Player Matchup

Eset
Eset
Silver II
 
Eset
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Silver I
VULGAR MOTH
Fenrir
Silver I
Level 143
God Stats
2W - 0L
1,571 SR
Queue Stats
7W - 4L
1,516 MMR
Party 1
Cthulhu
Cthulhu
Silver I
unbeatable gin
Cthulhu
Silver I
Level 127
God Stats
2W - 0L
1,654 SR
Queue Stats
7W - 4L
1,516 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,575 SR
1,511 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,489 SR
1,449 MMR
Ganesha
Ganesha
Bronze V
RxRain
Ganesha
Bronze V
Level 125
God Stats
0W - 2L
1,324 SR
Queue Stats
2W - 7L
1,365 MMR
Solo
Agni
Agni
Silver II
Tibrow_
Agni
Silver II
Level 125
God Stats
5W - 5L
1,734 SR
Queue Stats
15W - 23L
1,432 MMR
Solo
Neith
Neith
Gold IV
benmills37
Neith
Gold IV
Level 109
God Stats
2W - 3L
1,410 SR
Queue Stats
194W - 213L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
5 / 0 / 6
10,079
775
8,763
9,361
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
15
5 / 1 / 6
9,629
741
8,896
12,265
7,799
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 0 / 9
10,174
783
12,433
16,525
15,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Da JiAchillesDiscordiaAthenaIshtar

VS

Bans
AresAtlasNoxMauiBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
RxRain
Ganesha
13
0 / 3 / 0
8,717
671
6,274
12,905
14,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
Tibrow_
Agni
13
1 / 6 / 0
8,263
636
9,625
9,415
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
12
0 / 3 / 0
7,440
572
9,699
12,074
5,774
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
12
Kills
1
1
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
0
6
8
L
Ganesha
RxRain
Ganesha
0
3
0
0
L
Agni
Tibrow_
Agni
1
6
0
0.17
W
Fenrir
5
1
6
8
L
Neith
0
3
0
0
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,092
Damage
25,598
38,151
Taken
34,394
27,259
Mitigated
25,001
18,478
Healing
4,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
8,763
633
2,619
4,037
9,361
3,936
1,107
5,022
4,339
42,595
0
L
Ganesha
RxRain
Ganesha
6,274
787
0
2,091
12,905
14,934
0
8,484
4,421
19,267
0
L
Agni
Tibrow_
Agni
9,625
477
0
450
9,415
4,293
0
4,647
4,768
42,555
0
W
Fenrir
8,896
2,411
0
2,015
12,265
7,799
1,620
5,421
6,844
0
33,673
L
Neith
9,699
2,491
0
1,716
12,074
5,774
282
8,094
3,980
0
28,598
W
12,433
1,308
3,442
6,365
16,525
15,524
224
5,515
11,010
41,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,882
Gold Earned
24,420
157
Minions Killed
128
0
Camps Cleared
0
731,078
Distance Traveled
658,247
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,079
775
66
5
0
237,599
2
L
Ganesha
8,717
671
5
0
0
223,191
2
L
Agni
8,263
636
91
7
0
196,247
4
W
Fenrir
9,629
741
36
3
0
241,943
0
L
Neith
7,440
572
32
2
0
238,809
3
W
Cthulhu
10,174
783
55
4
0
251,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role