Player Matchup

Arachne
Arachne
Necropolis6638
Arachne
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 45L
1,410 Elo+
Solo
Yu Huang
Yu Huang
TCP Valkyrie
Yu Huang
Level 142
God Stats
2W - 2L
1,330 SR
Queue Stats
419W - 542L
1,301 Elo+
Solo
Aphrodite
Aphrodite
Xx_Aribu_xX
Aphrodite
Level 41
God Stats
2W - 0L
1,694 SR
Queue Stats
18W - 44L
1,282 Elo+
Party 1
Skadi
Skadi
Xx__2eZ4You___xX
Skadi
Level 28
God Stats
2W - 7L
1,228 SR
Queue Stats
6W - 15L
1,275 Elo+
Party 1
Pele
Pele
xStYLiNxOnxEmx
Pele
Level 155
God Stats
27W - 11L
1,653 SR
Queue Stats
173W - 186L
1,417 Elo+
Solo
Team Averages
Level 86
1,481 SR
1,337 Elo+

VS

Team Averages
Level 63
1,392 SR
1,311 Elo+
Sol
Sol
 
Sol
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
HapticProphet
Freya
Level 97
God Stats
18W - 19L
1,442 SR
Queue Stats
135W - 128L
1,362 Elo+
Solo
Hercules
Hercules
HawaiianThunda
Hercules
Level 35
God Stats
0W - 2L
1,166 SR
Queue Stats
0W - 5L
991 Elo+
Solo
Terra
Terra
Red--Monarch
Terra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,303 Elo+
Party 2
Cliodhna
Cliodhna
TheN1cotine
Cliodhna
Level 17
God Stats
1W - 2L
1,353 SR
Queue Stats
4W - 8L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 1
9,527
501
12,675
16,129
7,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
TCP Valkyrie
Yu Huang
16
7 / 1 / 2
10,524
554
14,815
10,436
4,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Xx_Aribu_xX
Aphrodite
13
0 / 0 / 1
8,946
471
4,130
8,378
7,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
0 / 1 / 1
7,765
409
6,247
13,095
6,651
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 2 / 2
11,512
606
13,821
12,402
5,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 1 / 0
9,033
475
15,714
13,455
6,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
0 / 7 / 2
8,525
449
5,738
19,868
8,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
3
0 / 12 / 0
5,249
276
186
12,062
7,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 0 / 1
8,141
428
4,614
14,032
14,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cliodhna
TheN1cotine
Cliodhna
14
3 / 3 / 0
8,874
467
6,776
17,022
6,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
17
Kills
6
6
Deaths
23
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
1
0
3
L
0
7
2
0.14
L
Hercules
0
12
0
0
W
4
2
1
2.25
L
0
0
1
0.5
W
Yu Huang
TCP Valkyrie
Yu Huang
7
1
2
8
L
Cliodhna
TheN1cotine
Cliodhna
3
3
0
1
W
Aphrodite
Xx_Aribu_xX
Aphrodite
0
0
1
0.5
W
0
1
1
0.5
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,688
Damage
33,028
60,440
Taken
76,439
31,089
Mitigated
43,573
20,485
Healing
17,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
15,714
5,588
0
7,839
13,455
6,505
118
3,599
9,856
74,265
16,873
L
5,738
2,215
0
3,887
19,868
8,033
798
7,542
12,326
52,426
0
L
Hercules
186
121
0
64
12,062
7,385
0
2,639
9,423
0
6,427
W
12,675
10,115
0
4,144
16,129
7,044
421
5,440
10,689
0
80,941
L
4,614
348
833
3,408
14,032
14,916
0
3,584
10,448
27,990
1,626
W
Yu Huang
TCP Valkyrie
Yu Huang
14,815
2,131
74
3,015
10,436
4,584
2,597
4,250
6,186
81,299
0
L
Cliodhna
TheN1cotine
Cliodhna
6,776
1,422
0
1,809
17,022
6,734
253
2,246
14,776
0
45,786
W
Aphrodite
Xx_Aribu_xX
Aphrodite
4,130
790
4,438
5,111
8,378
7,421
328
5,321
3,057
42,162
0
W
6,247
2,800
0
1,961
13,095
6,651
454
8,853
4,242
0
44,914
W
13,821
3,257
0
1,742
12,402
5,389
1,527
689
11,648
0
110,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,274
Gold Earned
39,822
539
Minions Killed
358
0
Camps Cleared
0
1,757,604
Distance Traveled
1,666,265
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,033
475
134
7
0
308,306
4
L
Freya
8,525
449
88
5
0
297,305
8
L
Hercules
5,249
276
4
0
0
281,600
0
W
Arachne
9,527
501
121
6
0
432,240
6
L
Terra
8,141
428
51
3
0
373,554
0
W
Yu Huang
10,524
554
118
6
0
325,497
3
L
Cliodhna
8,874
467
81
4
0
405,500
1
W
Aphrodite
8,946
471
64
3
0
326,844
1
W
Skadi
7,765
409
76
4
0
347,124
3
W
Pele
11,512
606
160
8
0
325,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role