Player Matchup

Achilles
Achilles
Gooose94
Achilles
Level 88
God Stats
9W - 4L
1,580 SR
Queue Stats
120W - 131L
1,407 Elo+
Solo
Izanami
Izanami
Necropolis6638
Izanami
Level 65
God Stats
9W - 5L
1,630 SR
Queue Stats
52W - 45L
1,418 Elo+
Solo
Janus
Janus
TGCs-CmV29415
Janus
Level 66
God Stats
6W - 11L
1,364 SR
Queue Stats
187W - 314L
1,285 Elo+
Party 1
Sobek
Sobek
TGCs-FIRULAIS
Sobek
Level 77
God Stats
13W - 17L
1,332 SR
Queue Stats
204W - 317L
1,244 Elo+
Party 1
Bastet
Bastet
TGCs_Fofo98
Bastet
Level 101
God Stats
9W - 13L
1,332 SR
Queue Stats
98W - 130L
1,268 Elo+
Party 1
Team Averages
Level 79
1,448 SR
1,324 Elo+

VS

Team Averages
Level 98
1,497 SR
1,369 Elo+
Bellona
Bellona
HumbleMan25
Bellona
Level 124
God Stats
0W - 1L
1,354 SR
Queue Stats
385W - 442L
1,332 Elo+
Solo
Thanatos
Thanatos
MadjikFists
Thanatos
Level 88
God Stats
2W - 2L
1,544 SR
Queue Stats
53W - 73L
1,333 Elo+
Solo
Sol
Sol
MrMcStabin
Sol
Level 84
God Stats
10W - 10L
1,610 SR
Queue Stats
126W - 130L
1,420 Elo+
Solo
Jormungandr
Jormungandr
O0CT
Jormungandr
Level 69
God Stats
7W - 6L
1,512 SR
Queue Stats
97W - 103L
1,397 Elo+
Solo
Poseidon
Poseidon
celoop300
Poseidon
Level 127
God Stats
46W - 42L
1,464 SR
Queue Stats
117W - 116L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gooose94
Achilles
11
2 / 4 / 7
7,391
493
7,501
13,954
10,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
6 / 0 / 5
9,199
613
14,021
8,241
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 2 / 5
7,871
525
5,607
6,667
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 3 / 9
7,018
468
6,134
13,523
13,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Bastet
16
9 / 1 / 4
9,380
625
7,749
13,341
4,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HumbleMan25
Bellona
12
2 / 4 / 4
8,142
543
9,338
15,461
13,687
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
MadjikFists
Thanatos
12
5 / 6 / 1
8,294
553
8,147
13,980
6,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 6 / 1
7,232
482
5,779
12,149
5,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
O0CT
Jormungandr
11
0 / 3 / 5
6,802
453
7,607
11,830
6,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
celoop300
Poseidon
11
0 / 5 / 0
7,206
480
5,398
11,136
3,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
23
Kills
9
10
Deaths
24
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
Gooose94
Achilles
2
4
7
1.38
L
Bellona
HumbleMan25
Bellona
2
4
4
1
L
Thanatos
MadjikFists
Thanatos
5
6
1
0.92
L
2
6
1
0.42
W
6
0
5
8.5
L
Jormungandr
O0CT
Jormungandr
0
3
5
0.83
W
3
2
5
2.75
W
3
3
9
2.5
W
Bastet
9
1
4
11
L
Poseidon
celoop300
Poseidon
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,012
Damage
36,269
55,726
Taken
64,556
35,339
Mitigated
35,233
16,035
Healing
18,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Gooose94
Achilles
7,501
3,374
0
3,453
13,954
10,862
854
2,580
11,298
32
27,792
L
Bellona
HumbleMan25
Bellona
9,338
3,137
0
2,527
15,461
13,687
161
522
14,121
0
50,966
L
Thanatos
MadjikFists
Thanatos
8,147
2,689
0
9,009
13,980
6,374
0
1,362
12,534
0
51,199
L
5,779
2,278
0
3,475
12,149
5,749
1,398
4,257
7,759
36,059
0
W
14,021
8,939
0
3,819
8,241
3,328
1,290
3,790
4,323
0
82,590
L
Jormungandr
O0CT
Jormungandr
7,607
2,735
88
657
11,830
6,330
18
4,267
7,563
30,660
0
W
5,607
64
0
360
6,667
2,411
76
2,625
4,006
41,672
0
W
6,134
334
164
3,162
13,523
13,864
0
7,540
5,585
20,774
0
W
Bastet
7,749
3,011
0
5,077
13,341
4,874
0
1,504
11,823
0
64,518
L
Poseidon
celoop300
Poseidon
5,398
667
182
2,474
11,136
3,093
1,350
1,365
9,724
53,730
1,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,859
Gold Earned
37,676
378
Minions Killed
358
0
Camps Cleared
0
1,447,995
Distance Traveled
1,293,695
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,391
493
37
2
0
253,877
2
L
Bellona
8,142
543
89
6
0
274,496
6
L
Thanatos
8,294
553
71
5
0
269,035
1
L
Sol
7,232
482
56
4
0
243,268
0
W
Izanami
9,199
613
143
10
0
296,798
2
L
Jormungandr
6,802
453
53
4
0
252,073
1
W
Janus
7,871
525
65
4
0
250,361
1
W
Sobek
7,018
468
28
2
0
280,902
0
W
Bastet
9,380
625
105
7
0
366,057
3
L
Poseidon
7,206
480
89
6
0
254,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role