Player Matchup

Yemoja
Yemoja
BartlomiejIII
Yemoja
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 8L
1,160 Elo+
Party 3
Vulcan
Vulcan
FreePrinceAndy
Vulcan
Level 3
God Stats
4W - 1L
1,863 SR
Queue Stats
6W - 3L
1,622 Elo+
Party 2
Charybdis
Charybdis
Mikuu21
Charybdis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,160 Elo+
Party 3
Osiris
Osiris
SaintJürgen
Osiris
Level 157
God Stats
1W - 0L
1,719 SR
Queue Stats
18W - 11L
1,594 Elo+
Party 2
Ganesha
Ganesha
SaintPamClement
Ganesha
Level 160
God Stats
1W - 2L
1,335 SR
Queue Stats
13W - 13L
1,491 Elo+
Party 2
Team Averages
Level 78
1,583 SR
1,405 Elo+

VS

Team Averages
Level 53
1,436 SR
1,392 Elo+
Skadi
Skadi
Crushh3ad
Skadi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,456 Elo+
Party 4
Cliodhna
Cliodhna
FeedSTAIL
Cliodhna
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 93L
1,410 Elo+
Solo
Jormungandr
Jormungandr
Sambalderbij
Jormungandr
Level 49
God Stats
1W - 1L
1,668 SR
Queue Stats
2W - 7L
1,291 Elo+
Party 4
Cthulhu
Cthulhu
SrUmbreon013
Cthulhu
Level 6
God Stats
0W - 3L
1,213 SR
Queue Stats
10W - 13L
1,379 Elo+
Party 1
Persephone
Persephone
yeroxan
Persephone
Level 109
God Stats
0W - 2L
1,299 SR
Queue Stats
21W - 28L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 14
11,445
1,040
5,285
6,499
6,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
11 / 0 / 9
13,118
1,193
38,561
7,013
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Mikuu21
Charybdis
16
3 / 3 / 7
10,677
971
11,364
10,696
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
17
6 / 0 / 11
12,176
1,107
17,409
17,680
19,903
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
0 / 0 / 21
11,205
1,019
17,910
11,826
6,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

299

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Crushh3ad
Skadi
15
0 / 7 / 3
10,026
911
11,384
18,811
7,589
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
FeedSTAIL
Cliodhna
15
3 / 5 / 1
10,794
981
12,823
22,572
9,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Sambalderbij
Jormungandr
16
0 / 1 / 2
10,079
916
6,594
23,411
21,279
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
SrUmbreon013
Cthulhu
15
1 / 7 / 2
10,148
923
12,349
25,393
30,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
yeroxan
Persephone
15
0 / 2 / 0
9,239
840
1,671
5,875
2,598
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
12
22
Kills
4
4
Deaths
22
62
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
14
9
L
Skadi
Crushh3ad
Skadi
0
7
3
0.21
L
Cliodhna
FeedSTAIL
Cliodhna
3
5
1
0.7
W
11
0
9
15.5
W
Charybdis
Mikuu21
Charybdis
3
3
7
2.17
W
Osiris
6
0
11
11.5
W
0
0
21
10.5
L
Jormungandr
Sambalderbij
Jormungandr
0
1
2
1
L
Cthulhu
SrUmbreon013
Cthulhu
1
7
2
0.29
L
Persephone
yeroxan
Persephone
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,529
Damage
44,821
53,714
Taken
96,062
41,889
Mitigated
71,187
14,238
Healing
3,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,285
636
6,432
1,898
6,499
6,339
0
2,616
3,655
10,262
0
L
Skadi
Crushh3ad
Skadi
11,384
3,491
0
702
18,811
7,589
0
10,460
8,225
0
27,136
L
Cliodhna
FeedSTAIL
Cliodhna
12,823
1,415
0
1,812
22,572
9,368
0
12,900
9,388
0
29,170
W
38,561
10,328
0
0
7,013
3,893
0
2,420
4,475
79,604
0
W
Charybdis
Mikuu21
Charybdis
11,364
7,107
0
1,685
10,696
4,947
0
3,932
6,379
0
24,361
W
Osiris
17,409
8,279
1,228
2,249
17,680
19,903
0
4,408
13,005
85
25,275
W
17,910
493
0
746
11,826
6,807
0
5,910
5,586
36,597
0
L
Jormungandr
Sambalderbij
Jormungandr
6,594
1,023
0
0
23,411
21,279
0
15,235
7,734
24,471
0
L
Cthulhu
SrUmbreon013
Cthulhu
12,349
308
325
1,087
25,393
30,353
0
17,458
7,660
32,956
0
L
Persephone
yeroxan
Persephone
1,671
32
0
34
5,875
2,598
0
4,659
1,214
8,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,621
Gold Earned
50,286
225
Minions Killed
191
6
Camps Cleared
5
1,165,614
Distance Traveled
915,758
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,445
1,040
21
2
0
202,136
0
L
Skadi
10,026
911
33
3
1
175,308
0
L
Cliodhna
10,794
981
51
5
4
222,030
0
W
Vulcan
13,118
1,193
116
11
1
281,839
1
W
Charybdis
10,677
971
52
5
2
169,223
0
W
Osiris
12,176
1,107
35
3
3
263,115
0
W
Ganesha
11,205
1,019
1
0
0
249,301
6
L
Jormungandr
10,079
916
49
4
0
220,369
1
L
Cthulhu
10,148
923
42
4
0
225,526
0
L
Persephone
9,239
840
16
1
0
72,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role