Player Matchup

Cu Chulainn
Cu Chulainn
Silver III
BlackAffro
Cu Chulainn
Silver III
Level 125
God Stats
7W - 7L
1,370 SR
Queue Stats
532W - 564L
969 MMR
Solo
Ullr
Ullr
Silver II
Kekk5
Ullr
Silver II
Level 151
God Stats
7W - 20L
1,366 SR
Queue Stats
708W - 726L
1,204 MMR
Solo
Fenrir
Fenrir
Silver II
Roulouloup
Fenrir
Silver II
Level 139
God Stats
1W - 7L
1,228 SR
Queue Stats
48W - 52L
992 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
Voolkov
Sylvanus
Bronze IV
Level 116
God Stats
0W - 2L
1,737 SR
Queue Stats
3W - 9L
1,260 MMR
Solo
Nu Wa
Nu Wa
Silver III
lllTWINNYIII
Nu Wa
Silver III
Level 83
God Stats
1W - 4L
1,529 SR
Queue Stats
27W - 40L
943 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,446 SR
1,074 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,456 SR
1,075 MMR
Chronos
Chronos
Silver I
HEKATE451
Chronos
Silver I
Level 156
God Stats
5W - 1L
1,601 SR
Queue Stats
175W - 183L
1,047 MMR
Solo
Kukulkan
Kukulkan
Silver II
JTMLT
Kukulkan
Silver II
Level 114
God Stats
5W - 3L
1,565 SR
Queue Stats
35W - 42L
992 MMR
Solo
Izanami
Izanami
Gold V
Mivenor
Izanami
Gold V
Level 89
God Stats
3W - 1L
1,727 SR
Queue Stats
47W - 41L
1,276 MMR
Solo
Cerberus
Cerberus
Bronze I
Normalno92
Cerberus
Bronze I
Level 109
God Stats
1W - 1L
1,153 SR
Queue Stats
6W - 14L
1,037 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
miaso47
Tsukuyomi
Silver III
Level 61
God Stats
1W - 1L
1,233 SR
Queue Stats
23W - 37L
1,022 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlackAffro
Cu Chulainn
19
0 / 6 / 7
12,086
465
12,315
24,737
24,496
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
Kekk5
Ullr
20
3 / 5 / 2
13,027
501
19,150
19,594
8,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Roulouloup
Fenrir
20
9 / 6 / 3
13,241
509
18,560
26,486
14,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Voolkov
Sylvanus
14
1 / 4 / 8
10,449
402
8,730
26,398
32,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

18
4 / 6 / 5
12,140
467
20,539
15,031
6,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ArachneIshtarThorNe Zha

VS

Bans
KaliAwilixRamaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HEKATE451
Chronos
20
7 / 1 / 8
15,447
594
13,881
23,170
11,424
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kukulkan
JTMLT
Kukulkan
20
2 / 5 / 14
13,727
528
16,351
18,043
8,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Mivenor
Izanami
20
11 / 3 / 6
15,556
598
23,842
21,679
10,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
Normalno92
Cerberus
16
1 / 3 / 16
11,208
431
8,743
25,758
28,443
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
miaso47
Tsukuyomi
20
6 / 5 / 7
14,519
558
16,824
26,287
12,108
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
78
17
Kills
27
27
Deaths
17
25
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BlackAffro
Cu Chulainn
0
6
7
0.58
W
Chronos
HEKATE451
Chronos
7
1
8
11
W
Kukulkan
JTMLT
Kukulkan
2
5
14
1.8
L
Ullr
Kekk5
Ullr
3
5
2
0.8
W
Izanami
Mivenor
Izanami
11
3
6
4.67
W
Cerberus
Normalno92
Cerberus
1
3
16
3
L
Fenrir
Roulouloup
Fenrir
9
6
3
1.75
L
Sylvanus
Voolkov
Sylvanus
1
4
8
1.25
L
4
6
5
1.08
W
Tsukuyomi
miaso47
Tsukuyomi
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,294
Damage
79,641
112,246
Taken
114,937
85,944
Mitigated
70,857
25,844
Healing
43,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BlackAffro
Cu Chulainn
12,315
999
0
2,926
24,737
24,496
396
10,970
13,767
10,849
74,948
W
Chronos
HEKATE451
Chronos
13,881
3,530
0
9,351
23,170
11,424
7,405
7,811
15,359
159,456
753
W
Kukulkan
JTMLT
Kukulkan
16,351
1,967
0
2,041
18,043
8,797
178
3,925
14,118
102,668
0
L
Ullr
Kekk5
Ullr
19,150
6,421
0
696
19,594
8,575
241
5,440
14,084
0
142,991
W
Izanami
Mivenor
Izanami
23,842
16,734
0
10,866
21,679
10,085
3,318
5,341
16,338
0
155,359
W
Cerberus
Normalno92
Cerberus
8,743
1,040
1,033
7,185
25,758
28,443
0
9,569
16,189
36,741
1,958
L
Fenrir
Roulouloup
Fenrir
18,560
3,896
0
8,848
26,486
14,040
0
8,168
18,248
0
127,810
L
Sylvanus
Voolkov
Sylvanus
8,730
1,662
3,645
6,405
26,398
32,313
0
8,637
17,621
25,516
108
L
20,539
2,520
394
2,930
15,031
6,520
447
5,268
9,763
117,717
0
W
Tsukuyomi
miaso47
Tsukuyomi
16,824
5,455
0
12,726
26,287
12,108
0
5,671
20,616
0
142,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,943
Gold Earned
70,457
691
Minions Killed
877
0
Camps Cleared
0
2,293,720
Distance Traveled
2,476,704
37
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,086
465
132
5
0
457,145
7
W
Chronos
15,447
594
246
9
0
510,760
10
W
Kukulkan
13,727
528
168
6
0
459,519
15
L
Ullr
13,027
501
215
8
0
463,368
8
W
Izanami
15,556
598
207
8
0
485,692
8
W
Cerberus
11,208
431
74
3
0
464,663
2
L
Fenrir
13,241
509
147
6
0
492,622
1
L
Sylvanus
10,449
402
21
1
0
453,353
13
L
Nu Wa
12,140
467
176
7
0
427,232
8
W
Tsukuyomi
14,519
558
182
7
0
556,070
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role