Player Matchup

Ganesha
Ganesha
CrackrFactry
Ganesha
Level 101
God Stats
4W - 1L
1,628 SR
Queue Stats
10W - 7L
1,518 Elo+
Party 3
Sol
Sol
Haylie-Clawley
Sol
Level 148
God Stats
6W - 4L
1,482 SR
Queue Stats
63W - 56L
1,460 Elo+
Party 1
Odin
Odin
QTRI-4-EVER
Odin
Level 107
God Stats
3W - 1L
1,704 SR
Queue Stats
5W - 3L
1,519 Elo+
Party 1
Hun Batz
Hun Batz
SaltMilk
Hun Batz
Level 127
God Stats
1W - 1L
1,258 SR
Queue Stats
11W - 8L
1,519 Elo+
Party 3
Skadi
Skadi
psychopathey
Skadi
Level 156
God Stats
2W - 1L
1,323 SR
Queue Stats
49W - 35L
1,554 Elo+
Party 1
Team Averages
Level 128
1,479 SR
1,514 Elo+

VS

Team Averages
Level 104
1,538 SR
1,423 Elo+
Hel
Hel
FATE-SOMNIAK_
Hel
Level 84
God Stats
0W - 1L
1,313 SR
Queue Stats
1W - 4L
1,257 Elo+
Solo
Shiva
Shiva
FlashbackHD71
Shiva
Level 124
God Stats
39W - 24L
1,620 SR
Queue Stats
624W - 610L
1,469 Elo+
Party 2
Merlin
Merlin
Nightmare-Sora
Merlin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,406 Elo+
Solo
Hades
Hades
ShuTDemon
Hades
Level 115
God Stats
20W - 10L
1,751 SR
Queue Stats
131W - 124L
1,463 Elo+
Solo
Charybdis
Charybdis
x_miri_
Charybdis
Level 109
God Stats
35W - 36L
1,504 SR
Queue Stats
340W - 313L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CrackrFactry
Ganesha
16
0 / 1 / 14
11,402
1,140
6,380
14,118
18,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 2 / 8
11,055
1,106
14,189
8,696
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 1 / 7
11,383
1,138
11,509
13,017
13,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
SaltMilk
Hun Batz
16
3 / 1 / 8
10,605
1,061
11,642
10,662
4,762
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 5 / 11
11,207
1,121
14,716
12,749
5,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

245

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
9,873
987
3,757
9,862
3,539
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 4 / 6
11,141
1,114
14,896
16,242
16,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

16
0 / 3 / 9
9,974
997
9,597
10,800
4,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
ShuTDemon
Hades
15
4 / 2 / 5
10,825
1,083
15,015
12,572
8,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
x_miri_
Charybdis
15
2 / 3 / 5
9,782
978
11,460
11,754
4,480
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
40
17
Kills
10
10
Deaths
17
48
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CrackrFactry
Ganesha
0
1
14
7
L
1
5
5
0.7
L
3
4
6
1.5
W
3
2
8
3.5
L
0
3
9
1.5
W
7
1
7
10.5
W
Hun Batz
SaltMilk
Hun Batz
3
1
8
7
L
Hades
ShuTDemon
Hades
4
2
5
3.25
W
4
5
11
1.9
L
Charybdis
x_miri_
Charybdis
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,436
Damage
54,725
59,242
Taken
61,230
45,777
Mitigated
37,397
5,674
Healing
12,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CrackrFactry
Ganesha
6,380
246
0
2,032
14,118
18,570
0
8,330
5,788
15,636
0
L
3,757
61
3,848
2,152
9,862
3,539
0
2,473
7,301
22,884
0
L
14,896
1,304
102
954
16,242
16,444
0
5,963
9,865
0
28,627
W
14,189
6,668
0
2,595
8,696
3,669
0
4,021
4,675
34,236
2,884
L
9,597
567
0
143
10,800
4,460
0
2,922
7,800
33,593
0
W
11,509
2,937
0
677
13,017
13,544
0
5,015
8,002
0
15,283
W
Hun Batz
SaltMilk
Hun Batz
11,642
2,618
0
370
10,662
4,762
0
6,301
4,361
0
23,938
L
Hades
ShuTDemon
Hades
15,015
828
784
3,472
12,572
8,474
0
4,775
7,660
28,790
0
W
14,716
6,128
0
0
12,749
5,232
0
4,702
8,047
0
52,178
L
Charybdis
x_miri_
Charybdis
11,460
4,975
0
1,046
11,754
4,480
0
3,693
7,877
0
20,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,652
Gold Earned
51,595
204
Minions Killed
182
12
Camps Cleared
4
990,062
Distance Traveled
934,168
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,402
1,140
0
0
0
211,084
0
L
Hel
9,873
987
60
6
1
191,912
1
L
Shiva
11,141
1,114
11
1
1
166,773
1
W
Sol
11,055
1,106
44
4
8
189,306
0
L
Merlin
9,974
997
44
4
0
185,387
0
W
Odin
11,383
1,138
3
0
1
175,021
0
W
Hun Batz
10,605
1,061
42
4
3
219,918
0
L
Hades
10,825
1,083
42
4
1
205,989
1
W
Skadi
11,207
1,121
115
12
0
194,733
0
L
Charybdis
9,782
978
25
3
1
184,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role