Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CrispyCritterz
Apollo
Level 101
God Stats
1W - 7L
1,182 SR
Queue Stats
37W - 48L
1,393 Elo+
Party 1
Janus
Janus
FunkyLittleBi
Janus
Level 69
God Stats
1W - 9L
1,240 SR
Queue Stats
23W - 27L
1,399 Elo+
Party 1
Team Averages
Level 96
1,307 SR
1,431 Elo+

VS

Team Averages
Level 85
1,526 SR
1,511 Elo+
Izanami
Izanami
AbledHarbor43
Izanami
Level 78
God Stats
2W - 0L
1,441 SR
Queue Stats
3W - 3L
1,718 Elo+
Solo
Mulan
Mulan
DAMONTABOM
Mulan
Level 69
God Stats
1W - 2L
1,637 SR
Queue Stats
10W - 19L
1,402 Elo+
Party 2
Raijin
Raijin
nikww99
Raijin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 4 / 1
7,525
684
2,278
8,780
2,985
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 6 / 0
8,129
739
3,313
10,494
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 5 / 1
7,479
680
9,006
7,778
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
5 / 1 / 8
9,349
850
5,487
6,316
2,666
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
15
2 / 0 / 13
9,178
834
4,078
6,499
5,510
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
nikww99
Raijin
14
8 / 1 / 7
9,552
868
13,094
8,379
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
15
15
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
4
1
0.38
W
Izanami
5
1
8
9
L
1
6
0
0.17
W
Mulan
2
0
13
8.5
L
0
5
1
0.1
W
Raijin
nikww99
Raijin
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,597
Damage
22,659
27,052
Taken
21,194
8,610
Mitigated
12,203
3,474
Healing
4,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,278
660
0
1,709
8,780
2,985
0
3,444
5,336
0
12,612
W
Izanami
5,487
3,247
0
1,714
6,316
2,666
821
1,781
4,535
0
37,347
L
3,313
554
0
1,255
10,494
3,541
0
5,468
5,026
0
28,140
W
Mulan
4,078
487
0
904
6,499
5,510
771
3,408
3,091
0
19,787
L
9,006
64
0
510
7,778
2,084
0
4,237
3,541
36,555
0
W
Raijin
nikww99
Raijin
13,094
727
92
1,557
8,379
4,027
1,063
4,379
4,000
37,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,133
Gold Earned
28,079
130
Minions Killed
145
0
Camps Cleared
0
634,363
Distance Traveled
604,603
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,525
684
25
2
0
205,240
1
W
Izanami
9,349
850
66
6
0
183,196
2
L
Apollo
8,129
739
52
5
0
220,773
4
W
Mulan
9,178
834
36
3
0
239,806
5
L
Janus
7,479
680
53
5
0
208,350
3
W
Raijin
9,552
868
43
4
0
181,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role