Player Matchup

Ishtar
Ishtar
Moikie
Ishtar
Level 66
God Stats
8W - 6L
1,556 SR
Queue Stats
78W - 102L
1,446 Elo+
Party 1
Geb
Geb
Usling123
Geb
Level 145
God Stats
10W - 4L
1,692 SR
Queue Stats
222W - 234L
1,562 Elo+
Party 1
Arachne
Arachne
VOLBAN
Arachne
Level 104
God Stats
2W - 1L
1,616 SR
Queue Stats
4W - 2L
1,545 Elo+
Solo
Team Averages
Level 105
1,622 SR
1,518 Elo+

VS

Team Averages
Level 92
1,461 SR
1,427 Elo+
Cthulhu
Cthulhu
Riley572
Cthulhu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
Shaone
Chang'e
Level 123
God Stats
3W - 5L
1,534 SR
Queue Stats
59W - 96L
1,378 Elo+
Solo
Apollo
Apollo
Zabuza515
Apollo
Level 108
God Stats
1W - 4L
1,348 SR
Queue Stats
87W - 117L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Moikie
Ishtar
15
6 / 2 / 5
9,888
824
17,805
10,268
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 11
9,132
761
8,910
18,184
12,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
VOLBAN
Arachne
14
5 / 3 / 5
9,143
762
9,020
14,206
8,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Riley572
Cthulhu
14
3 / 3 / 3
9,212
768
12,403
15,324
9,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Shaone
Chang'e
13
1 / 4 / 4
8,432
703
8,060
10,735
4,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Zabuza515
Apollo
13
3 / 4 / 1
8,409
701
11,192
14,628
6,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
11
Kills
7
7
Deaths
11
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Moikie
Ishtar
6
2
5
4.25
L
Cthulhu
Riley572
Cthulhu
3
3
3
1.5
L
Chang'e
Shaone
Chang'e
1
4
4
0.75
W
0
2
11
2.75
W
Arachne
VOLBAN
Arachne
5
3
5
2.5
L
Apollo
Zabuza515
Apollo
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,735
Damage
31,655
42,658
Taken
40,687
26,300
Mitigated
20,303
15,938
Healing
8,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Moikie
Ishtar
17,805
8,389
0
3,751
10,268
4,865
2,400
4,334
5,678
0
48,676
L
Cthulhu
Riley572
Cthulhu
12,403
444
751
960
15,324
9,228
188
3,424
11,900
37,942
0
L
Chang'e
Shaone
Chang'e
8,060
652
2,269
3,267
10,735
4,382
432
2,094
8,641
30,331
0
W
8,910
1,449
2,168
4,246
18,184
12,925
388
8,766
8,930
27,125
0
W
Arachne
VOLBAN
Arachne
9,020
5,336
871
4,902
14,206
8,510
300
6,490
7,430
0
26,288
L
Apollo
Zabuza515
Apollo
11,192
6,984
0
1,358
14,628
6,693
487
3,442
11,186
0
28,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,163
Gold Earned
26,053
124
Minions Killed
175
0
Camps Cleared
0
677,004
Distance Traveled
635,586
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,888
824
80
7
0
196,945
1
L
Cthulhu
9,212
768
67
6
0
223,208
0
L
Chang'e
8,432
703
64
5
0
210,995
3
W
Geb
9,132
761
25
2
0
233,843
3
W
Arachne
9,143
762
19
2
0
246,216
4
L
Apollo
8,409
701
44
4
0
201,383
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role