Player Matchup

Artio
Artio
CallMeMellows
Artio
Level 149
God Stats
1W - 5L
1,222 SR
Queue Stats
176W - 170L
1,492 Elo+
Solo
Nox
Nox
CyNaK_FDT
Nox
Level 141
God Stats
1W - 4L
1,377 SR
Queue Stats
110W - 107L
1,532 Elo+
Solo
Mercury
Mercury
GhiafarXp
Mercury
Level 74
God Stats
0W - 2L
1,646 SR
Queue Stats
51W - 50L
1,515 Elo+
Solo
Bellona
Bellona
NathanR808
Bellona
Level 140
God Stats
124W - 109L
1,579 SR
Queue Stats
389W - 402L
1,477 Elo+
Solo
Hou Yi
Hou Yi
Radamannthys
Hou Yi
Level 158
God Stats
1W - 2L
1,542 SR
Queue Stats
17W - 29L
1,486 Elo+
Solo
Team Averages
Level 132
1,473 SR
1,500 Elo+

VS

Team Averages
Level 127
1,502 SR
1,515 Elo+
Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
OGDirtyDrawers
Danzaburou
Level 122
God Stats
2W - 1L
1,417 SR
Queue Stats
186W - 196L
1,517 Elo+
Solo
Bacchus
Bacchus
TheFastSpark
Bacchus
Level 153
God Stats
9W - 5L
1,591 SR
Queue Stats
318W - 319L
1,525 Elo+
Solo
Ravana
Ravana
where69
Ravana
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 51L
1,547 Elo+
Solo
Cu Chulainn
Cu Chulainn
wuds
Cu Chulainn
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 16L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
5,508
551
2,325
9,502
5,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 2 / 1
5,546
555
1,821
5,184
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
GhiafarXp
Mercury
8
0 / 4 / 1
4,906
491
1,951
7,818
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
NathanR808
Bellona
9
0 / 1 / 0
5,132
513
3,560
8,207
7,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
8
3 / 2 / 0
5,203
520
4,422
6,364
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
5 / 1 / 4
6,579
658
6,214
5,966
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
OGDirtyDrawers
Danzaburou
9
2 / 1 / 2
5,633
563
5,602
6,977
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
TheFastSpark
Bacchus
8
0 / 2 / 5
5,395
540
3,806
7,041
5,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Ravana
where69
Ravana
10
4 / 0 / 1
5,912
591
2,828
3,361
1,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
wuds
Cu Chulainn
10
0 / 0 / 1
5,631
563
5,409
5,445
3,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
11
11
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
1
4
7
L
1
2
2
1
L
0
2
1
0.25
L
Mercury
GhiafarXp
Mercury
0
4
1
0.13
L
Bellona
NathanR808
Bellona
0
1
0
0
W
Danzaburou
OGDirtyDrawers
Danzaburou
2
1
2
3
L
Hou Yi
3
2
0
1.5
W
Bacchus
TheFastSpark
Bacchus
0
2
5
1.25
W
Ravana
where69
Ravana
4
0
1
4.5
W
Cu Chulainn
wuds
Cu Chulainn
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,079
Damage
23,859
37,075
Taken
28,790
19,574
Mitigated
14,045
10,092
Healing
11,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,214
477
0
1,477
5,966
2,417
0
1,783
4,183
45,544
0
L
2,325
736
473
2,820
9,502
5,467
0
2,667
6,835
12,324
0
L
1,821
169
0
850
5,184
2,102
0
2,478
2,706
43,027
0
L
Mercury
GhiafarXp
Mercury
1,951
554
0
270
7,818
2,522
0
1,721
6,097
0
29,944
L
Bellona
NathanR808
Bellona
3,560
2,156
0
3,915
8,207
7,444
0
296
7,911
0
31,322
W
Danzaburou
OGDirtyDrawers
Danzaburou
5,602
2,185
0
4,218
6,977
2,095
770
980
5,997
0
39,241
L
Hou Yi
4,422
1,889
0
1,764
6,364
2,039
0
2,628
3,736
0
30,883
W
Bacchus
TheFastSpark
Bacchus
3,806
837
0
1,979
7,041
5,024
0
1,235
5,806
17,267
362
W
Ravana
where69
Ravana
2,828
756
0
646
3,361
1,321
0
148
3,213
0
41,170
W
Cu Chulainn
wuds
Cu Chulainn
5,409
1,984
0
2,746
5,445
3,188
0
0
5,445
0
38,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,295
Gold Earned
29,150
295
Minions Killed
303
0
Camps Cleared
0
931,378
Distance Traveled
971,472
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,579
658
82
8
0
188,586
2
L
Artio
5,508
551
16
2
0
210,886
2
L
Nox
5,546
555
87
9
0
166,788
3
L
Mercury
4,906
491
62
6
0
224,877
4
L
Bellona
5,132
513
75
8
0
169,887
1
W
Danzaburou
5,633
563
64
6
0
167,047
2
L
Hou Yi
5,203
520
55
6
0
158,940
0
W
Bacchus
5,395
540
22
2
0
192,907
3
W
Ravana
5,912
591
72
7
0
235,960
5
W
Cu Chulainn
5,631
563
63
6
0
186,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role