Player Matchup

Hera
Hera
FVGSY
Hera
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 41L
1,648 Elo+
Party 1
King Arthur
King Arthur
Sharrkira
King Arthur
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 33L
1,617 Elo+
Party 1
Ne Zha
Ne Zha
jrFuhrer
Ne Zha
Level 146
God Stats
8W - 2L
1,652 SR
Queue Stats
60W - 47L
1,623 Elo+
Party 1
Team Averages
Level 153
1,551 SR
1,629 Elo+

VS

Team Averages
Level 124
1,812 SR
1,682 Elo+
Nu Wa
Nu Wa
Ascorgath
Nu Wa
Level 145
God Stats
2W - 4L
1,559 SR
Queue Stats
71W - 62L
1,567 Elo+
Solo
Ishtar
Ishtar
Joelvn
Ishtar
Level 66
God Stats
0W - 1L
1,827 SR
Queue Stats
1W - 2L
1,830 Elo+
Solo
Thanatos
Thanatos
bølty
Thanatos
Level 160
God Stats
0W - 1L
2,049 SR
Queue Stats
63W - 66L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
FVGSY
Hera
19
3 / 6 / 12
13,684
760
11,535
13,935
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Sharrkira
King Arthur
20
4 / 6 / 12
13,628
757
18,655
30,047
34,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
jrFuhrer
Ne Zha
20
13 / 4 / 6
14,992
833
24,977
24,953
15,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ascorgath
Nu Wa
18
10 / 6 / 3
13,428
746
18,630
16,393
6,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ishtar
Joelvn
Ishtar
18
2 / 8 / 11
12,647
703
20,443
24,442
10,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
bølty
Thanatos
20
4 / 6 / 8
13,867
770
17,423
25,618
19,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
38
20
Kills
16
16
Deaths
20
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Ascorgath
Nu Wa
10
6
3
1.92
W
Hera
FVGSY
Hera
3
6
12
1.5
L
Ishtar
Joelvn
Ishtar
2
8
11
0.94
W
King Arthur
Sharrkira
King Arthur
4
6
12
1.67
L
Thanatos
bølty
Thanatos
4
6
8
1.33
W
Ne Zha
jrFuhrer
Ne Zha
13
4
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,167
Damage
56,496
68,935
Taken
66,453
55,801
Mitigated
35,590
18,097
Healing
20,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Ascorgath
Nu Wa
18,630
1,991
0
0
16,393
6,038
557
1,946
13,978
64,450
0
W
Hera
FVGSY
Hera
11,535
1,893
0
1,844
13,935
5,522
1,495
5,417
8,360
62,328
0
L
Ishtar
Joelvn
Ishtar
20,443
11,438
0
6,013
24,442
10,232
789
4,786
18,995
0
64,003
W
King Arthur
Sharrkira
King Arthur
18,655
548
504
4,150
30,047
34,362
188
7,297
21,886
208
50,700
L
Thanatos
bølty
Thanatos
17,423
2,479
0
14,831
25,618
19,320
536
5,198
19,860
0
65,942
W
Ne Zha
jrFuhrer
Ne Zha
24,977
4,953
0
11,599
24,953
15,917
1,465
5,948
18,504
0
64,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,304
Gold Earned
39,942
208
Minions Killed
243
0
Camps Cleared
0
1,001,295
Distance Traveled
889,580
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,428
746
75
4
0
286,686
2
W
Hera
13,684
760
113
6
0
319,362
2
L
Ishtar
12,647
703
90
5
0
253,492
3
W
King Arthur
13,628
757
53
3
0
334,198
2
L
Thanatos
13,867
770
78
4
0
349,402
2
W
Ne Zha
14,992
833
42
2
0
347,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role