Player Matchup

Skadi
Skadi
JayTooCode
Skadi
Level 103
God Stats
10W - 7L
1,512 SR
Queue Stats
40W - 39L
1,467 Elo+
Solo
Vulcan
Vulcan
JibblyEXTREME
Vulcan
Level 143
God Stats
1W - 0L
1,545 SR
Queue Stats
121W - 108L
1,510 Elo+
Party 1
Amaterasu
Amaterasu
Wenig Liebe
Amaterasu
Level 143
God Stats
1W - 0L
1,345 SR
Queue Stats
125W - 135L
1,468 Elo+
Solo
Janus
Janus
mansillaciro10
Janus
Level 127
God Stats
23W - 12L
1,555 SR
Queue Stats
1,007W - 1,050L
1,381 Elo+
Solo
Sylvanus
Sylvanus
robjam1990
Sylvanus
Level 147
God Stats
22W - 15L
1,537 SR
Queue Stats
109W - 101L
1,460 Elo+
Party 1
Team Averages
Level 133
1,499 SR
1,457 Elo+

VS

Team Averages
Level 72
1,553 SR
1,489 Elo+
Thor
Thor
G_Lucky7_
Thor
Level 77
God Stats
83W - 62L
1,602 SR
Queue Stats
260W - 260L
1,514 Elo+
Solo
Cerberus
Cerberus
McCornyJr
Cerberus
Level 87
God Stats
13W - 17L
1,464 SR
Queue Stats
324W - 302L
1,462 Elo+
Solo
Neith
Neith
aManNowPerished
Neith
Level 95
God Stats
7W - 5L
1,613 SR
Queue Stats
578W - 599L
1,524 Elo+
Party 2
Ishtar
Ishtar
broken-liberty0
Ishtar
Level 32
God Stats
7W - 7L
1,546 SR
Queue Stats
115W - 98L
1,537 Elo+
Party 2
Cabrakan
Cabrakan
poopinthesand101
Cabrakan
Level 68
God Stats
8W - 6L
1,540 SR
Queue Stats
208W - 245L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
10 / 4 / 1
11,143
619
24,215
15,126
6,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
1 / 4 / 7
9,153
509
13,030
10,018
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Wenig Liebe
Amaterasu
16
4 / 2 / 5
9,780
543
10,088
16,868
9,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 4 / 1
9,870
548
6,173
9,645
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
robjam1990
Sylvanus
15
0 / 1 / 10
9,587
533
6,908
17,480
15,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
5 / 2 / 3
9,461
526
10,855
16,325
16,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Cerberus
McCornyJr
Cerberus
13
3 / 4 / 4
8,685
483
6,317
22,395
20,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 3 / 0
9,111
506
11,995
16,311
6,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 2 / 5
9,368
520
10,727
16,365
7,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 5 / 4
7,860
437
7,860
13,446
9,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
16
Kills
15
15
Deaths
16
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thor
5
2
3
3.25
W
Skadi
10
4
1
2.63
W
1
4
7
1.13
L
Cerberus
McCornyJr
Cerberus
3
4
4
1.25
W
Amaterasu
Wenig Liebe
Amaterasu
4
2
5
3.25
L
3
3
0
1
L
1
2
5
1.75
W
1
4
1
0.38
L
3
5
4
1
W
Sylvanus
robjam1990
Sylvanus
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,414
Damage
47,754
69,137
Taken
84,842
40,078
Mitigated
59,232
19,499
Healing
26,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
10,855
1,327
0
4,376
16,325
16,236
0
5,053
11,272
0
62,045
W
Skadi
24,215
12,567
0
2,039
15,126
6,848
120
3,167
11,959
0
94,491
W
13,030
4,465
132
1,047
10,018
4,061
0
2,521
7,407
83,528
0
L
Cerberus
McCornyJr
Cerberus
6,317
442
0
4,630
22,395
20,082
0
7,068
15,327
35,375
2,158
W
Amaterasu
Wenig Liebe
Amaterasu
10,088
4,279
0
2,210
16,868
9,718
472
2,275
14,334
0
77,188
L
11,995
5,851
0
6,269
16,311
6,302
790
2,334
13,977
0
78,308
L
10,727
4,926
0
8,680
16,365
7,278
0
5,809
10,556
0
106,526
W
6,173
492
0
1,194
9,645
3,554
0
1,413
7,665
73,394
0
L
7,860
836
0
2,700
13,446
9,334
0
5,587
7,859
45,674
0
W
Sylvanus
robjam1990
Sylvanus
6,908
1,559
5,819
7,058
17,480
15,897
0
4,889
12,543
27,588
1,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,533
Gold Earned
44,485
519
Minions Killed
577
0
Camps Cleared
0
1,709,349
Distance Traveled
1,571,888
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,461
526
126
7
0
290,291
4
W
Skadi
11,143
619
126
7
0
315,877
5
W
Vulcan
9,153
509
106
6
0
345,889
4
L
Cerberus
8,685
483
78
4
0
360,154
6
W
Amaterasu
9,780
543
112
6
0
368,596
2
L
Neith
9,111
506
123
7
0
316,310
8
L
Ishtar
9,368
520
186
10
0
307,911
1
W
Janus
9,870
548
132
7
0
346,596
6
L
Cabrakan
7,860
437
64
4
0
297,222
2
W
Sylvanus
9,587
533
43
2
0
332,391
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role