Player Matchup

Bellona
Bellona
Legons
Bellona
Level 89
God Stats
6W - 8L
1,477 SR
Queue Stats
33W - 75L
1,319 Elo+
Party 2
Hera
Hera
Namechan444
Hera
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,329 Elo+
Solo
Medusa
Medusa
XilexMVP
Medusa
Level 83
God Stats
1W - 3L
1,434 SR
Queue Stats
67W - 86L
1,412 Elo+
Party 2
Team Averages
Level 75
1,470 SR
1,353 Elo+

VS

Team Averages
Level 49
1,544 SR
1,381 Elo+
Cthulhu
Cthulhu
SirCyborSniper
Cthulhu
Level 38
God Stats
8W - 7L
1,646 SR
Queue Stats
36W - 55L
1,403 Elo+
Solo
Ne Zha
Ne Zha
TonyPrescott
Ne Zha
Level 39
God Stats
8W - 6L
1,628 SR
Queue Stats
20W - 39L
1,357 Elo+
Party 1
Sol
Sol
iKaTastRoFFa
Sol
Level 69
God Stats
9W - 16L
1,357 SR
Queue Stats
20W - 32L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Legons
Bellona
16
1 / 7 / 10
11,141
655
9,699
18,305
10,573
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 6 / 10
11,567
680
17,220
10,286
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
XilexMVP
Medusa
20
11 / 3 / 3
14,538
855
18,666
19,111
8,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 7
12,882
758
13,845
19,844
20,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
18
5 / 6 / 7
12,840
755
10,379
14,271
7,699
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 3 / 9
12,329
725
12,788
17,163
9,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
39
13
Kills
16
16
Deaths
14
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
Legons
Bellona
1
7
10
0.86
L
1
6
10
1
W
7
5
7
2.1
W
Ne Zha
5
6
7
1.42
L
Medusa
XilexMVP
Medusa
11
3
3
4.17
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,585
Damage
37,012
47,702
Taken
51,278
23,170
Mitigated
37,704
11,283
Healing
12,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Legons
Bellona
9,699
1,708
481
1,047
18,305
10,573
0
9,667
8,638
0
26,212
L
17,220
3,881
0
500
10,286
4,015
578
4,409
5,877
37,812
0
W
13,845
892
1,467
3,201
19,844
20,833
350
6,364
13,480
48,271
0
W
Ne Zha
10,379
2,019
0
764
14,271
7,699
898
4,137
10,134
0
41,048
L
Medusa
XilexMVP
Medusa
18,666
11,791
0
9,255
19,111
8,582
794
12,242
6,869
0
92,954
W
12,788
4,365
0
7,466
17,163
9,172
1,757
6,755
10,408
55,133
4,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,246
Gold Earned
38,051
194
Minions Killed
193
0
Camps Cleared
0
890,039
Distance Traveled
893,881
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,141
655
29
2
0
295,263
2
L
Hera
11,567
680
54
3
0
273,312
0
W
Cthulhu
12,882
758
62
4
0
292,102
5
W
Ne Zha
12,840
755
37
2
0
308,067
0
L
Medusa
14,538
855
111
7
0
321,464
1
W
Sol
12,329
725
94
6
0
293,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role