Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
DestroyerBear z
Odin
Level 28
God Stats
3W - 0L
1,814 SR
Queue Stats
18W - 30L
1,355 Elo+
Solo
Hel
Hel
ElioAlexzalez
Hel
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 4L
1,897 Elo+
Party 1
The Morrigan
The Morrigan
Honeуmoon
The Morrigan
Level 160
God Stats
3W - 0L
1,796 SR
Queue Stats
87W - 16L
1,895 Elo+
Party 1
Hou Yi
Hou Yi
Jaykashi
Hou Yi
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,409 Elo+
Solo
Team Averages
Level 100
1,622 SR
1,611 Elo+

VS

Team Averages
Level 45
1,558 SR
1,479 Elo+
Artio
Artio
MadKingK
Artio
Level 83
God Stats
39W - 44L
1,506 SR
Queue Stats
349W - 447L
1,469 Elo+
Solo
Chaac
Chaac
Need Brew
Chaac
Level 63
God Stats
7W - 10L
1,567 SR
Queue Stats
102W - 124L
1,452 Elo+
Solo
Yu Huang
Yu Huang
ShySuave
Yu Huang
Level 11
God Stats
1W - 3L
1,521 SR
Queue Stats
11W - 15L
1,459 Elo+
Solo
Vulcan
Vulcan
kousaxxx3
Vulcan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,500 Elo+
Solo
Artemis
Artemis
lmmersive
Artemis
Level 65
God Stats
13W - 4L
1,694 SR
Queue Stats
172W - 163L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
10 / 2 / 4
8,893
889
14,771
10,948
6,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 2 / 5
7,320
732
5,308
8,401
5,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
2 / 1 / 10
8,353
835
9,926
9,681
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

The Morrigan
Honeуmoon
The Morrigan
14
1 / 3 / 10
7,651
765
8,827
6,928
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Jaykashi
Hou Yi
13
2 / 1 / 8
7,446
745
7,481
8,543
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
MadKingK
Artio
12
0 / 3 / 4
6,565
657
3,510
12,081
12,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
Need Brew
Chaac
13
2 / 5 / 3
7,581
758
4,051
13,289
9,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
ShySuave
Yu Huang
13
1 / 3 / 4
7,034
703
6,859
8,874
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
kousaxxx3
Vulcan
13
2 / 4 / 3
7,300
730
9,454
10,791
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
lmmersive
Artemis
14
4 / 2 / 1
7,794
779
7,913
7,280
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
17
Kills
9
9
Deaths
17
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
10
2
4
6
W
2
2
5
2.25
W
2
1
10
7
W
The Morrigan
Honeуmoon
The Morrigan
1
3
10
2
W
Hou Yi
Jaykashi
Hou Yi
2
1
8
6
L
Artio
MadKingK
Artio
0
3
4
0.67
L
Chaac
Need Brew
Chaac
2
5
3
0.7
L
Yu Huang
ShySuave
Yu Huang
1
3
4
1
L
Vulcan
kousaxxx3
Vulcan
2
4
3
0.88
L
Artemis
lmmersive
Artemis
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,313
Damage
31,787
44,501
Taken
52,315
22,966
Mitigated
32,068
12,991
Healing
13,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
14,771
4,001
0
572
10,948
6,057
119
1,810
8,894
0
30,490
W
5,308
2,434
0
397
8,401
5,915
105
5,645
2,545
0
12,333
W
9,926
705
4,373
5,054
9,681
4,654
402
4,725
4,660
40,522
0
W
The Morrigan
Honeуmoon
The Morrigan
8,827
1,153
0
792
6,928
3,017
831
3,360
3,507
23,441
2,006
W
Hou Yi
Jaykashi
Hou Yi
7,481
1,376
0
1,803
8,543
3,323
0
3,781
4,550
0
20,382
L
Artio
MadKingK
Artio
3,510
413
904
3,113
12,081
12,318
0
3,287
8,675
10,543
0
L
Chaac
Need Brew
Chaac
4,051
216
313
3,713
13,289
9,171
0
3,970
8,935
0
14,719
L
Yu Huang
ShySuave
Yu Huang
6,859
763
0
540
8,874
3,340
54
2,353
6,391
19,902
0
L
Vulcan
kousaxxx3
Vulcan
9,454
1,616
0
1,797
10,791
4,329
0
5,213
5,451
26,476
0
L
Artemis
lmmersive
Artemis
7,913
3,041
0
3,081
7,280
2,910
0
2,637
4,512
0
25,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,663
Gold Earned
36,274
215
Minions Killed
165
0
Camps Cleared
0
1,010,136
Distance Traveled
966,777
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,893
889
46
5
0
195,787
3
W
Odin
7,320
732
12
1
0
215,962
1
W
Hel
8,353
835
82
8
0
211,475
0
W
The Morrigan
7,651
765
46
5
0
188,349
0
W
Hou Yi
7,446
745
29
3
0
198,563
1
L
Artio
6,565
657
12
1
0
202,494
0
L
Chaac
7,581
758
27
3
0
189,170
1
L
Yu Huang
7,034
703
41
4
0
186,339
1
L
Vulcan
7,300
730
44
4
0
210,990
3
L
Artemis
7,794
779
41
4
0
177,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role