Player Matchup

Loki
Loki
 
Loki
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Lupipelupi
Hera
Level 151
God Stats
5W - 7L
1,496 SR
Queue Stats
390W - 392L
1,624 Elo+
Solo
Freya
Freya
Patmas
Freya
Level 149
God Stats
3W - 2L
1,606 SR
Queue Stats
18W - 17L
1,536 Elo+
Solo
Izanami
Izanami
Remmarlöv
Izanami
Level 104
God Stats
3W - 0L
1,635 SR
Queue Stats
57W - 33L
1,652 Elo+
Solo
Ares
Ares
Shusehei
Ares
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,692 Elo+
Solo
Team Averages
Level 114
1,547 SR
1,601 Elo+

VS

Team Averages
Level 96
1,588 SR
1,522 Elo+
Hel
Hel
BOMPyro
Hel
Level 134
God Stats
0W - 1L
1,736 SR
Queue Stats
9W - 4L
1,862 Elo+
Party 1
Artio
Artio
Blackdrag7
Artio
Level 94
God Stats
1W - 3L
1,616 SR
Queue Stats
3W - 8L
1,380 Elo+
Party 1
Baron Samedi
Baron Samedi
EvilMyself
Baron Samedi
Level 137
God Stats
0W - 1L
1,362 SR
Queue Stats
2W - 6L
1,337 Elo+
Party 1
Guan Yu
Guan Yu
FrostHydra
Guan Yu
Level 89
God Stats
0W - 1L
1,725 SR
Queue Stats
3W - 5L
1,532 Elo+
Party 1
Heimdallr
Heimdallr
Locomotivelung
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
2 / 1 / 12
9,616
740
11,684
11,247
4,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
6 / 0 / 11
10,660
820
17,720
7,844
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
Patmas
Freya
19
14 / 0 / 7
11,517
886
25,370
14,570
7,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Remmarlöv
Izanami
18
3 / 1 / 6
10,332
795
14,434
11,793
5,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
16
1 / 3 / 13
9,987
768
6,827
16,127
16,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
1 / 7 / 2
8,265
636
8,150
15,777
7,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
14
1 / 5 / 3
8,518
655
5,778
23,180
22,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
EvilMyself
Baron Samedi
16
1 / 2 / 2
8,993
692
13,272
11,984
6,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
FrostHydra
Guan Yu
14
2 / 6 / 2
8,012
616
6,391
20,633
16,490
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Locomotivelung
Heimdallr
14
0 / 6 / 2
7,908
608
7,653
15,980
6,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
16
26
Kills
5
5
Deaths
26
49
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
12
8
L
Hel
1
7
2
0.29
L
Artio
1
5
3
0.5
L
Baron Samedi
EvilMyself
Baron Samedi
1
2
2
1
L
Guan Yu
FrostHydra
Guan Yu
2
6
2
0.5
L
Heimdallr
Locomotivelung
Heimdallr
0
6
2
0.17
W
6
0
11
11.5
W
Freya
Patmas
Freya
14
0
7
17.5
W
Izanami
Remmarlöv
Izanami
3
1
6
6
W
Ares
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,035
Damage
41,244
61,581
Taken
87,554
38,448
Mitigated
59,432
21,340
Healing
27,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,684
2,836
0
1,927
11,247
4,838
661
3,445
7,802
0
29,055
L
Hel
8,150
761
2,583
3,740
15,777
7,310
240
9,293
6,388
30,459
0
L
Artio
5,778
559
1,955
3,180
23,180
22,687
0
12,361
9,184
10,546
0
L
Baron Samedi
EvilMyself
Baron Samedi
13,272
1,413
2,432
3,646
11,984
6,010
0
8,113
3,739
47,343
0
L
Guan Yu
FrostHydra
Guan Yu
6,391
1,550
3,947
4,311
20,633
16,490
0
9,777
10,772
0
17,373
L
Heimdallr
Locomotivelung
Heimdallr
7,653
3,019
0
1,297
15,980
6,935
113
9,732
6,136
0
25,628
W
17,720
3,915
0
1,584
7,844
4,209
1,223
4,111
3,733
48,949
0
W
Freya
Patmas
Freya
25,370
8,320
0
8,865
14,570
7,375
1,197
6,921
7,649
51,666
0
W
Izanami
Remmarlöv
Izanami
14,434
10,218
0
5,010
11,793
5,926
7,148
5,924
5,869
0
64,523
W
Ares
6,827
496
0
3,954
16,127
16,100
124
6,799
9,102
14,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,112
Gold Earned
41,696
272
Minions Killed
216
0
Camps Cleared
0
1,375,011
Distance Traveled
1,170,063
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,616
740
28
2
0
313,427
6
L
Hel
8,265
636
52
4
0
234,091
1
L
Artio
8,518
655
13
1
0
256,301
0
L
Baron Samedi
8,993
692
94
7
0
239,116
2
L
Guan Yu
8,012
616
17
1
0
237,486
2
L
Heimdallr
7,908
608
40
3
0
203,069
1
W
Hera
10,660
820
71
5
0
266,023
3
W
Freya
11,517
886
53
4
0
310,111
1
W
Izanami
10,332
795
107
8
0
241,247
2
W
Ares
9,987
768
13
1
0
244,203
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role