Player Matchup

Hades
Hades
 
Hades
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BountyHunter3075
Cu Chulainn
Level 100
God Stats
15W - 4L
1,721 SR
Queue Stats
127W - 124L
1,424 Elo+
Solo
Cliodhna
Cliodhna
MAIDENfan6660
Cliodhna
Level 96
God Stats
6W - 1L
1,797 SR
Queue Stats
186W - 215L
1,369 Elo+
Party 1
Tiamat
Tiamat
Sadsynner18
Tiamat
Level 102
God Stats
3W - 5L
1,115 SR
Queue Stats
122W - 121L
1,437 Elo+
Solo
Sol
Sol
daeisgae
Sol
Level 75
God Stats
12W - 10L
1,683 SR
Queue Stats
128W - 139L
1,396 Elo+
Party 1
Team Averages
Level 92
1,563 SR
1,425 Elo+

VS

Team Averages
Level 104
1,534 SR
1,446 Elo+
Vulcan
Vulcan
 
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
NinjaPig32
Izanami
Level 125
God Stats
0W - 2L
1,564 SR
Queue Stats
129W - 145L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
SiPPurP_VR
Baron Samedi
Level 72
God Stats
0W - 2L
1,451 SR
Queue Stats
7W - 5L
1,539 Elo+
Solo
Pele
Pele
Strai8t_Simping
Pele
Level 104
God Stats
0W - 1L
1,538 SR
Queue Stats
186W - 178L
1,387 Elo+
Party 2
Vamana
Vamana
TTV__shibasalty
Vamana
Level 90
God Stats
5W - 3L
1,618 SR
Queue Stats
147W - 159L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
2 / 4 / 4
8,991
529
8,565
14,881
7,050
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
BountyHunter3075
Cu Chulainn
16
2 / 1 / 3
10,555
621
9,351
11,401
12,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
MAIDENfan6660
Cliodhna
18
8 / 1 / 5
10,628
625
15,190
17,209
7,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tiamat
14
2 / 4 / 6
9,020
531
6,568
14,048
7,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 1 / 2
10,463
615
11,749
11,919
4,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 6 / 2
8,354
491
8,428
12,181
5,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
NinjaPig32
Izanami
15
1 / 2 / 2
8,732
514
7,348
16,292
6,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
SiPPurP_VR
Baron Samedi
10
3 / 2 / 3
7,225
425
6,704
13,457
6,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
5 / 5 / 2
8,172
481
8,593
15,413
5,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 2 / 0
8,520
501
5,534
14,134
9,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
17
Kills
11
11
Deaths
17
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
4
4
1
L
Vulcan
 
Vulcan
1
6
2
0.33
W
Cu Chulainn
BountyHunter3075
Cu Chulainn
2
1
3
3.5
W
Cliodhna
MAIDENfan6660
Cliodhna
8
1
5
10.5
L
Izanami
NinjaPig32
Izanami
1
2
2
1
W
Tiamat
2
4
6
1.25
L
Baron Samedi
SiPPurP_VR
Baron Samedi
3
2
3
2.25
L
5
5
2
1.2
L
1
2
0
0.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,423
Damage
36,607
69,458
Taken
71,477
38,726
Mitigated
34,468
32,922
Healing
22,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,565
1,062
264
5,821
14,881
7,050
297
4,233
10,524
54,171
0
L
Vulcan
 
Vulcan
8,428
1,623
109
1,396
12,181
5,274
0
3,657
8,250
66,191
0
W
Cu Chulainn
BountyHunter3075
Cu Chulainn
9,351
3,772
0
3,246
11,401
12,119
0
312
10,237
0
77,860
W
Cliodhna
MAIDENfan6660
Cliodhna
15,190
3,206
0
11,016
17,209
7,390
82
2,874
14,233
0
113,691
L
Izanami
NinjaPig32
Izanami
7,348
4,944
0
6,249
16,292
6,973
116
10,242
6,050
0
83,229
W
Tiamat
6,568
995
444
3,743
14,048
7,845
756
5,984
7,755
46,505
3,031
L
Baron Samedi
SiPPurP_VR
Baron Samedi
6,704
667
229
5,113
13,457
6,962
0
6,888
6,479
19,184
0
L
8,593
3,058
0
4,180
15,413
5,957
0
5,326
9,858
0
41,970
L
5,534
2,284
0
4,999
14,134
9,302
166
0
14,134
0
68,160
W
11,749
5,684
92
8,296
11,919
4,322
1,599
2,262
9,657
91,951
1,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,657
Gold Earned
41,003
632
Minions Killed
469
0
Camps Cleared
0
1,686,804
Distance Traveled
1,487,453
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,991
529
81
5
0
291,823
2
L
Vulcan
8,354
491
115
7
0
316,026
5
W
Cu Chulainn
10,555
621
148
9
0
337,642
4
W
Cliodhna
10,628
625
133
8
0
396,652
1
L
Izanami
8,732
514
139
8
0
279,954
8
W
Tiamat
9,020
531
100
6
0
321,100
0
L
Baron Samedi
7,225
425
27
2
0
272,701
2
L
Pele
8,172
481
64
4
0
340,043
4
L
Vamana
8,520
501
124
7
0
278,729
0
W
Sol
10,463
615
170
10
0
339,587
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role