Player Matchup

Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Chilliforce
Horus
Level 126
God Stats
1W - 1L
1,535 SR
Queue Stats
10W - 12L
1,479 Elo+
Party 1
Baron Samedi
Baron Samedi
MAJ Downes1150
Baron Samedi
Level 119
God Stats
4W - 3L
1,474 SR
Queue Stats
66W - 89L
1,407 Elo+
Party 3
Hou Yi
Hou Yi
SGT Spack7
Hou Yi
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 72L
1,461 Elo+
Party 3
Anubis
Anubis
kalDrogo0
Anubis
Level 25
God Stats
6W - 6L
1,522 SR
Queue Stats
11W - 18L
1,357 Elo+
Solo
Team Averages
Level 108
1,506 SR
1,441 Elo+

VS

Team Averages
Level 83
1,435 SR
1,394 Elo+
Zhong Kui
Zhong Kui
GeniousTurtle
Zhong Kui
Level 156
God Stats
4W - 8L
1,460 SR
Queue Stats
40W - 56L
1,449 Elo+
Solo
Amaterasu
Amaterasu
Onark
Amaterasu
Level 27
God Stats
1W - 2L
1,467 SR
Queue Stats
4W - 12L
1,233 Elo+
Solo
Sol
Sol
QuěěnOfHěărts
Sol
Level 55
God Stats
0W - 1L
1,521 SR
Queue Stats
23W - 24L
1,544 Elo+
Solo
Jormungandr
Jormungandr
Runnn
Jormungandr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 225L
1,504 Elo+
Party 2
Neith
Neith
leat2401
Neith
Level 18
God Stats
2W - 3L
1,227 SR
Queue Stats
7W - 27L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
8 / 2 / 10
11,989
749
13,410
16,077
9,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
4 / 2 / 16
11,026
689
16,343
20,875
27,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
MAJ Downes1150
Baron Samedi
18
2 / 2 / 11
10,505
657
12,797
10,253
7,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
SGT Spack7
Hou Yi
19
5 / 1 / 7
11,562
723
9,750
12,078
6,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
kalDrogo0
Anubis
20
2 / 2 / 10
12,172
761
9,072
15,808
10,559
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GeniousTurtle
Zhong Kui
19
3 / 2 / 2
11,655
728
18,826
14,612
11,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
Onark
Amaterasu
16
1 / 9 / 2
10,012
626
6,156
19,947
19,741
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
0 / 1 / 5
10,590
662
12,764
11,399
4,797
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
Runnn
Jormungandr
20
4 / 1 / 3
12,441
778
14,688
11,296
15,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
leat2401
Neith
15
0 / 8 / 2
9,373
586
5,216
14,572
6,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
22
21
Kills
8
9
Deaths
21
54
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
8
2
10
6.5
W
4
2
16
6
L
Zhong Kui
GeniousTurtle
Zhong Kui
3
2
2
2
W
Baron Samedi
MAJ Downes1150
Baron Samedi
2
2
11
3.75
L
Amaterasu
Onark
Amaterasu
1
9
2
0.22
L
0
1
5
2.5
L
Jormungandr
Runnn
Jormungandr
4
1
3
5.5
W
Hou Yi
SGT Spack7
Hou Yi
5
1
7
8.5
W
Anubis
kalDrogo0
Anubis
2
2
10
3.5
L
Neith
leat2401
Neith
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,372
Damage
57,650
75,091
Taken
71,826
61,781
Mitigated
57,379
27,571
Healing
16,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
13,410
2,903
0
2,239
16,077
9,012
118
10,909
3,831
24,586
0
W
16,343
5,965
2,222
7,705
20,875
27,734
30
10,419
9,043
397
36,322
L
Zhong Kui
GeniousTurtle
Zhong Kui
18,826
848
0
5,987
14,612
11,025
655
6,497
7,782
60,940
0
W
Baron Samedi
MAJ Downes1150
Baron Samedi
12,797
858
2,263
3,257
10,253
7,868
310
8,334
1,875
34,393
0
L
Amaterasu
Onark
Amaterasu
6,156
1,828
0
3,757
19,947
19,741
440
11,302
8,337
0
12,179
L
12,764
3,538
0
4,834
11,399
4,797
1,113
4,484
6,722
53,838
0
L
Jormungandr
Runnn
Jormungandr
14,688
2,988
0
1,602
11,296
15,718
205
5,863
5,079
48,171
0
W
Hou Yi
SGT Spack7
Hou Yi
9,750
5,195
0
2,117
12,078
6,608
0
7,546
4,361
21
46,620
W
Anubis
kalDrogo0
Anubis
9,072
910
0
7,768
15,808
10,559
1,108
9,070
6,655
70,161
0
L
Neith
leat2401
Neith
5,216
1,602
0
516
14,572
6,098
498
7,551
6,657
0
16,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,254
Gold Earned
54,071
313
Minions Killed
312
0
Camps Cleared
0
1,539,624
Distance Traveled
1,494,048
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,989
749
46
3
0
317,939
0
W
Horus
11,026
689
40
3
0
339,357
0
L
Zhong Kui
11,655
728
105
7
0
319,972
1
W
Baron Samedi
10,505
657
33
2
0
290,874
2
L
Amaterasu
10,012
626
21
1
0
244,995
0
L
Sol
10,590
662
97
6
0
298,169
3
L
Jormungandr
12,441
778
61
4
0
339,833
4
W
Hou Yi
11,562
723
82
5
0
331,314
1
W
Anubis
12,172
761
112
7
0
260,140
0
L
Neith
9,373
586
28
2
0
291,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role