Player Matchup

Chernobog
Chernobog
EitaHiiqs
Chernobog
Level 80
God Stats
1W - 0L
1,298 SR
Queue Stats
1W - 1L
1,240 Elo+
Solo
Lancelot
Lancelot
Saito206
Lancelot
Level 63
God Stats
5W - 8L
1,280 SR
Queue Stats
26W - 33L
1,361 Elo+
Party 1
Baron Samedi
Baron Samedi
ShadowsKing24
Baron Samedi
Level 106
God Stats
3W - 7L
1,357 SR
Queue Stats
151W - 207L
1,385 Elo+
Party 2
Baba Yaga
Baba Yaga
joyeriasL
Baba Yaga
Level 146
God Stats
11W - 12L
1,491 SR
Queue Stats
207W - 250L
1,392 Elo+
Party 2
Hercules
Hercules
vinicios_coutin
Hercules
Level 62
God Stats
1W - 1L
1,273 SR
Queue Stats
39W - 42L
1,403 Elo+
Party 1
Team Averages
Level 91
1,340 SR
1,356 Elo+

VS

Team Averages
Level 61
1,420 SR
1,457 Elo+
Da Ji
Da Ji
 
Da Ji
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
Caipilinhaa
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 3
Anubis
Anubis
Lancelotiz
Anubis
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 4
Ishtar
Ishtar
bonzoumet
Ishtar
Level 67
God Stats
4W - 11L
1,100 SR
Queue Stats
139W - 169L
1,286 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EitaHiiqs
Chernobog
16
4 / 2 / 5
10,380
494
13,984
13,485
6,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
Saito206
Lancelot
18
9 / 5 / 6
12,097
576
11,767
17,786
9,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ShadowsKing24
Baron Samedi
15
4 / 2 / 12
10,245
488
8,566
16,816
19,919
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
joyeriasL
Baba Yaga
17
4 / 2 / 9
11,069
527
18,609
13,915
6,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Hercules
16
2 / 1 / 4
9,816
467
13,010
18,465
19,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
6 / 4 / 3
10,630
506
12,871
21,493
9,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
 
Tyr
16
2 / 3 / 3
10,364
494
14,017
20,632
18,197
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
1 / 6 / 4
8,616
410
4,112
19,858
18,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
Lancelotiz
Anubis
15
2 / 7 / 3
9,327
444
13,573
17,586
8,438
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
bonzoumet
Ishtar
15
1 / 3 / 3
9,099
433
9,742
16,583
7,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
23
Kills
12
12
Deaths
23
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
4
3
1.88
L
Tyr
 
Tyr
2
3
3
1.17
L
1
6
4
0.5
W
Chernobog
EitaHiiqs
Chernobog
4
2
5
3.25
L
Anubis
Lancelotiz
Anubis
2
7
3
0.5
W
Lancelot
Saito206
Lancelot
9
5
6
2.4
W
Baron Samedi
ShadowsKing24
Baron Samedi
4
2
12
5
L
Ishtar
bonzoumet
Ishtar
1
3
3
0.83
W
Baba Yaga
joyeriasL
Baba Yaga
4
2
9
4.25
W
Hercules
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,936
Damage
54,315
80,467
Taken
96,152
61,197
Mitigated
62,008
26,331
Healing
27,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
12,871
2,604
0
7,602
21,493
9,929
0
2,948
18,424
0
93,927
L
Tyr
 
Tyr
14,017
3,005
0
6,404
20,632
18,197
0
1,909
17,653
0
80,875
L
4,112
735
0
1,860
19,858
18,421
0
7,532
12,223
21,645
0
W
Chernobog
EitaHiiqs
Chernobog
13,984
8,482
0
7,166
13,485
6,037
456
1,110
12,375
0
74,416
L
Anubis
Lancelotiz
Anubis
13,573
1,252
118
5,091
17,586
8,438
864
10,692
6,840
74,809
0
W
Lancelot
Saito206
Lancelot
11,767
3,152
0
1,422
17,786
9,169
525
2,673
15,113
0
102,400
W
Baron Samedi
ShadowsKing24
Baron Samedi
8,566
1,156
932
5,057
16,816
19,919
146
4,572
12,244
34,201
3,867
L
Ishtar
bonzoumet
Ishtar
9,742
5,270
0
6,896
16,583
7,023
39
3,092
13,440
0
71,754
W
Baba Yaga
joyeriasL
Baba Yaga
18,609
539
0
3,901
13,915
6,262
1,093
8,268
5,647
94,694
0
W
Hercules
13,010
5,209
0
7,853
18,465
19,810
38
1,062
17,403
0
57,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,607
Gold Earned
48,036
548
Minions Killed
534
0
Camps Cleared
0
1,962,926
Distance Traveled
1,833,914
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,630
506
118
6
0
363,463
2
L
Tyr
10,364
494
136
6
0
422,585
4
L
Ymir
8,616
410
38
2
0
357,984
5
W
Chernobog
10,380
494
141
7
0
372,142
3
L
Anubis
9,327
444
134
6
0
319,908
0
W
Lancelot
12,097
576
149
7
0
429,542
2
W
Baron Samedi
10,245
488
37
2
0
359,555
7
L
Ishtar
9,099
433
108
5
0
369,974
3
W
Baba Yaga
11,069
527
146
7
0
422,348
1
W
Hercules
9,816
467
75
4
0
379,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role