Player Matchup

Bellona
Bellona
GH05TLYR3MA1NS
Bellona
Level 89
God Stats
4W - 6L
1,539 SR
Queue Stats
11W - 21L
1,382 Elo+
Party 1
Bacchus
Bacchus
Tony3679
Bacchus
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
1,145 Elo+
Party 1
Anubis
Anubis
UnlawfulSky
Anubis
Level 129
God Stats
1W - 0L
1,504 SR
Queue Stats
3W - 12L
1,287 Elo+
Party 1
Team Averages
Level 107
1,514 SR
1,272 Elo+

VS

Team Averages
Level 92
1,556 SR
1,477 Elo+
Hercules
Hercules
ELPeeta
Hercules
Level 47
God Stats
0W - 1L
1,603 SR
Queue Stats
14W - 14L
1,503 Elo+
Party 2
Fenrir
Fenrir
LordZagna
Fenrir
Level 158
God Stats
18W - 14L
1,624 SR
Queue Stats
321W - 304L
1,584 Elo+
Party 2
Hades
Hades
TrindadeM
Hades
Level 71
God Stats
54W - 69L
1,441 SR
Queue Stats
95W - 141L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 5
7,722
772
9,727
10,686
10,707
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Tony3679
Bacchus
12
0 / 2 / 10
7,741
774
7,290
9,461
11,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
14
7 / 2 / 5
9,080
908
12,664
7,582
3,990
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ELPeeta
Hercules
13
2 / 4 / 4
7,737
774
5,917
12,951
10,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
LordZagna
Fenrir
13
4 / 4 / 2
8,465
847
7,731
11,753
6,835
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
TrindadeM
Hades
11
1 / 4 / 2
6,980
698
5,433
13,020
4,856
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
12
Kills
7
7
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
ELPeeta
Hercules
2
4
4
1
W
5
3
5
2.5
L
Fenrir
LordZagna
Fenrir
4
4
2
1.25
W
Bacchus
Tony3679
Bacchus
0
2
10
2.5
L
Hades
TrindadeM
Hades
1
4
2
0.5
W
Anubis
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,681
Damage
19,081
27,729
Taken
37,724
26,460
Mitigated
22,467
8,171
Healing
12,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ELPeeta
Hercules
5,917
2,720
0
4,330
12,951
10,776
0
6,398
6,553
0
15,074
W
9,727
2,749
0
1,987
10,686
10,707
342
1,403
9,283
0
20,539
L
Fenrir
LordZagna
Fenrir
7,731
2,294
396
1,229
11,753
6,835
0
6,332
5,421
0
28,595
W
Bacchus
Tony3679
Bacchus
7,290
824
0
2,323
9,461
11,763
60
1,738
7,723
16,073
0
L
Hades
TrindadeM
Hades
5,433
297
1,444
4,773
13,020
4,856
0
7,269
5,751
26,037
0
W
Anubis
12,664
1,464
0
3,861
7,582
3,990
435
2,332
5,250
38,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,543
Gold Earned
23,182
94
Minions Killed
109
0
Camps Cleared
0
496,773
Distance Traveled
530,659
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,737
774
25
3
0
176,734
4
W
Bellona
7,722
772
21
2
0
175,270
0
L
Fenrir
8,465
847
42
4
0
176,150
1
W
Bacchus
7,741
774
8
1
0
168,503
1
L
Hades
6,980
698
42
4
0
177,775
1
W
Anubis
9,080
908
65
7
0
153,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role