Player Matchup

Maui
Maui
D4SHNOR
Maui
Level 133
God Stats
3W - 5L
1,435 SR
Queue Stats
9W - 8L
1,528 Elo+
Solo
Tiamat
Tiamat
Eilartc
Tiamat
Level 154
God Stats
4W - 3L
1,629 SR
Queue Stats
355W - 358L
1,532 Elo+
Solo
Rama
Rama
Jonttura
Rama
Level 67
God Stats
1W - 0L
1,745 SR
Queue Stats
4W - 1L
1,860 Elo+
Party 2
Thor
Thor
Kaakkü
Thor
Level 156
God Stats
5W - 2L
1,921 SR
Queue Stats
148W - 104L
1,704 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Vellux
Tsukuyomi
Level 157
God Stats
20W - 5L
1,883 SR
Queue Stats
515W - 395L
1,627 Elo+
Party 2
Team Averages
Level 133
1,723 SR
1,650 Elo+

VS

Team Averages
Level 138
1,447 SR
1,558 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
DeliciousGauda
Ratatoskr
Level 160
God Stats
7W - 7L
1,576 SR
Queue Stats
140W - 129L
1,588 Elo+
Solo
Charybdis
Charybdis
JungIe0rTroII
Charybdis
Level 116
God Stats
12W - 21L
1,465 SR
Queue Stats
550W - 554L
1,581 Elo+
Party 1
Ares
Ares
Puferpotato
Ares
Level 123
God Stats
17W - 15L
1,482 SR
Queue Stats
700W - 725L
1,526 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tempobanane
Cu Chulainn
Level 132
God Stats
0W - 2L
1,211 SR
Queue Stats
477W - 486L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
D4SHNOR
Maui
17
2 / 0 / 9
12,489
520
6,958
17,063
21,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Eilartc
Tiamat
20
4 / 3 / 7
13,411
559
14,543
18,117
13,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
20
6 / 1 / 10
15,245
635
29,753
24,596
13,311
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Thor
Kaakkü
Thor
20
6 / 4 / 11
14,768
615
18,749
20,032
9,958
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
Vellux
Tsukuyomi
20
8 / 3 / 6
16,104
671
25,927
28,779
28,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
5 / 5 / 3
12,146
506
18,469
19,816
10,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
DeliciousGauda
Ratatoskr
18
4 / 6 / 5
11,454
477
12,069
25,619
12,053
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
JungIe0rTroII
Charybdis
17
0 / 5 / 0
10,616
442
7,295
21,229
8,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 5 / 4
9,892
412
13,206
32,248
43,689
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
Tempobanane
Cu Chulainn
19
2 / 5 / 2
12,079
503
14,191
25,731
30,866
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
26
Kills
11
11
Deaths
26
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
5
3
1.3
W
Maui
D4SHNOR
Maui
2
0
9
6.5
L
Ratatoskr
DeliciousGauda
Ratatoskr
4
6
5
1.08
W
Tiamat
Eilartc
Tiamat
4
3
7
2.5
W
Rama
6
1
10
11
L
Charybdis
JungIe0rTroII
Charybdis
0
5
0
0
W
Thor
Kaakkü
Thor
6
4
11
2.88
L
0
5
4
0.4
L
Cu Chulainn
Tempobanane
Cu Chulainn
2
5
2
0.6
W
Tsukuyomi
Vellux
Tsukuyomi
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,930
Damage
65,230
108,587
Taken
124,643
86,226
Mitigated
105,072
52,999
Healing
24,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
18,469
1,010
2,421
6,028
19,816
10,451
0
7,219
12,597
123,465
0
W
Maui
D4SHNOR
Maui
6,958
1,294
4,797
5,078
17,063
21,133
93
9,664
7,399
29,557
0
L
Ratatoskr
DeliciousGauda
Ratatoskr
12,069
4,266
0
3,040
25,619
12,053
0
2,601
22,475
0
107,286
W
Tiamat
Eilartc
Tiamat
14,543
1,537
709
5,130
18,117
13,524
2,428
8,911
9,206
119,033
0
W
Rama
29,753
26,296
0
15,156
24,596
13,311
4,695
6,935
17,661
0
187,972
L
Charybdis
JungIe0rTroII
Charybdis
7,295
4,098
0
6,977
21,229
8,013
2,048
1,496
19,733
0
95,564
W
Thor
Kaakkü
Thor
18,749
3,729
0
8,764
20,032
9,958
5,990
4,311
15,721
18
144,426
L
13,206
1,407
0
3,653
32,248
43,689
0
7,506
24,742
41,811
0
L
Cu Chulainn
Tempobanane
Cu Chulainn
14,191
1,881
0
1,996
25,731
30,866
50
2,697
23,034
11,705
82,132
W
Tsukuyomi
Vellux
Tsukuyomi
25,927
6,337
0
13,365
28,779
28,300
2,193
4,150
24,629
0
139,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,017
Gold Earned
56,187
883
Minions Killed
723
0
Camps Cleared
0
2,367,727
Distance Traveled
2,291,566
31
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,146
506
206
9
0
463,578
8
W
Maui
12,489
520
27
1
0
415,979
4
L
Ratatoskr
11,454
477
133
6
0
526,535
2
W
Tiamat
13,411
559
188
8
0
469,022
11
W
Rama
15,245
635
256
11
0
472,374
3
L
Charybdis
10,616
442
157
7
0
412,398
10
W
Thor
14,768
615
175
7
0
516,135
9
L
Ares
9,892
412
49
2
0
449,428
5
L
Cu Chulainn
12,079
503
178
7
0
439,627
7
W
Tsukuyomi
16,104
671
237
10
0
494,217
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role