Player Matchup

Cupid
Cupid
Dixieeynormus
Cupid
Level 108
God Stats
9W - 7L
1,570 SR
Queue Stats
189W - 229L
1,432 Elo+
Party 2
Vulcan
Vulcan
KnottyFurryTwink
Vulcan
Level 76
God Stats
8W - 6L
1,499 SR
Queue Stats
148W - 147L
1,459 Elo+
Party 2
Eset
Eset
gayestagenda
Eset
Level 98
God Stats
3W - 8L
1,502 SR
Queue Stats
137W - 146L
1,480 Elo+
Party 2
Team Averages
Level 94
1,524 SR
1,457 Elo+

VS

Team Averages
Level 110
1,546 SR
1,499 Elo+
Ah Puch
Ah Puch
Kaixuu_PrvnDrgn5
Ah Puch
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 157L
1,513 Elo+
Party 1
Lancelot
Lancelot
Lunar_Psycho_
Lancelot
Level 67
God Stats
1W - 0L
1,637 SR
Queue Stats
60W - 52L
1,452 Elo+
Party 1
Sobek
Sobek
ScorchedWind
Sobek
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
257W - 226L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,530
711
7,626
8,885
4,270
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 1 / 4
8,409
701
14,353
5,223
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 3
9,185
765
5,747
11,904
10,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 2
8,987
749
8,484
6,942
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lancelot
Lunar_Psycho_
Lancelot
12
0 / 2 / 5
7,570
631
5,449
11,015
5,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 3 / 4
8,205
684
7,580
17,488
16,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
5
Kills
6
6
Deaths
5
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
W
4
0
2
5
L
1
1
4
3
W
Lancelot
Lunar_Psycho_
Lancelot
0
2
5
1.25
W
2
3
4
1.33
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,726
Damage
21,513
26,012
Taken
35,445
17,152
Mitigated
24,415
5,436
Healing
13,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,626
5,118
306
2,085
8,885
4,270
391
5,195
3,690
0
33,314
W
8,484
388
0
4,108
6,942
3,190
344
4,031
2,911
34,187
0
L
14,353
7,296
0
590
5,223
2,699
104
3,604
1,619
44,835
0
W
Lancelot
Lunar_Psycho_
Lancelot
5,449
988
0
1,052
11,015
5,066
0
6,333
4,682
0
26,903
W
7,580
175
0
8,225
17,488
16,159
0
9,853
7,635
28,018
0
L
5,747
886
277
2,178
11,904
10,183
122
7,301
4,603
16,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,124
Gold Earned
24,762
175
Minions Killed
128
0
Camps Cleared
0
653,248
Distance Traveled
724,460
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,530
711
64
5
0
213,908
1
W
Ah Puch
8,987
749
58
5
0
220,605
1
L
Vulcan
8,409
701
68
6
0
256,242
3
W
Lancelot
7,570
631
40
3
0
280,310
1
W
Sobek
8,205
684
30
3
0
223,545
2
L
Eset
9,185
765
43
4
0
183,098
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role