Player Matchup

He Bo
He Bo
 
He Bo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Akuroaii
Hera
Level 109
God Stats
6W - 4L
1,568 SR
Queue Stats
182W - 188L
1,409 Elo+
Solo
Danzaburou
Danzaburou
DanyP33
Danzaburou
Level 99
God Stats
17W - 15L
1,549 SR
Queue Stats
497W - 557L
1,433 Elo+
Solo
Vulcan
Vulcan
IizWARRIOR
Vulcan
Level 103
God Stats
5W - 9L
1,462 SR
Queue Stats
401W - 413L
1,424 Elo+
Party 1
Ymir
Ymir
Paul Ruscoe
Ymir
Level 101
God Stats
8W - 3L
1,732 SR
Queue Stats
52W - 40L
1,576 Elo+
Solo
Team Averages
Level 100
1,562 SR
1,468 Elo+

VS

Team Averages
Level 105
1,492 SR
1,415 Elo+
Yu Huang
Yu Huang
Anime-SempaiEXE
Yu Huang
Level 64
God Stats
8W - 4L
1,647 SR
Queue Stats
69W - 94L
1,429 Elo+
Solo
Bacchus
Bacchus
Cr0nex33
Bacchus
Level 114
God Stats
4W - 1L
1,691 SR
Queue Stats
159W - 166L
1,447 Elo+
Solo
Ao Kuang
Ao Kuang
GuizBtw
Ao Kuang
Level 126
God Stats
9W - 4L
1,358 SR
Queue Stats
311W - 319L
1,419 Elo+
Solo
Cupid
Cupid
WiA7343
Cupid
Level 149
God Stats
10W - 10L
1,477 SR
Queue Stats
523W - 556L
1,383 Elo+
Solo
Hun Batz
Hun Batz
kxngRaiiNeN
Hun Batz
Level 72
God Stats
2W - 3L
1,286 SR
Queue Stats
186W - 222L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
2 / 5 / 3
8,372
492
7,387
14,020
5,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hera
15
3 / 3 / 0
9,359
551
12,261
10,963
5,514
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
DanyP33
Danzaburou
14
2 / 4 / 0
8,711
512
10,127
15,135
5,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
IizWARRIOR
Vulcan
11
0 / 6 / 1
7,522
442
5,232
9,359
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 0 / 2
7,760
456
4,115
13,211
11,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
15
4 / 1 / 8
9,772
575
12,010
8,225
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Cr0nex33
Bacchus
14
3 / 0 / 7
9,076
534
8,691
14,084
17,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
GuizBtw
Ao Kuang
14
3 / 3 / 1
9,081
534
9,079
22,731
13,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
WiA7343
Cupid
15
2 / 2 / 4
8,889
523
7,289
13,109
5,474
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
kxngRaiiNeN
Hun Batz
18
6 / 1 / 5
10,918
642
8,388
12,670
6,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
7
Kills
18
18
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
5
3
0.7
L
Hera
3
3
0
1
W
Yu Huang
4
1
8
8
W
Bacchus
Cr0nex33
Bacchus
3
0
7
6.5
L
Danzaburou
DanyP33
Danzaburou
2
4
0
0.5
W
Ao Kuang
GuizBtw
Ao Kuang
3
3
1
1.17
L
Vulcan
IizWARRIOR
Vulcan
0
6
1
0.08
L
0
0
2
1
W
Cupid
WiA7343
Cupid
2
2
4
2
W
Hun Batz
kxngRaiiNeN
Hun Batz
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,122
Damage
45,457
62,688
Taken
70,819
32,454
Mitigated
46,825
16,129
Healing
30,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,387
730
0
3,892
14,020
5,448
0
7,454
6,566
55,823
732
L
Hera
12,261
5,122
0
1,400
10,963
5,514
0
6,678
4,285
76,036
0
W
Yu Huang
12,010
729
69
1,476
8,225
4,131
0
5,376
2,849
74,912
0
W
Bacchus
Cr0nex33
Bacchus
8,691
1,129
743
2,448
14,084
17,686
192
3,737
10,347
29,554
2,021
L
Danzaburou
DanyP33
Danzaburou
10,127
4,359
0
5,760
15,135
5,957
0
4,343
10,792
0
69,484
W
Ao Kuang
GuizBtw
Ao Kuang
9,079
2,077
0
11,441
22,731
13,379
0
12,610
10,121
70,415
0
L
Vulcan
IizWARRIOR
Vulcan
5,232
1,663
0
1,385
9,359
3,794
0
6,004
3,355
49,782
0
L
4,115
527
332
3,360
13,211
11,741
0
4,960
8,251
42,111
0
W
Cupid
WiA7343
Cupid
7,289
3,457
547
6,993
13,109
5,474
1,720
3,298
9,811
0
68,702
W
Hun Batz
kxngRaiiNeN
Hun Batz
8,388
1,441
0
6,823
12,670
6,155
182
3,910
8,760
0
103,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,724
Gold Earned
47,736
516
Minions Killed
540
0
Camps Cleared
0
1,447,859
Distance Traveled
1,671,775
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,372
492
89
5
0
319,106
3
L
Hera
9,359
551
150
9
0
300,411
3
W
Yu Huang
9,772
575
121
7
0
343,212
1
W
Bacchus
9,076
534
34
2
0
341,989
2
L
Danzaburou
8,711
512
114
7
0
280,744
2
W
Ao Kuang
9,081
534
110
6
0
300,031
3
L
Vulcan
7,522
442
93
5
0
263,105
6
L
Ymir
7,760
456
70
4
0
284,493
2
W
Cupid
8,889
523
119
7
0
280,386
3
W
Hun Batz
10,918
642
156
9
0
406,157
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role