Player Matchup

Hera
Hera
Gold V
LadyFarnese
Hera
Gold V
Level 66
God Stats
2W - 1L
1,857 SR
Queue Stats
144W - 148L
1,428 MMR
Solo
Hercules
Hercules
Gold IV
Mdanics
Hercules
Gold IV
Level 151
God Stats
1W - 3L
1,399 SR
Queue Stats
207W - 206L
1,435 MMR
Solo
Medusa
Medusa
Gold II
PAPI baty
Medusa
Gold II
Level 119
God Stats
0W - 2L
1,350 SR
Queue Stats
54W - 54L
1,515 MMR
Party 2
Sol
Sol
Silver I
TacoDePan
Sol
Silver I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 79L
1,329 MMR
Party 2
Fenrir
Fenrir
Gold V
crunchy romaine
Fenrir
Gold V
Level 127
God Stats
5W - 7L
1,487 SR
Queue Stats
58W - 62L
1,404 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,519 SR
1,422 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,639 SR
1,443 MMR
Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Gold III
Em Dee Ef
Cernunnos
Gold III
Level 160
God Stats
6W - 1L
2,041 SR
Queue Stats
110W - 110L
1,461 MMR
Party 1
Ganesha
Ganesha
Gold IV
IceIceBergy7
Ganesha
Gold IV
Level 126
God Stats
25W - 21L
1,578 SR
Queue Stats
210W - 207L
1,374 MMR
Solo
Lancelot
Lancelot
Gold IV
Mati2558
Lancelot
Gold IV
Level 156
God Stats
9W - 10L
1,437 SR
Queue Stats
422W - 434L
1,428 MMR
Solo
Achilles
Achilles
Silver III
orangeswordsman1
Achilles
Silver III
Level 106
God Stats
1W - 0L
1,639 SR
Queue Stats
1W - 4L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,494
392
5,040
8,260
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Mdanics
Hercules
13
0 / 3 / 1
7,720
551
3,306
10,980
7,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
PAPI baty
Medusa
12
1 / 2 / 0
6,979
499
2,246
6,914
2,317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 0
7,886
563
4,944
7,028
1,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 5 / 3
6,702
479
4,616
11,366
4,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
Chang'eMauiHadesSusano

VS

Bans
AtlasNikeCharybdisChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 0 / 4
8,652
618
5,967
4,313
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
Em Dee Ef
Cernunnos
15
3 / 0 / 1
8,593
614
5,434
11,073
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
IceIceBergy7
Ganesha
9
0 / 1 / 4
6,650
475
1,457
8,763
5,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
Mati2558
Lancelot
14
6 / 2 / 3
8,552
611
7,586
11,011
4,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
6 / 1 / 2
8,977
641
8,340
8,149
5,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
17
17
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
4
4
W
Cernunnos
Em Dee Ef
Cernunnos
3
0
1
3.5
W
Ganesha
IceIceBergy7
Ganesha
0
1
4
2
L
0
5
1
0.1
W
Lancelot
Mati2558
Lancelot
6
2
3
3.75
L
Hercules
Mdanics
Hercules
0
3
1
0.17
L
Medusa
PAPI baty
Medusa
1
2
0
0.5
L
2
2
0
1
L
1
5
3
0.5
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,152
Damage
28,784
44,548
Taken
43,309
18,547
Mitigated
21,800
9,740
Healing
13,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,967
752
0
722
4,313
2,031
182
426
3,887
80,910
0
W
Cernunnos
Em Dee Ef
Cernunnos
5,434
2,569
0
6,545
11,073
4,605
432
4,655
6,418
0
76,244
W
Ganesha
IceIceBergy7
Ganesha
1,457
62
721
1,472
8,763
5,326
0
2,890
5,873
17,169
1,137
L
5,040
1,059
0
1,884
8,260
2,112
0
1,713
6,506
23,507
0
W
Lancelot
Mati2558
Lancelot
7,586
2,964
0
750
11,011
4,617
720
2,013
8,965
0
60,087
L
Hercules
Mdanics
Hercules
3,306
726
0
4,126
10,980
7,793
583
0
10,187
0
61,459
L
Medusa
PAPI baty
Medusa
2,246
1,070
0
330
6,914
2,317
0
2,440
4,429
0
53,014
L
4,944
2,982
0
2,872
7,028
1,857
0
1,628
5,400
60,972
682
L
4,616
750
0
528
11,366
4,468
0
1,519
9,766
0
42,221
W
8,340
1,676
0
3,141
8,149
5,221
0
315
7,360
0
53,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,781
Gold Earned
41,424
440
Minions Killed
478
0
Camps Cleared
0
1,314,787
Distance Traveled
1,410,572
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,652
618
131
9
0
295,621
5
W
Cernunnos
8,593
614
132
9
0
262,138
2
W
Ganesha
6,650
475
19
1
0
235,406
3
L
Hera
5,494
392
40
3
0
234,449
0
W
Lancelot
8,552
611
94
7
0
323,238
1
L
Hercules
7,720
551
117
8
0
271,258
5
L
Medusa
6,979
499
95
7
0
276,069
3
L
Sol
7,886
563
115
8
0
241,162
2
L
Fenrir
6,702
479
73
5
0
291,849
0
W
Achilles
8,977
641
102
7
0
294,169
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role