Player Matchup

Hercules
Hercules
Christh
Hercules
Level 117
God Stats
3W - 4L
1,658 SR
Queue Stats
344W - 370L
1,456 Elo+
Solo
Xbalanque
Xbalanque
Rantarokiwi
Xbalanque
Level 96
God Stats
1W - 3L
1,404 SR
Queue Stats
163W - 154L
1,440 Elo+
Solo
Hades
Hades
WhaleKOK
Hades
Level 42
God Stats
10W - 16L
1,354 SR
Queue Stats
40W - 49L
1,389 Elo+
Solo
Serqet
Serqet
Yefk
Serqet
Level 145
God Stats
9W - 12L
1,457 SR
Queue Stats
139W - 130L
1,461 Elo+
Solo
Geb
Geb
xXFadedHyenaXx
Geb
Level 69
God Stats
1W - 3L
1,451 SR
Queue Stats
147W - 163L
1,429 Elo+
Solo
Team Averages
Level 94
1,465 SR
1,435 Elo+

VS

Team Averages
Level 72
1,555 SR
1,454 Elo+
Hou Yi
Hou Yi
BalognaBeater
Hou Yi
Level 74
God Stats
10W - 4L
1,597 SR
Queue Stats
208W - 224L
1,440 Elo+
Solo
Ganesha
Ganesha
Clophas
Ganesha
Level 49
God Stats
3W - 1L
1,545 SR
Queue Stats
11W - 6L
1,534 Elo+
Solo
Cupid
Cupid
Mari26
Cupid
Level 106
God Stats
1W - 1L
1,415 SR
Queue Stats
43W - 37L
1,467 Elo+
Solo
Arachne
Arachne
MarkoPoIo
Arachne
Level 67
God Stats
72W - 37L
1,661 SR
Queue Stats
189W - 208L
1,416 Elo+
Party 1
Bellona
Bellona
OwiniLinguni
Bellona
Level 62
God Stats
61W - 50L
1,555 SR
Queue Stats
111W - 138L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Christh
Hercules
18
2 / 2 / 8
11,810
492
14,331
22,435
29,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Rantarokiwi
Xbalanque
19
10 / 4 / 3
12,939
539
24,816
18,422
8,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
WhaleKOK
Hades
17
4 / 5 / 8
11,094
462
17,775
20,754
14,265
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Yefk
Serqet
13
3 / 6 / 5
9,736
406
11,173
16,502
7,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
5 / 0 / 13
11,621
484
15,636
21,425
30,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 3
11,826
493
16,676
28,086
14,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Clophas
Ganesha
16
0 / 10 / 7
10,994
458
9,097
28,508
38,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
Mari26
Cupid
18
3 / 3 / 2
12,029
501
12,001
22,334
10,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
MarkoPoIo
Arachne
20
10 / 1 / 4
13,891
579
24,200
25,690
15,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
OwiniLinguni
Bellona
17
1 / 4 / 1
11,321
472
7,262
23,715
20,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
34
24
Kills
17
17
Deaths
24
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
6
3
0.75
L
Hercules
Christh
Hercules
2
2
8
3
W
Ganesha
Clophas
Ganesha
0
10
7
0.35
W
Cupid
Mari26
Cupid
3
3
2
1.33
W
Arachne
MarkoPoIo
Arachne
10
1
4
12
W
Bellona
OwiniLinguni
Bellona
1
4
1
0.38
L
Xbalanque
Rantarokiwi
Xbalanque
10
4
3
2.88
L
Hades
WhaleKOK
Hades
4
5
8
1.6
L
Serqet
Yefk
Serqet
3
6
5
0.92
L
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,731
Damage
69,236
99,538
Taken
128,333
91,285
Mitigated
98,903
31,898
Healing
44,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,676
9,324
0
10,244
28,086
14,040
1,753
9,447
17,762
0
114,012
L
Hercules
Christh
Hercules
14,331
3,714
0
9,044
22,435
29,311
0
1,279
21,156
143
77,210
W
Ganesha
Clophas
Ganesha
9,097
1,725
0
1,654
28,508
38,135
323
9,272
19,080
34,697
0
W
Cupid
Mari26
Cupid
12,001
6,193
1,034
11,233
22,334
10,328
2,293
8,476
13,858
0
96,659
W
Arachne
MarkoPoIo
Arachne
24,200
14,042
0
12,687
25,690
15,655
1,033
2,937
22,196
0
125,177
W
Bellona
OwiniLinguni
Bellona
7,262
2,122
0
7,573
23,715
20,745
2,024
3,125
19,505
0
93,567
L
Xbalanque
Rantarokiwi
Xbalanque
24,816
13,987
0
5,597
18,422
8,934
1,430
2,071
16,351
38
118,151
L
Hades
WhaleKOK
Hades
17,775
1,423
2,312
6,890
20,754
14,265
1,475
2,494
18,260
89,480
0
L
Serqet
Yefk
Serqet
11,173
1,882
0
3,609
16,502
7,945
0
814
15,688
0
57,028
L
15,636
2,828
0
4,446
21,425
30,830
0
3,021
18,404
57,880
8,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,200
Gold Earned
60,061
601
Minions Killed
606
0
Camps Cleared
0
2,256,995
Distance Traveled
2,258,499
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,826
493
141
6
0
392,505
3
L
Hercules
11,810
492
130
5
0
484,814
6
W
Ganesha
10,994
458
5
0
0
416,384
4
W
Cupid
12,029
501
163
7
0
404,121
2
W
Arachne
13,891
579
149
6
0
574,988
0
W
Bellona
11,321
472
148
6
0
470,501
0
L
Xbalanque
12,939
539
180
8
0
433,880
4
L
Hades
11,094
462
143
6
0
448,704
1
L
Serqet
9,736
406
90
4
0
397,656
3
L
Geb
11,621
484
58
2
0
491,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role