Player Matchup

Atlas
Atlas
JohanMRG
Atlas
Level 87
God Stats
1W - 3L
1,165 SR
Queue Stats
133W - 141L
1,351 Elo+
Solo
Nemesis
Nemesis
MyreCat22
Nemesis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Horus
Horus
Oni-Okam1
Horus
Level 49
God Stats
7W - 3L
1,486 SR
Queue Stats
10W - 8L
1,402 Elo+
Party 1
Vulcan
Vulcan
aeromas1
Vulcan
Level 69
God Stats
3W - 3L
1,293 SR
Queue Stats
55W - 56L
1,373 Elo+
Solo
Medusa
Medusa
arieLSD
Medusa
Level 127
God Stats
7W - 7L
1,512 SR
Queue Stats
88W - 89L
1,395 Elo+
Party 1
Team Averages
Level 87
1,391 SR
1,404 Elo+

VS

Team Averages
Level 106
1,503 SR
1,394 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Chibot
Scylla
Level 149
God Stats
13W - 20L
1,354 SR
Queue Stats
150W - 195L
1,338 Elo+
Solo
Erlang Shen
Erlang Shen
II Luxury II XL
Erlang Shen
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 260L
1,380 Elo+
Party 2
Kali
Kali
YOD Gho0st
Kali
Level 75
God Stats
1W - 1L
1,722 SR
Queue Stats
229W - 250L
1,383 Elo+
Party 2
Danzaburou
Danzaburou
nekaplay
Danzaburou
Level 100
God Stats
28W - 36L
1,441 SR
Queue Stats
458W - 492L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
JohanMRG
Atlas
10
1 / 2 / 4
5,923
592
3,496
6,605
5,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
MyreCat22
Nemesis
10
2 / 0 / 3
5,782
578
5,055
7,851
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
Oni-Okam1
Horus
11
5 / 1 / 1
6,614
661
9,863
8,308
4,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
aeromas1
Vulcan
10
1 / 2 / 0
5,695
570
2,914
5,184
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
arieLSD
Medusa
9
4 / 3 / 1
5,399
540
4,865
8,422
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
3 / 2 / 2
5,651
565
4,510
5,580
4,054
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Chibot
Scylla
9
2 / 0 / 0
5,350
535
3,124
3,580
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
II Luxury II XL
Erlang Shen
8
0 / 5 / 1
4,683
468
3,683
12,254
5,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 0
5,159
516
2,304
7,940
3,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
nekaplay
Danzaburou
8
2 / 4 / 3
5,204
520
5,033
9,539
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
13
Kills
7
8
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
2
2
2
L
Scylla
Chibot
Scylla
2
0
0
2
L
Erlang Shen
II Luxury II XL
Erlang Shen
0
5
1
0.1
W
Atlas
JohanMRG
Atlas
1
2
4
1.5
W
Nemesis
MyreCat22
Nemesis
2
0
3
3.5
W
Horus
Oni-Okam1
Horus
5
1
1
5.5
L
0
2
0
0
W
Vulcan
aeromas1
Vulcan
1
2
0
0.5
W
Medusa
arieLSD
Medusa
4
3
1
1.5
L
Danzaburou
nekaplay
Danzaburou
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,193
Damage
18,654
36,370
Taken
38,893
18,036
Mitigated
16,798
12,854
Healing
11,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,510
2,190
294
1,248
5,580
4,054
0
1,886
3,694
23,035
6,234
L
Scylla
Chibot
Scylla
3,124
77
0
1,322
3,580
1,016
0
917
2,663
34,119
0
L
Erlang Shen
II Luxury II XL
Erlang Shen
3,683
1,943
0
3,603
12,254
5,480
0
0
11,524
0
17,441
W
Atlas
JohanMRG
Atlas
3,496
1,505
0
1,947
6,605
5,589
308
1,185
5,420
26,232
1,722
W
Nemesis
MyreCat22
Nemesis
5,055
2,370
0
3,670
7,851
2,770
0
1,027
6,783
0
32,697
W
Horus
Oni-Okam1
Horus
9,863
5,393
377
4,060
8,308
4,708
1,128
0
7,836
0
37,032
L
2,304
841
0
1,447
7,940
3,088
0
1,139
6,721
0
34,561
W
Vulcan
aeromas1
Vulcan
2,914
1,519
0
500
5,184
2,241
94
2,894
2,290
37,503
0
W
Medusa
arieLSD
Medusa
4,865
1,801
0
2,300
8,422
2,728
228
2,088
6,334
0
25,887
L
Danzaburou
nekaplay
Danzaburou
5,033
2,094
0
3,410
9,539
3,160
26
2,204
7,335
0
21,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,413
Gold Earned
26,047
284
Minions Killed
230
0
Camps Cleared
0
947,934
Distance Traveled
818,596
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,651
565
52
5
0
138,191
0
L
Scylla
5,350
535
59
6
0
145,028
1
L
Erlang Shen
4,683
468
25
3
0
163,155
0
W
Atlas
5,923
592
45
5
0
174,555
2
W
Nemesis
5,782
578
64
6
0
200,292
3
W
Horus
6,614
661
62
6
0
176,885
2
L
Kali
5,159
516
68
7
0
215,005
1
W
Vulcan
5,695
570
74
7
0
200,366
2
W
Medusa
5,399
540
39
4
0
195,836
1
L
Danzaburou
5,204
520
26
3
0
157,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role