Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DominoEffect
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,516 Elo+
Solo
Eset
Eset
Edolur
Eset
Level 107
God Stats
1W - 2L
1,517 SR
Queue Stats
177W - 159L
1,534 Elo+
Solo
Cliodhna
Cliodhna
byCoded
Cliodhna
Level 130
God Stats
0W - 2L
1,257 SR
Queue Stats
125W - 113L
1,475 Elo+
Solo
Team Averages
Level 130
1,455 SR
1,505 Elo+

VS

Team Averages
Level 129
1,501 SR
1,497 Elo+
Bastet
Bastet
 
Bastet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Artem30
Thor
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,436 Elo+
Solo
Ah Puch
Ah Puch
Gr0mnir
Ah Puch
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,558 Elo+
Solo
Zeus
Zeus
Me12332
Zeus
Level 122
God Stats
5W - 4L
1,504 SR
Queue Stats
214W - 204L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 2 / 4
7,966
797
4,688
9,459
9,448
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
 
Amaterasu
12
1 / 5 / 5
7,016
702
9,741
14,690
13,479
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
14
1 / 5 / 2
7,415
742
4,997
10,215
6,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Eset
Edolur
Eset
13
1 / 4 / 4
7,490
749
5,192
6,675
2,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
byCoded
Cliodhna
14
2 / 5 / 4
7,970
797
7,821
11,146
5,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
8 / 1 / 8
9,384
938
13,697
9,750
4,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
 
Atlas
14
1 / 1 / 15
8,761
876
5,514
8,783
8,226
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
Artem30
Thor
16
6 / 1 / 8
8,704
870
9,470
6,212
3,068
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
Gr0mnir
Ah Puch
15
6 / 2 / 11
8,655
866
10,269
6,935
3,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zeus
Me12332
Zeus
12
0 / 3 / 9
7,427
743
6,969
6,064
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
72
7
Kills
21
21
Deaths
8
19
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
2
4
2
L
Amaterasu
 
Amaterasu
1
5
5
0.7
W
Bastet
 
Bastet
8
1
8
12
W
Atlas
 
Atlas
1
1
15
8.5
W
Thor
Artem30
Thor
6
1
8
10
L
Tiamat
1
5
2
0.4
L
Eset
Edolur
Eset
1
4
4
0.75
W
Ah Puch
Gr0mnir
Ah Puch
6
2
11
5.75
W
Zeus
Me12332
Zeus
0
3
9
1.5
L
Cliodhna
byCoded
Cliodhna
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,439
Damage
45,919
52,185
Taken
37,744
37,254
Mitigated
21,230
15,444
Healing
16,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,688
593
2,421
2,708
9,459
9,448
260
4,250
5,209
0
8,628
L
Amaterasu
 
Amaterasu
9,741
4,339
565
3,778
14,690
13,479
0
7,131
7,559
0
13,847
W
Bastet
 
Bastet
13,697
3,493
825
3,937
9,750
4,668
903
3,721
5,873
0
20,691
W
Atlas
 
Atlas
5,514
2,231
870
2,173
8,783
8,226
523
2,331
6,386
13,546
0
W
Thor
Artem30
Thor
9,470
1,540
2,135
2,548
6,212
3,068
955
1,923
4,227
0
19,935
L
Tiamat
4,997
233
0
1,563
10,215
6,300
90
4,068
6,147
12,566
0
L
Eset
Edolur
Eset
5,192
602
1,134
779
6,675
2,803
560
2,876
3,799
11,152
0
W
Ah Puch
Gr0mnir
Ah Puch
10,269
541
722
1,662
6,935
3,209
847
948
5,987
15,679
0
W
Zeus
Me12332
Zeus
6,969
1,156
844
684
6,064
2,059
544
950
5,082
19,220
0
L
Cliodhna
byCoded
Cliodhna
7,821
332
448
2,048
11,146
5,224
1,035
4,427
6,719
0
19,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,857
Gold Earned
42,931
97
Minions Killed
100
0
Camps Cleared
0
913,060
Distance Traveled
918,722
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,966
797
13
1
0
179,469
1
L
Amaterasu
7,016
702
10
1
0
200,016
0
W
Bastet
9,384
938
15
2
0
207,541
0
W
Atlas
8,761
876
21
2
0
151,620
3
W
Thor
8,704
870
17
2
0
191,047
1
L
Tiamat
7,415
742
29
3
0
174,003
0
L
Eset
7,490
749
19
2
0
179,402
1
W
Ah Puch
8,655
866
15
2
0
185,965
3
W
Zeus
7,427
743
32
3
0
182,549
1
L
Cliodhna
7,970
797
26
3
0
180,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role