Player Matchup

Heimdallr
Heimdallr
Haskinos
Heimdallr
Level 16
God Stats
1W - 2L
1,728 SR
Queue Stats
4W - 8L
1,235 Elo+
Party 2
Set
Set
MonkeyDSerbest
Set
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
318W - 300L
1,522 Elo+
Party 1
Zeus
Zeus
SemihRaKi
Zeus
Level 40
God Stats
1W - 1L
1,682 SR
Queue Stats
100W - 88L
1,487 Elo+
Party 1
Khepri
Khepri
Wxalth_
Khepri
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,224 Elo+
Party 2
Bellona
Bellona
xMeliodas_x_x
Bellona
Level 81
God Stats
11W - 8L
1,636 SR
Queue Stats
155W - 153L
1,458 Elo+
Party 1
Team Averages
Level 59
1,609 SR
1,385 Elo+

VS

Team Averages
Level 88
1,513 SR
1,507 Elo+
Shiva
Shiva
Alpha4shot4kills
Shiva
Level 46
God Stats
9W - 8L
1,619 SR
Queue Stats
88W - 58L
1,599 Elo+
Party 3
Charybdis
Charybdis
Garthor
Charybdis
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 53L
1,540 Elo+
Party 3
Amaterasu
Amaterasu
RockMacaroon68
Amaterasu
Level 127
God Stats
2W - 4L
1,270 SR
Queue Stats
637W - 694L
1,397 Elo+
Solo
Vulcan
Vulcan
adrignac16
Vulcan
Level 54
God Stats
19W - 8L
1,691 SR
Queue Stats
76W - 59L
1,546 Elo+
Party 3
Sylvanus
Sylvanus
hotachy
Sylvanus
Level 104
God Stats
20W - 23L
1,484 SR
Queue Stats
298W - 313L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Haskinos
Heimdallr
12
0 / 12 / 0
7,026
390
6,735
20,374
6,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 6 / 0
6,273
349
2,339
16,702
5,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
11
0 / 3 / 0
6,254
347
2,366
5,004
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
Wxalth_
Khepri
5
0 / 6 / 0
5,559
309
1,900
10,881
5,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
11
0 / 2 / 0
7,151
397
5,435
16,456
13,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 2
10,879
604
6,566
9,721
10,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
Garthor
Charybdis
18
16 / 0 / 7
12,681
705
25,465
19,217
8,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
RockMacaroon68
Amaterasu
15
0 / 0 / 4
9,677
538
3,628
9,144
5,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
adrignac16
Vulcan
17
6 / 0 / 6
11,159
620
14,414
6,123
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
hotachy
Sylvanus
16
6 / 0 / 9
10,622
590
9,618
14,912
14,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
57
0
Kills
29
29
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Charybdis
Garthor
Charybdis
16
0
7
19.5
L
Heimdallr
Haskinos
Heimdallr
0
12
0
0
L
0
6
0
0
W
Amaterasu
RockMacaroon68
Amaterasu
0
0
4
2
L
Zeus
0
3
0
0
L
Khepri
Wxalth_
Khepri
0
6
0
0
W
Vulcan
adrignac16
Vulcan
6
0
6
9
W
Sylvanus
hotachy
Sylvanus
6
0
9
10.5
L
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,775
Damage
59,691
69,417
Taken
59,117
32,829
Mitigated
42,020
5,959
Healing
27,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,566
1,981
501
3,456
9,721
10,521
1,201
335
9,386
95
86,730
W
Charybdis
Garthor
Charybdis
25,465
15,631
0
11,616
19,217
8,937
7,882
1,998
17,219
0
121,282
L
Heimdallr
Haskinos
Heimdallr
6,735
4,271
0
1,380
20,374
6,474
0
5,930
14,444
0
36,752
L
2,339
1,180
0
879
16,702
5,512
0
5,240
11,462
0
26,905
W
Amaterasu
RockMacaroon68
Amaterasu
3,628
2,134
0
1,079
9,144
5,423
193
442
8,702
0
84,732
L
Zeus
2,366
38
0
0
5,004
1,856
0
3,126
1,878
33,042
0
L
Khepri
Wxalth_
Khepri
1,900
417
0
285
10,881
5,031
0
2,801
8,080
5,985
0
W
Vulcan
adrignac16
Vulcan
14,414
4,134
3
2,220
6,123
2,991
1,489
981
5,142
102,228
0
W
Sylvanus
hotachy
Sylvanus
9,618
3,891
2,093
6,801
14,912
14,148
2,320
1,394
12,966
43,925
16,357
L
Bellona
5,435
1,593
0
3,415
16,456
13,956
0
6,031
10,425
0
44,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,263
Gold Earned
55,018
261
Minions Killed
686
0
Camps Cleared
0
1,366,071
Distance Traveled
1,761,244
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,879
604
148
8
0
333,788
3
W
Charybdis
12,681
705
160
9
0
308,701
1
L
Heimdallr
7,026
390
64
4
0
265,002
0
L
Set
6,273
349
46
3
0
332,097
2
W
Amaterasu
9,677
538
132
7
0
428,487
2
L
Zeus
6,254
347
48
3
0
231,981
0
L
Khepri
5,559
309
13
1
0
197,097
0
W
Vulcan
11,159
620
151
8
0
375,216
3
W
Sylvanus
10,622
590
95
5
0
315,052
6
L
Bellona
7,151
397
90
5
0
339,894
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role