Player Matchup

Sobek
Sobek
AHEGOTrap
Sobek
Level 26
God Stats
0W - 1L
1,241 SR
Queue Stats
10W - 16L
1,337 Elo+
Solo
Thoth
Thoth
Karbley
Thoth
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,556 Elo+
Solo
Medusa
Medusa
Little Taquitos
Medusa
Level 103
God Stats
18W - 7L
1,541 SR
Queue Stats
294W - 289L
1,435 Elo+
Solo
Cthulhu
Cthulhu
Medina_hehe
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,535 Elo+
Solo
Eset
Eset
PlaguedYears
Eset
Level 24
God Stats
0W - 2L
1,303 SR
Queue Stats
46W - 67L
1,439 Elo+
Solo
Team Averages
Level 52
1,417 SR
1,461 Elo+

VS

Team Averages
Level 75
1,544 SR
1,469 Elo+
Ah Puch
Ah Puch
JMiah20
Ah Puch
Level 158
God Stats
4W - 0L
1,529 SR
Queue Stats
80W - 76L
1,388 Elo+
Solo
Cerberus
Cerberus
Mistorylovely
Cerberus
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 68L
1,384 Elo+
Solo
Neith
Neith
Pandamonium1299
Neith
Level 112
God Stats
3W - 0L
1,510 SR
Queue Stats
45W - 50L
1,414 Elo+
Solo
Fafnir
Fafnir
ShakeyLegzz
Fafnir
Level 25
God Stats
2W - 0L
1,683 SR
Queue Stats
48W - 67L
1,478 Elo+
Solo
Chiron
Chiron
Xythu-_
Chiron
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AHEGOTrap
Sobek
12
2 / 2 / 4
6,274
1,046
2,616
10,160
9,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
Karbley
Thoth
10
0 / 3 / 5
5,385
898
3,798
5,133
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 1 / 2
6,252
1,042
6,799
5,574
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Medina_hehe
Cthulhu
8
0 / 1 / 1
4,849
808
1,421
5,715
2,785
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

10
0 / 2 / 6
5,493
916
4,215
5,856
2,143
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JMiah20
Ah Puch
10
2 / 2 / 5
6,212
1,035
8,853
4,236
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Mistorylovely
Cerberus
11
0 / 2 / 8
6,080
1,013
3,576
8,348
6,375
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

10
1 / 1 / 4
5,920
987
4,783
3,169
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fafnir
11
1 / 2 / 4
6,161
1,027
2,767
6,791
7,895
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Xythu-_
Chiron
14
5 / 0 / 4
7,608
1,268
9,034
6,049
2,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
6
Kills
9
9
Deaths
7
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sobek
AHEGOTrap
Sobek
2
2
4
2
W
Ah Puch
JMiah20
Ah Puch
2
2
5
2.25
L
Thoth
Karbley
Thoth
0
3
5
0.83
L
4
1
2
5
L
Cthulhu
Medina_hehe
Cthulhu
0
1
1
0.5
W
Cerberus
Mistorylovely
Cerberus
0
2
8
2
W
1
1
4
3
L
0
2
6
1.5
W
Fafnir
1
2
4
1.5
W
Chiron
Xythu-_
Chiron
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,849
Damage
29,013
32,438
Taken
28,593
18,176
Mitigated
20,601
12,861
Healing
13,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AHEGOTrap
Sobek
2,616
157
635
3,448
10,160
9,079
0
4,362
5,798
5,035
0
W
Ah Puch
JMiah20
Ah Puch
8,853
774
773
1,030
4,236
1,929
76
1,200
3,036
13,698
0
L
Thoth
Karbley
Thoth
3,798
228
414
711
5,133
1,875
0
2,646
2,487
6,615
0
L
6,799
2,399
1,196
1,440
5,574
2,294
0
2,760
2,814
0
19,092
L
Cthulhu
Medina_hehe
Cthulhu
1,421
150
520
1,969
5,715
2,785
0
3,761
1,954
2,079
0
W
Cerberus
Mistorylovely
Cerberus
3,576
292
637
2,209
8,348
6,375
144
2,980
5,368
9,522
0
W
4,783
1,470
431
1,091
3,169
1,439
455
1,675
1,494
0
8,112
L
4,215
358
874
1,654
5,856
2,143
0
1,667
4,189
9,127
0
W
Fafnir
2,767
292
788
2,109
6,791
7,895
0
2,856
3,935
4,595
0
W
Chiron
Xythu-_
Chiron
9,034
3,298
738
3,470
6,049
2,963
858
3,339
2,710
0
24,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,253
Gold Earned
31,981
57
Minions Killed
88
0
Camps Cleared
0
552,174
Distance Traveled
617,776
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,274
1,046
4
1
0
131,386
2
W
Ah Puch
6,212
1,035
10
2
0
109,414
0
L
Thoth
5,385
898
9
2
0
115,647
0
L
Medusa
6,252
1,042
28
5
0
130,153
0
L
Cthulhu
4,849
808
3
1
0
52,263
0
W
Cerberus
6,080
1,013
28
5
0
133,794
0
W
Neith
5,920
987
14
2
0
121,221
0
L
Eset
5,493
916
13
2
0
122,725
3
W
Fafnir
6,161
1,027
3
1
0
122,296
1
W
Chiron
7,608
1,268
33
6
0
131,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role