Player Matchup

Gilgamesh
Gilgamesh
EdgyBOI98
Gilgamesh
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Hel
Hel
HerrKardenal
Hel
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,699 Elo+
Party 2
Nox
Nox
Hygmer
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,416 Elo+
Party 3
Hades
Hades
Volantine
Hades
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,343 Elo+
Party 3
Xing Tian
Xing Tian
aswaaíyjxfkhgjl
Xing Tian
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,152 Elo+
Party 2
Team Averages
Level 27
1,500 SR
1,422 Elo+

VS

Team Averages
Level 125
1,568 SR
1,527 Elo+
Ganesha
Ganesha
Ariacron
Ganesha
Level 145
God Stats
4W - 2L
1,368 SR
Queue Stats
150W - 136L
1,512 Elo+
Party 1
Charybdis
Charybdis
Brarla
Charybdis
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,582 Elo+
Party 1
Medusa
Medusa
Doubt93
Medusa
Level 156
God Stats
2W - 0L
1,814 SR
Queue Stats
28W - 14L
1,715 Elo+
Party 1
Yemoja
Yemoja
Edgey93
Yemoja
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,311 Elo+
Solo
Bakasura
Bakasura
MyersQueen
Bakasura
Level 157
God Stats
4W - 1L
1,659 SR
Queue Stats
151W - 137L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EdgyBOI98
Gilgamesh
16
5 / 7 / 6
10,102
842
12,997
17,355
12,539
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 8 / 8
8,042
670
5,425
13,370
7,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nox
Hygmer
Nox
16
4 / 6 / 7
9,395
783
8,763
11,965
5,047
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
Volantine
Hades
17
3 / 6 / 10
9,398
783
16,379
17,214
14,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
16
3 / 7 / 8
9,891
824
7,276
21,752
25,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ariacron
Ganesha
16
0 / 5 / 27
9,932
828
16,673
14,472
9,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Brarla
Charybdis
14
2 / 4 / 14
9,030
753
5,812
10,734
4,793
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Medusa
Doubt93
Medusa
19
6 / 3 / 23
11,234
936
24,361
10,890
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Edgey93
Yemoja
17
3 / 3 / 26
10,028
836
6,904
15,627
16,346
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bakasura
MyersQueen
Bakasura
19
23 / 4 / 7
11,912
993
19,929
17,814
14,808
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
131
16
Kills
34
34
Deaths
19
39
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Ariacron
Ganesha
0
5
27
2.7
W
Charybdis
Brarla
Charybdis
2
4
14
2.25
W
Medusa
Doubt93
Medusa
6
3
23
5.83
W
Yemoja
Edgey93
Yemoja
3
3
26
5.33
L
Gilgamesh
EdgyBOI98
Gilgamesh
5
7
6
1.14
L
1
8
8
0.63
L
Nox
Hygmer
Nox
4
6
7
1.25
W
Bakasura
MyersQueen
Bakasura
23
4
7
6.63
L
Hades
Volantine
Hades
3
6
10
1.33
L
Xing Tian
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,840
Damage
73,679
81,656
Taken
69,537
64,263
Mitigated
50,863
17,932
Healing
25,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Ariacron
Ganesha
16,673
700
497
1,747
14,472
9,512
557
9,640
4,832
25,619
0
W
Charybdis
Brarla
Charybdis
5,812
2,219
597
1,768
10,734
4,793
2,012
7,379
3,355
0
16,683
W
Medusa
Doubt93
Medusa
24,361
9,503
753
2,047
10,890
5,404
4,531
4,740
6,150
0
54,634
W
Yemoja
Edgey93
Yemoja
6,904
1,789
7,720
4,017
15,627
16,346
655
6,022
9,605
11,707
0
L
Gilgamesh
EdgyBOI98
Gilgamesh
12,997
2,773
1,310
845
17,355
12,539
0
4,704
11,739
430
18,123
L
5,425
532
1,860
1,568
13,370
7,128
0
2,967
8,814
9,634
0
L
Nox
Hygmer
Nox
8,763
1,418
636
1,152
11,965
5,047
0
2,956
7,919
18,130
0
W
Bakasura
MyersQueen
Bakasura
19,929
13,334
244
5,640
17,814
14,808
1,852
10,458
7,356
0
20,704
L
Hades
Volantine
Hades
16,379
1,198
3,583
5,096
17,214
14,335
0
6,458
9,224
35,380
0
L
Xing Tian
7,276
933
693
1,189
21,752
25,214
13
6,492
14,355
12,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,828
Gold Earned
52,136
107
Minions Killed
126
0
Camps Cleared
0
987,426
Distance Traveled
992,792
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,932
828
5
0
0
188,650
3
W
Charybdis
9,030
753
24
2
0
186,972
1
W
Medusa
11,234
936
62
5
0
205,978
2
W
Yemoja
10,028
836
11
1
0
199,980
2
L
Gilgamesh
10,102
842
12
1
0
204,866
1
L
Hel
8,042
670
11
1
0
197,706
0
L
Nox
9,395
783
20
2
0
170,439
2
W
Bakasura
11,912
993
24
2
0
211,212
0
L
Hades
9,398
783
58
5
0
203,418
0
L
Xing Tian
9,891
824
6
1
0
210,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role