Player Matchup

Merlin
Merlin
DiosYasha
Merlin
Level 160
God Stats
2W - 2L
1,551 SR
Queue Stats
57W - 22L
1,722 Elo+
Party 3
Loki
Loki
UmbraTenebri
Loki
Level 158
God Stats
1W - 3L
1,712 SR
Queue Stats
229W - 205L
1,550 Elo+
Party 2
Ganesha
Ganesha
blackstalber
Ganesha
Level 160
God Stats
7W - 5L
1,733 SR
Queue Stats
101W - 72L
1,599 Elo+
Party 2
Rama
Rama
lemonteen
Rama
Level 116
God Stats
4W - 4L
1,550 SR
Queue Stats
69W - 59L
1,547 Elo+
Party 3
Tyr
Tyr
xCoruja
Tyr
Level 137
God Stats
0W - 5L
1,154 SR
Queue Stats
394W - 393L
1,591 Elo+
Solo
Team Averages
Level 146
1,540 SR
1,602 Elo+

VS

Team Averages
Level 142
1,612 SR
1,549 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Jp5076
Guan Yu
Level 120
God Stats
3W - 2L
1,541 SR
Queue Stats
262W - 216L
1,586 Elo+
Party 1
Freya
Freya
Sam73972
Freya
Level 147
God Stats
6W - 2L
1,796 SR
Queue Stats
462W - 399L
1,569 Elo+
Party 1
Ra
Ra
Verrattik
Ra
Level 160
God Stats
3W - 1L
1,721 SR
Queue Stats
56W - 46L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DiosYasha
Merlin
12
1 / 6 / 0
7,690
481
10,718
14,446
5,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 5 / 2
7,436
465
7,082
14,374
5,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
blackstalber
Ganesha
12
0 / 1 / 7
7,836
490
5,158
12,231
12,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
14
5 / 3 / 0
8,747
547
10,490
14,775
5,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
15
0 / 3 / 2
8,967
560
12,624
19,294
16,597
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
7 / 3 / 3
9,402
588
14,472
14,714
6,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
 
Hercules
14
2 / 1 / 3
8,852
553
9,621
14,061
11,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Guan Yu
Jp5076
Guan Yu
14
3 / 3 / 7
8,674
542
6,810
12,172
10,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Freya
Sam73972
Freya
15
3 / 2 / 2
9,136
571
10,607
14,315
5,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 1 / 5
9,833
615
13,377
11,606
5,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
10
Kills
18
18
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
3
3
2.83
W
Hercules
 
Hercules
2
1
3
3.5
L
Merlin
DiosYasha
Merlin
1
6
0
0.17
W
Guan Yu
Jp5076
Guan Yu
3
3
7
2.17
W
Freya
Sam73972
Freya
3
2
2
2
L
4
5
2
1
W
3
1
5
5.5
L
Ganesha
blackstalber
Ganesha
0
1
7
3.5
L
Rama
5
3
0
1.67
L
Tyr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,072
Damage
54,887
75,120
Taken
66,868
44,730
Mitigated
39,446
18,307
Healing
32,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
14,472
4,427
0
5,111
14,714
6,499
0
2,933
11,781
0
69,204
W
Hercules
 
Hercules
9,621
4,305
0
5,320
14,061
11,413
784
0
14,061
0
66,879
L
Merlin
DiosYasha
Merlin
10,718
716
0
1,834
14,446
5,612
0
7,488
6,924
70,170
0
W
Guan Yu
Jp5076
Guan Yu
6,810
1,336
2,481
4,238
12,172
10,066
302
4,558
7,614
0
20,504
W
Freya
Sam73972
Freya
10,607
3,050
0
7,355
14,315
5,587
0
2,927
11,388
72,596
2,407
L
7,082
1,375
0
561
14,374
5,149
0
3,371
11,003
0
44,127
W
13,377
2,398
1,730
6,603
11,606
5,881
0
5,458
6,148
112,178
0
L
Ganesha
blackstalber
Ganesha
5,158
780
0
2,196
12,231
12,002
0
4,890
7,085
24,360
0
L
Rama
10,490
8,469
0
6,630
14,775
5,370
1,081
6,335
8,108
0
74,008
L
Tyr
12,624
2,210
0
7,086
19,294
16,597
630
1,155
18,139
0
75,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,676
Gold Earned
45,897
484
Minions Killed
557
0
Camps Cleared
0
1,593,142
Distance Traveled
1,745,875
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,402
588
109
7
0
381,805
4
W
Hercules
8,852
553
113
7
0
342,067
3
L
Merlin
7,690
481
128
8
0
298,862
3
W
Guan Yu
8,674
542
25
2
0
371,473
2
W
Freya
9,136
571
120
8
0
301,409
3
L
Loki
7,436
465
69
4
0
328,828
8
W
Ra
9,833
615
190
12
0
349,121
6
L
Ganesha
7,836
490
8
1
0
349,901
5
L
Rama
8,747
547
145
9
0
291,446
6
L
Tyr
8,967
560
134
8
0
324,105
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role