Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Armoryaren
Achilles
Level 106
God Stats
18W - 24L
1,512 SR
Queue Stats
240W - 222L
1,541 Elo+
Solo
Skadi
Skadi
HuztleKong
Skadi
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 39L
1,470 Elo+
Solo
Nox
Nox
THEgregster321
Nox
Level 128
God Stats
2W - 3L
1,376 SR
Queue Stats
41W - 52L
1,461 Elo+
Solo
Fafnir
Fafnir
xoBEASTMODEox
Fafnir
Level 153
God Stats
91W - 72L
1,561 SR
Queue Stats
495W - 499L
1,463 Elo+
Solo
Team Averages
Level 119
1,490 SR
1,487 Elo+

VS

Team Averages
Level 112
1,645 SR
1,564 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Asorttam
Achilles
Level 149
God Stats
5W - 4L
1,680 SR
Queue Stats
305W - 244L
1,583 Elo+
Party 1
Susano
Susano
CODPRO654327693
Susano
Level 94
God Stats
0W - 1L
1,521 SR
Queue Stats
153W - 118L
1,589 Elo+
Party 1
Merlin
Merlin
MasterSoulbinder
Merlin
Level 106
God Stats
279W - 246L
1,594 SR
Queue Stats
517W - 531L
1,593 Elo+
Solo
Izanami
Izanami
Mayc4t
Izanami
Level 53
God Stats
5W - 2L
1,929 SR
Queue Stats
48W - 33L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 1 / 9
6,198
1,240
5,187
2,719
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Armoryaren
Achilles
11
3 / 0 / 8
6,713
1,343
6,857
4,414
3,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Skadi
12
4 / 0 / 6
6,867
1,373
4,805
1,263
496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 8
6,618
1,324
3,977
3,093
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 0 / 8
6,425
1,285
2,657
3,706
4,301
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

404

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
1 / 1 / 0
5,927
1,185
3,589
5,290
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Asorttam
Achilles
11
0 / 3 / 1
6,259
1,252
3,238
9,439
8,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 1
5,445
1,089
3,450
5,405
2,214
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 0
5,119
1,024
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Mayc4t
Izanami
10
0 / 4 / 0
5,689
1,138
2,459
8,038
3,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
11
Kills
1
1
Deaths
11
39
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
1
9
5.5
L
Hou Yi
 
Hou Yi
1
1
0
1
W
Achilles
Armoryaren
Achilles
3
0
8
7
L
Achilles
Asorttam
Achilles
0
3
1
0.17
L
0
3
1
0.17
W
Skadi
4
0
6
7
L
0
0
0
0
L
Izanami
Mayc4t
Izanami
0
4
0
0
W
2
0
8
6
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,483
Damage
12,736
15,195
Taken
28,172
11,187
Mitigated
16,922
3,353
Healing
1,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,187
436
0
0
2,719
1,212
0
0
2,719
23,726
0
L
Hou Yi
 
Hou Yi
3,589
1,376
0
55
5,290
2,406
0
2,120
3,048
0
18,308
W
Achilles
Armoryaren
Achilles
6,857
2,051
0
1,373
4,414
3,819
0
0
4,414
0
11,457
L
Achilles
Asorttam
Achilles
3,238
568
0
994
9,439
8,987
0
3,411
5,648
0
9,194
L
3,450
375
0
0
5,405
2,214
0
2,200
3,024
0
7,751
W
Skadi
4,805
2,643
0
0
1,263
496
0
0
1,263
0
13,682
L
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
Mayc4t
Izanami
2,459
1,628
0
454
8,038
3,315
0
3,702
4,036
0
15,696
W
3,977
889
0
396
3,093
1,359
0
0
3,093
12,423
0
W
2,657
942
806
778
3,706
4,301
0
0
3,706
3,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,821
Gold Earned
28,439
111
Minions Killed
81
4
Camps Cleared
3
566,405
Distance Traveled
340,725
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,198
1,240
55
11
0
104,599
1
L
Hou Yi
5,927
1,185
35
7
2
84,287
0
W
Achilles
6,713
1,343
15
3
0
115,602
1
L
Achilles
6,259
1,252
9
2
1
98,915
0
L
Susano
5,445
1,089
6
1
0
70,123
0
W
Skadi
6,867
1,373
16
3
0
111,974
0
L
Merlin
5,119
1,024
0
0
0
1,378
0
L
Izanami
5,689
1,138
31
6
0
86,022
2
W
Nox
6,618
1,324
23
5
2
118,183
1
W
Fafnir
6,425
1,285
2
0
2
116,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role