Player Matchup

Poseidon
Poseidon
Kenny G OP
Poseidon
Level 29
God Stats
3W - 0L
1,799 SR
Queue Stats
71W - 57L
1,476 Elo+
Party 1
King Arthur
King Arthur
OffTheWallEv
King Arthur
Level 65
God Stats
2W - 3L
1,361 SR
Queue Stats
281W - 271L
1,496 Elo+
Party 1
Cerberus
Cerberus
Versibe
Cerberus
Level 149
God Stats
3W - 0L
1,857 SR
Queue Stats
144W - 112L
1,460 Elo+
Party 1
Hun Batz
Hun Batz
YKTVBallOut
Hun Batz
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Cupid
Cupid
youngfluff707
Cupid
Level 160
God Stats
7W - 3L
1,623 SR
Queue Stats
248W - 228L
1,490 Elo+
Party 1
Team Averages
Level 85
1,628 SR
1,484 Elo+

VS

Team Averages
Level 67
1,517 SR
1,393 Elo+
Anubis
Anubis
CrazyPurpleFish
Anubis
Level 159
God Stats
0W - 1L
1,543 SR
Queue Stats
42W - 44L
1,442 Elo+
Party 2
Cupid
Cupid
Giadkhek
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,507 Elo+
Solo
Kuzenbo
Kuzenbo
MightyBeast72
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,221 Elo+
Solo
Hercules
Hercules
Monnsin
Hercules
Level 120
God Stats
3W - 3L
1,540 SR
Queue Stats
158W - 181L
1,481 Elo+
Solo
Scylla
Scylla
ladytaymoon
Scylla
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 35L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Kenny G OP
Poseidon
20
4 / 2 / 12
13,121
729
26,198
15,426
7,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
OffTheWallEv
King Arthur
16
0 / 4 / 6
10,484
582
8,014
16,265
18,954
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
Versibe
Cerberus
20
5 / 4 / 12
12,580
699
10,142
29,321
30,158
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hun Batz
YKTVBallOut
Hun Batz
20
12 / 5 / 5
13,735
763
25,658
20,650
10,031
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
2 / 3 / 10
11,907
662
19,116
12,512
5,586
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 10
12,784
710
17,562
21,934
13,779
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Giadkhek
Cupid
18
4 / 6 / 9
11,627
646
20,489
16,628
8,592
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
17
1 / 3 / 10
11,093
616
10,288
18,000
30,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Monnsin
Hercules
20
5 / 3 / 8
12,026
668
12,627
25,542
31,718
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Scylla
17
1 / 5 / 10
10,498
583
9,857
11,328
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
64
23
Kills
17
18
Deaths
23
45
Assists
47
Player
Kills
Deaths
Assists
KDA
L
6
6
10
1.83
L
Cupid
Giadkhek
Cupid
4
6
9
1.42
W
Poseidon
Kenny G OP
Poseidon
4
2
12
5
L
Kuzenbo
1
3
10
2
L
Hercules
Monnsin
Hercules
5
3
8
3
W
King Arthur
OffTheWallEv
King Arthur
0
4
6
0.75
W
Cerberus
Versibe
Cerberus
5
4
12
2.75
W
Hun Batz
YKTVBallOut
Hun Batz
12
5
5
2.9
L
Scylla
1
5
10
1.2
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,128
Damage
70,823
94,174
Taken
93,432
71,751
Mitigated
89,509
36,259
Healing
32,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,562
359
1,608
7,896
21,934
13,779
545
8,734
13,200
47,789
0
L
Cupid
Giadkhek
Cupid
20,489
9,145
5,401
3,066
16,628
8,592
854
5,448
11,180
0
40,282
W
Poseidon
Kenny G OP
Poseidon
26,198
2,656
2,335
6,136
15,426
7,022
4,479
5,583
9,843
55,136
0
L
Kuzenbo
10,288
4,512
314
2,069
18,000
30,631
0
8,727
9,273
18,150
0
L
Hercules
Monnsin
Hercules
12,627
6,911
553
8,601
25,542
31,718
484
8,367
17,175
1,004
19,276
W
King Arthur
OffTheWallEv
King Arthur
8,014
842
404
608
16,265
18,954
414
6,666
9,599
0
21,888
W
Cerberus
Versibe
Cerberus
10,142
471
2,602
10,891
29,321
30,158
766
11,484
17,837
25,814
0
W
Hun Batz
YKTVBallOut
Hun Batz
25,658
5,740
775
4,581
20,650
10,031
379
8,426
12,224
0
49,857
L
Scylla
9,857
1,187
2,148
1,157
11,328
4,789
62
5,064
6,264
21,675
0
W
19,116
8,460
4,794
3,133
12,512
5,586
3,277
6,158
6,354
0
45,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,827
Gold Earned
58,028
220
Minions Killed
168
0
Camps Cleared
0
1,518,301
Distance Traveled
1,404,659
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,784
710
65
4
0
252,642
0
L
Cupid
11,627
646
36
2
0
275,549
4
W
Poseidon
13,121
729
69
4
0
365,243
0
L
Kuzenbo
11,093
616
13
1
0
286,867
3
L
Hercules
12,026
668
17
1
0
307,124
2
W
King Arthur
10,484
582
18
1
0
234,016
2
W
Cerberus
12,580
699
40
2
0
307,510
0
W
Hun Batz
13,735
763
46
3
0
332,231
1
L
Scylla
10,498
583
37
2
0
282,477
1
W
Cupid
11,907
662
47
3
0
279,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role