Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Vanys
Kuzenbo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,510 Elo+
Party 2
Ao Kuang
Ao Kuang
grääs
Ao Kuang
Level 69
God Stats
0W - 2L
1,273 SR
Queue Stats
256W - 311L
1,425 Elo+
Solo
Lancelot
Lancelot
jojobrewer
Lancelot
Level 89
God Stats
0W - 1L
1,513 SR
Queue Stats
3W - 4L
1,773 Elo+
Solo
Odin
Odin
xIBlxckFlower
Odin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 64L
1,420 Elo+
Party 2
Team Averages
Level 111
1,457 SR
1,526 Elo+

VS

Team Averages
Level 95
1,533 SR
1,502 Elo+
Chernobog
Chernobog
 
Chernobog
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Blacknail5
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,528 Elo+
Party 1
Gilgamesh
Gilgamesh
Bullvay974
Gilgamesh
Level 97
God Stats
3W - 4L
1,456 SR
Queue Stats
61W - 42L
1,562 Elo+
Party 1
Eset
Eset
Zandorck
Eset
Level 104
God Stats
2W - 0L
1,710 SR
Queue Stats
11W - 16L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
2 / 2 / 5
11,171
698
49,144
12,378
7,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Vanys
Kuzenbo
16
0 / 2 / 5
9,910
619
11,416
20,998
32,540
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
grääs
Ao Kuang
15
1 / 5 / 4
9,960
623
7,486
23,811
26,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
jojobrewer
Lancelot
17
3 / 4 / 2
9,945
622
16,440
20,238
25,406
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 6 / 3
9,142
571
5,564
20,729
28,414
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
8 / 2 / 10
12,061
754
19,391
17,086
10,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Rama
 
Rama
20
5 / 1 / 13
11,627
727
19,270
18,558
11,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Blacknail5
Kuzenbo
16
0 / 1 / 15
10,772
673
10,044
24,711
34,205
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
Bullvay974
Gilgamesh
19
3 / 1 / 15
12,108
757
18,040
31,422
27,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
18
3 / 2 / 13
10,640
665
16,723
14,210
8,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
85
7
Kills
19
19
Deaths
7
19
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
2
5
2.25
W
Chernobog
 
Chernobog
8
2
10
6.5
W
Rama
 
Rama
5
1
13
11.5
W
Kuzenbo
Blacknail5
Kuzenbo
0
1
15
7.5
W
Gilgamesh
Bullvay974
Gilgamesh
3
1
15
10.5
L
Kuzenbo
Vanys
Kuzenbo
0
2
5
1.25
W
Eset
3
2
13
4.75
L
Ao Kuang
grääs
Ao Kuang
1
5
4
0.6
L
Lancelot
jojobrewer
Lancelot
3
4
2
1
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,050
Damage
83,468
98,154
Taken
105,987
119,891
Mitigated
92,647
30,207
Healing
50,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
49,144
1,715
370
998
12,378
7,387
413
3,508
8,870
84,675
0
W
Chernobog
 
Chernobog
19,391
7,790
4,172
2,127
17,086
10,737
3,007
12,085
5,001
0
53,813
W
Rama
 
Rama
19,270
15,624
2,119
5,906
18,558
11,146
3,389
13,422
5,136
0
47,218
W
Kuzenbo
Blacknail5
Kuzenbo
10,044
3,858
1,623
5,097
24,711
34,205
320
17,204
7,507
17,351
0
W
Gilgamesh
Bullvay974
Gilgamesh
18,040
3,329
7,314
14,822
31,422
27,626
476
15,190
16,232
0
26,045
L
Kuzenbo
Vanys
Kuzenbo
11,416
4,066
1,753
5,545
20,998
32,540
60
6,592
14,406
20,118
0
W
Eset
16,723
1,043
4,356
3,140
14,210
8,933
604
10,145
4,065
30,348
0
L
Ao Kuang
grääs
Ao Kuang
7,486
1,841
2,755
7,072
23,811
26,144
0
4,885
18,926
14,892
0
L
Lancelot
jojobrewer
Lancelot
16,440
2,687
3,913
2,402
20,238
25,406
148
6,321
13,917
0
28,448
L
5,564
1,581
2,210
3,189
20,729
28,414
208
5,461
15,268
0
13,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,128
Gold Earned
57,208
155
Minions Killed
187
0
Camps Cleared
0
1,528,354
Distance Traveled
1,612,843
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,171
698
79
5
0
287,774
0
W
Chernobog
12,061
754
74
5
0
306,350
2
W
Rama
11,627
727
54
3
0
288,978
4
W
Kuzenbo
10,772
673
10
1
0
334,423
0
W
Gilgamesh
12,108
757
19
1
0
368,843
0
L
Kuzenbo
9,910
619
12
1
0
318,074
3
W
Eset
10,640
665
30
2
0
314,249
0
L
Ao Kuang
9,960
623
16
1
0
289,111
3
L
Lancelot
9,945
622
33
2
0
356,363
0
L
Odin
9,142
571
15
1
0
277,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role