Player Matchup

Artio
Artio
Atrunis
Artio
Level 47
God Stats
2W - 1L
1,834 SR
Queue Stats
210W - 224L
1,516 Elo+
Solo
Mercury
Mercury
InfernalShadow66
Mercury
Level 159
God Stats
1W - 1L
1,629 SR
Queue Stats
56W - 55L
1,539 Elo+
Party 1
Persephone
Persephone
Suprman123
Persephone
Level 108
God Stats
2W - 4L
1,451 SR
Queue Stats
117W - 120L
1,455 Elo+
Solo
Cthulhu
Cthulhu
kaderitos
Cthulhu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,352 Elo+
Party 1
Thoth
Thoth
oO Rdog Oo
Thoth
Level 76
God Stats
0W - 1L
1,499 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 103
1,582 SR
1,472 Elo+

VS

Team Averages
Level 110
1,556 SR
1,447 Elo+
Freya
Freya
ButcherB
Freya
Level 131
God Stats
6W - 4L
1,473 SR
Queue Stats
419W - 424L
1,451 Elo+
Solo
Cu Chulainn
Cu Chulainn
KleindKo
Cu Chulainn
Level 95
God Stats
1W - 0L
1,779 SR
Queue Stats
14W - 11L
1,520 Elo+
Solo
Fafnir
Fafnir
RidderPiemel
Fafnir
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,363 Elo+
Solo
Yu Huang
Yu Huang
SeaMonkeyOP
Yu Huang
Level 105
God Stats
3W - 2L
1,470 SR
Queue Stats
118W - 118L
1,468 Elo+
Solo
Cerberus
Cerberus
addibobo
Cerberus
Level 129
God Stats
8W - 2L
1,558 SR
Queue Stats
333W - 356L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Atrunis
Artio
13
0 / 5 / 4
8,905
495
1,034
10,435
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 3 / 2
11,327
629
12,767
11,385
6,866
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
Suprman123
Persephone
18
1 / 4 / 5
10,994
611
20,480
15,691
8,043
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
kaderitos
Cthulhu
20
1 / 2 / 4
11,571
643
10,368
15,857
20,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
18
1 / 5 / 5
10,794
600
12,132
15,062
7,465
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ButcherB
Freya
20
6 / 2 / 12
12,443
691
15,867
14,144
9,427
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
KleindKo
Cu Chulainn
18
2 / 3 / 15
11,598
644
16,176
20,327
20,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
18
1 / 1 / 14
12,616
701
9,026
16,484
23,264
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yu Huang
SeaMonkeyOP
Yu Huang
20
4 / 2 / 8
12,876
715
12,274
13,112
8,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
addibobo
Cerberus
18
6 / 2 / 13
12,902
717
9,057
23,633
39,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
81
10
Kills
19
19
Deaths
10
20
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Artio
Atrunis
Artio
0
5
4
0.4
W
Freya
ButcherB
Freya
6
2
12
6
L
7
3
2
2.67
W
Cu Chulainn
KleindKo
Cu Chulainn
2
3
15
3.17
W
Fafnir
1
1
14
8
W
Yu Huang
SeaMonkeyOP
Yu Huang
4
2
8
4
L
Persephone
Suprman123
Persephone
1
4
5
0.88
W
Cerberus
addibobo
Cerberus
6
2
13
6.25
L
Cthulhu
kaderitos
Cthulhu
1
2
4
1.5
L
Thoth
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,781
Damage
62,400
68,430
Taken
87,700
47,544
Mitigated
101,650
20,178
Healing
45,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Atrunis
Artio
1,034
0
0
881
10,435
4,859
0
7,372
3,063
3,970
0
W
Freya
ButcherB
Freya
15,867
4,249
4,027
5,343
14,144
9,427
2,804
6,833
7,311
41,252
0
L
12,767
3,298
680
1,781
11,385
6,866
301
6,333
5,052
0
33,305
W
Cu Chulainn
KleindKo
Cu Chulainn
16,176
2,379
3,119
4,271
20,327
20,997
1,324
10,764
9,563
3,574
33,756
W
Fafnir
9,026
2,119
3,615
7,965
16,484
23,264
652
9,015
7,469
18,551
0
W
Yu Huang
SeaMonkeyOP
Yu Huang
12,274
568
1,725
2,928
13,112
8,234
1,144
7,492
5,620
50,073
0
L
Persephone
Suprman123
Persephone
20,480
1,360
2,405
5,144
15,691
8,043
0
11,138
4,549
40,578
0
W
Cerberus
addibobo
Cerberus
9,057
61
5,266
7,147
23,633
39,728
1,059
9,910
13,723
15,007
0
L
Cthulhu
kaderitos
Cthulhu
10,368
20
2,103
4,592
15,857
20,311
0
11,853
4,004
27,059
0
L
Thoth
12,132
701
850
1,742
15,062
7,465
0
10,412
4,650
32,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,591
Gold Earned
62,435
169
Minions Killed
209
0
Camps Cleared
0
1,293,913
Distance Traveled
1,693,696
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,905
495
9
1
0
121,052
0
W
Freya
12,443
691
45
3
0
299,771
0
L
Mercury
11,327
629
22
1
0
328,508
0
W
Cu Chulainn
11,598
644
39
2
0
350,279
0
W
Fafnir
12,616
701
14
1
0
337,648
2
W
Yu Huang
12,876
715
91
5
0
343,613
5
L
Persephone
10,994
611
44
2
0
285,640
0
W
Cerberus
12,902
717
20
1
0
362,385
2
L
Cthulhu
11,571
643
41
2
0
278,330
0
L
Thoth
10,794
600
53
3
0
280,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role