Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Fredy is me
Medusa
Level 28
God Stats
4W - 3L
1,484 SR
Queue Stats
20W - 18L
1,477 Elo+
Party 1
Chiron
Chiron
LaxusDreyner17
Chiron
Level 124
God Stats
18W - 14L
1,625 SR
Queue Stats
165W - 180L
1,472 Elo+
Solo
Anubis
Anubis
Maxime232004
Anubis
Level 98
God Stats
1W - 0L
1,430 SR
Queue Stats
55W - 58L
1,487 Elo+
Party 1
Bacchus
Bacchus
zachyboy877
Bacchus
Level 117
God Stats
5W - 1L
1,650 SR
Queue Stats
71W - 58L
1,537 Elo+
Party 1
Team Averages
Level 98
1,538 SR
1,495 Elo+

VS

Team Averages
Level 126
1,512 SR
1,477 Elo+
Mulan
Mulan
FancyxHawkx
Mulan
Level 153
God Stats
3W - 7L
1,475 SR
Queue Stats
150W - 159L
1,469 Elo+
Party 2
Nu Wa
Nu Wa
LandexBR
Nu Wa
Level 155
God Stats
7W - 9L
1,465 SR
Queue Stats
187W - 188L
1,495 Elo+
Solo
Janus
Janus
Myst1c-_Gh0st_-
Janus
Level 149
God Stats
10W - 11L
1,434 SR
Queue Stats
438W - 467L
1,497 Elo+
Solo
Cupid
Cupid
PedroMota16
Cupid
Level 160
God Stats
0W - 1L
1,776 SR
Queue Stats
204W - 226L
1,515 Elo+
Solo
Ne Zha
Ne Zha
luiplayz
Ne Zha
Level 15
God Stats
3W - 5L
1,410 SR
Queue Stats
6W - 9L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
2 / 1 / 6
9,846
757
6,460
11,424
7,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
15
0 / 1 / 2
8,524
656
2,855
11,417
5,508
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 4 / 5
8,951
689
10,665
13,825
6,680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
17
5 / 2 / 3
9,982
768
9,033
8,652
5,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
zachyboy877
Bacchus
17
6 / 1 / 4
10,720
825
12,021
16,065
24,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
8,287
637
5,595
14,618
9,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Nu Wa
LandexBR
Nu Wa
15
0 / 1 / 3
8,337
641
11,689
5,265
2,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 2 / 0
9,978
768
15,271
8,406
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 1 / 1
9,105
700
8,433
9,919
4,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
luiplayz
Ne Zha
14
0 / 5 / 5
8,334
641
4,517
12,676
5,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
13
Kills
8
9
Deaths
13
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
1
6
5
L
0
4
3
0.38
W
Medusa
0
1
2
1
L
Nu Wa
LandexBR
Nu Wa
0
1
3
1.5
W
0
4
5
0.63
W
Anubis
5
2
3
3.25
L
5
2
0
2.5
L
3
1
1
3.5
L
Ne Zha
luiplayz
Ne Zha
0
5
5
0.5
W
Bacchus
zachyboy877
Bacchus
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,034
Damage
45,505
61,383
Taken
50,884
49,739
Mitigated
24,777
16,090
Healing
11,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,460
3,897
0
2,450
11,424
7,429
1,497
2,776
8,648
0
33,648
L
5,595
1,097
310
1,500
14,618
9,139
0
5,149
8,839
0
20,736
W
Medusa
2,855
659
0
2,602
11,417
5,508
708
5,835
5,582
0
31,571
L
Nu Wa
LandexBR
Nu Wa
11,689
5,484
0
741
5,265
2,505
240
2,830
2,435
32,820
0
W
10,665
3,021
523
4,163
13,825
6,680
272
6,076
7,686
0
39,503
W
Anubis
9,033
342
0
4,366
8,652
5,448
89
4,700
3,952
47,361
0
L
15,271
372
347
1,783
8,406
3,442
0
5,089
3,201
46,193
0
L
8,433
2,428
778
3,811
9,919
4,435
800
3,133
6,646
0
42,778
L
Ne Zha
luiplayz
Ne Zha
4,517
1,033
0
1,932
12,676
5,256
0
4,853
7,381
0
15,431
W
Bacchus
zachyboy877
Bacchus
12,021
1,531
0
1,986
16,065
24,674
40
7,510
8,555
25,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,023
Gold Earned
44,041
306
Minions Killed
250
0
Camps Cleared
0
1,312,781
Distance Traveled
1,276,936
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,846
757
69
5
0
306,603
4
L
Mulan
8,287
637
31
2
0
258,870
5
W
Medusa
8,524
656
57
4
0
260,914
0
L
Nu Wa
8,337
641
43
3
0
249,311
6
W
Chiron
8,951
689
70
5
0
243,817
3
W
Anubis
9,982
768
80
6
0
233,158
0
L
Janus
9,978
768
85
7
0
274,013
2
L
Cupid
9,105
700
66
5
0
248,645
0
L
Ne Zha
8,334
641
25
2
0
246,097
2
W
Bacchus
10,720
825
30
2
0
268,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role