Player Matchup

Gilgamesh
Gilgamesh
Hodysseus
Gilgamesh
Level 105
God Stats
16W - 21L
1,384 SR
Queue Stats
115W - 199L
1,365 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Yinnf
Morgan Le Fay
Level 32
God Stats
2W - 5L
1,199 SR
Queue Stats
75W - 123L
1,332 Elo+
Party 1
Charybdis
Charybdis
vvMeloYelovv
Charybdis
Level 19
God Stats
1W - 2L
1,473 SR
Queue Stats
5W - 18L
1,212 Elo+
Party 1
Team Averages
Level 52
1,352 SR
1,303 Elo+

VS

Team Averages
Level 34
1,434 SR
1,298 Elo+
Neith
Neith
Circamae
Neith
Level 3
God Stats
0W - 4L
1,296 SR
Queue Stats
0W - 7L
1,089 Elo+
Party 2
Nu Wa
Nu Wa
FervidThunder20
Nu Wa
Level 68
God Stats
33W - 21L
1,508 SR
Queue Stats
52W - 62L
1,431 Elo+
Party 2
Ares
Ares
WrathKeeper
Ares
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hodysseus
Gilgamesh
18
12 / 1 / 4
14,828
824
14,034
23,999
23,875
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morgan Le Fay
Yinnf
Morgan Le Fay
17
3 / 3 / 12
13,252
736
13,780
16,621
6,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
vvMeloYelovv
Charybdis
15
2 / 4 / 9
11,798
655
12,922
13,669
5,790
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Circamae
Neith
14
0 / 8 / 5
9,954
553
3,849
13,380
5,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 3 / 1
11,934
663
21,503
15,008
7,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 6 / 5
11,390
633
10,755
18,854
19,793
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
17
Kills
8
8
Deaths
17
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
Circamae
Neith
0
8
5
0.31
L
5
3
1
1.83
W
Gilgamesh
Hodysseus
Gilgamesh
12
1
4
14
L
3
6
5
0.92
W
Morgan Le Fay
Yinnf
Morgan Le Fay
3
3
12
3
W
Charybdis
vvMeloYelovv
Charybdis
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,736
Damage
36,107
54,289
Taken
47,242
36,596
Mitigated
32,697
13,834
Healing
5,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Circamae
Neith
3,849
1,433
0
355
13,380
5,865
282
4,878
8,502
0
12,173
L
21,503
4,654
0
3,662
15,008
7,039
977
4,001
11,007
73,132
0
W
Gilgamesh
Hodysseus
Gilgamesh
14,034
2,589
2,538
5,029
23,999
23,875
1,040
13,885
10,114
2,001
55,625
L
10,755
542
180
1,321
18,854
19,793
258
5,725
13,129
22,833
0
W
Morgan Le Fay
Yinnf
Morgan Le Fay
13,780
1,352
257
4,997
16,621
6,931
1,293
10,416
6,205
62,883
0
W
Charybdis
vvMeloYelovv
Charybdis
12,922
8,387
0
1,013
13,669
5,790
1,216
9,230
4,439
0
51,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,878
Gold Earned
33,278
190
Minions Killed
135
0
Camps Cleared
0
879,240
Distance Traveled
674,375
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,954
553
19
1
0
182,074
0
L
Nu Wa
11,934
663
102
6
0
252,283
2
W
Gilgamesh
14,828
824
51
3
0
340,095
3
L
Ares
11,390
633
14
1
0
240,018
5
W
Morgan Le Fay
13,252
736
71
4
0
279,981
5
W
Charybdis
11,798
655
68
4
0
259,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role