Player Matchup

Athena
Athena
Isakrex3
Athena
Level 148
God Stats
1W - 1L
1,690 SR
Queue Stats
128W - 94L
1,543 Elo+
Party 3
Sylvanus
Sylvanus
MostlyHelpful
Sylvanus
Level 129
God Stats
26W - 25L
1,530 SR
Queue Stats
167W - 119L
1,556 Elo+
Party 3
Odin
Odin
Pumbahazir
Odin
Level 158
God Stats
15W - 9L
1,617 SR
Queue Stats
976W - 960L
1,536 Elo+
Solo
Charybdis
Charybdis
Swobin
Charybdis
Level 138
God Stats
2W - 3L
1,573 SR
Queue Stats
145W - 110L
1,544 Elo+
Party 3
Discordia
Discordia
Teataim
Discordia
Level 128
God Stats
1W - 1L
1,768 SR
Queue Stats
60W - 42L
1,566 Elo+
Party 3
Team Averages
Level 140
1,636 SR
1,549 Elo+

VS

Team Averages
Level 126
1,500 SR
1,581 Elo+
Bacchus
Bacchus
HuGOD02
Bacchus
Level 103
God Stats
3W - 0L
1,644 SR
Queue Stats
171W - 175L
1,553 Elo+
Party 2
Pele
Pele
HuskyWaveZ
Pele
Level 158
God Stats
1W - 0L
1,516 SR
Queue Stats
59W - 46L
1,645 Elo+
Party 1
Rama
Rama
berfomed
Rama
Level 160
God Stats
2W - 0L
1,366 SR
Queue Stats
164W - 133L
1,568 Elo+
Party 1
Chang'e
Chang'e
godbannana
Chang'e
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 40L
1,594 Elo+
Party 2
Chaac
Chaac
jornav
Chaac
Level 109
God Stats
2W - 0L
1,472 SR
Queue Stats
164W - 169L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Isakrex3
Athena
17
5 / 3 / 4
11,053
526
15,317
21,972
13,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
MostlyHelpful
Sylvanus
15
1 / 1 / 9
9,864
470
9,111
19,987
24,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 1 / 8
11,265
536
21,393
18,453
16,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
Swobin
Charybdis
17
2 / 2 / 2
10,713
510
15,125
17,857
8,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Teataim
Discordia
16
2 / 8 / 3
10,023
477
10,902
15,587
7,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HuGOD02
Bacchus
15
2 / 2 / 7
10,623
506
11,875
21,542
34,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
8 / 6 / 2
11,813
563
16,685
25,295
12,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rama
18
1 / 1 / 3
11,888
566
11,861
15,354
6,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
godbannana
Chang'e
18
3 / 2 / 7
11,428
544
9,715
18,069
9,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
jornav
Chaac
16
1 / 6 / 1
10,655
507
12,671
28,123
25,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
35
16
Kills
15
15
Deaths
17
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
HuGOD02
Bacchus
2
2
7
2.75
W
8
6
2
1.5
L
Athena
Isakrex3
Athena
5
3
4
2.33
L
Sylvanus
MostlyHelpful
Sylvanus
1
1
9
5.5
L
6
1
8
10
L
Charybdis
Swobin
Charybdis
2
2
2
1.5
L
Discordia
Teataim
Discordia
2
8
3
0.44
W
Rama
1
1
3
2.5
W
Chang'e
godbannana
Chang'e
3
2
7
3.25
W
Chaac
jornav
Chaac
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,848
Damage
62,807
93,856
Taken
108,383
70,300
Mitigated
88,870
32,451
Healing
36,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
HuGOD02
Bacchus
11,875
1,539
0
2,524
21,542
34,904
0
8,690
12,852
34,474
3,877
W
16,685
3,340
0
3,454
25,295
12,035
0
8,446
16,849
0
113,673
L
Athena
Isakrex3
Athena
15,317
2,878
0
7,010
21,972
13,692
804
3,337
18,635
103,431
0
L
Sylvanus
MostlyHelpful
Sylvanus
9,111
1,126
2,395
5,424
19,987
24,720
360
6,749
13,238
26,142
0
L
21,393
4,498
0
7,390
18,453
16,479
0
1,988
16,465
525
85,477
L
Charybdis
Swobin
Charybdis
15,125
9,394
0
9,982
17,857
8,230
1,502
2,473
15,384
0
111,358
L
Discordia
Teataim
Discordia
10,902
673
0
250
15,587
7,179
0
6,435
9,152
80,359
0
W
Rama
11,861
9,348
0
5,800
15,354
6,387
2,286
3,609
11,745
0
116,827
W
Chang'e
godbannana
Chang'e
9,715
1,026
3,222
8,516
18,069
9,675
218
10,517
7,552
101,456
0
W
Chaac
jornav
Chaac
12,671
2,741
0
13,419
28,123
25,869
686
4,872
23,251
0
83,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,918
Gold Earned
56,407
625
Minions Killed
726
0
Camps Cleared
0
2,003,283
Distance Traveled
2,046,120
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,623
506
51
2
0
398,346
8
W
Pele
11,813
563
147
7
0
430,672
4
L
Athena
11,053
526
148
7
0
477,735
7
L
Sylvanus
9,864
470
34
2
0
395,439
4
L
Odin
11,265
536
137
7
0
374,534
2
L
Charybdis
10,713
510
169
8
0
383,453
6
L
Discordia
10,023
477
137
7
0
372,122
4
W
Rama
11,888
566
206
10
0
398,017
9
W
Chang'e
11,428
544
175
8
0
407,324
5
W
Chaac
10,655
507
147
7
0
411,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role