
W
Persephone
14,224
889
85
5
0
327,918
0
W
Baron Samedi
14,198
887
72
5
0
292,398
1
L
Awilix
12,158
760
18
1
0
292,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role