Player Matchup

Ymir
Ymir
ALANO_06
Ymir
Level 20
God Stats
17W - 3L
1,842 SR
Queue Stats
30W - 24L
1,387 Elo+
Party 2
Ne Zha
Ne Zha
EXC_JackyT
Ne Zha
Level 49
God Stats
2W - 2L
1,378 SR
Queue Stats
87W - 110L
1,345 Elo+
Solo
Anubis
Anubis
Haqo_Quinze
Anubis
Level 60
God Stats
11W - 8L
1,490 SR
Queue Stats
68W - 72L
1,408 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Top X Tony4441
Cu Chulainn
Level 67
God Stats
6W - 4L
1,487 SR
Queue Stats
169W - 196L
1,392 Elo+
Solo
Neith
Neith
walto33150
Neith
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 106L
1,391 Elo+
Solo
Team Averages
Level 49
1,539 SR
1,385 Elo+

VS

Team Averages
Level 90
1,438 SR
1,330 Elo+
Ao Kuang
Ao Kuang
Mcmuffyn3D
Ao Kuang
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 17L
1,399 Elo+
Party 1
Zhong Kui
Zhong Kui
TheDragonkill51
Zhong Kui
Level 90
God Stats
1W - 2L
1,788 SR
Queue Stats
60W - 64L
1,351 Elo+
Solo
Ishtar
Ishtar
TitisendreHBO
Ishtar
Level 68
God Stats
1W - 6L
1,180 SR
Queue Stats
102W - 166L
1,218 Elo+
Solo
Guan Yu
Guan Yu
Zggabcsi1994
Guan Yu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,358 Elo+
Solo
Ra
Ra
itsamu7
Ra
Level 65
God Stats
0W - 2L
1,221 SR
Queue Stats
14W - 15L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
2 / 2 / 10
11,701
450
8,640
23,791
27,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
EXC_JackyT
Ne Zha
20
9 / 4 / 8
13,662
525
15,161
21,002
9,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
19
1 / 2 / 5
11,881
457
13,588
17,968
9,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Top X Tony4441
Cu Chulainn
20
7 / 3 / 4
12,868
495
15,502
22,352
29,151
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
20
3 / 1 / 8
12,504
481
25,377
20,747
9,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Mcmuffyn3D
Ao Kuang
19
9 / 3 / 0
12,766
491
17,095
25,916
12,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
TheDragonkill51
Zhong Kui
19
2 / 6 / 0
12,652
487
21,034
22,294
16,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 3 / 1
10,821
416
17,683
21,845
9,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Zggabcsi1994
Guan Yu
15
0 / 6 / 1
10,475
403
6,393
30,039
37,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
0 / 4 / 6
13,290
511
12,999
14,907
6,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
22
Kills
12
12
Deaths
22
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
2
10
3.5
W
Ne Zha
EXC_JackyT
Ne Zha
9
4
8
3.25
W
Anubis
1
2
5
1.75
L
Ao Kuang
Mcmuffyn3D
Ao Kuang
9
3
0
3
L
Zhong Kui
TheDragonkill51
Zhong Kui
2
6
0
0.33
L
1
3
1
0.5
W
Cu Chulainn
Top X Tony4441
Cu Chulainn
7
3
4
3
L
Guan Yu
Zggabcsi1994
Guan Yu
0
6
1
0.08
L
0
4
6
0.75
W
Neith
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,268
Damage
75,204
105,860
Taken
115,001
84,812
Mitigated
81,839
35,879
Healing
43,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,640
1,865
0
6,567
23,791
27,052
0
9,965
13,826
49,005
0
W
Ne Zha
EXC_JackyT
Ne Zha
15,161
5,744
0
1,655
21,002
9,869
507
8,919
12,083
0
104,339
W
Anubis
13,588
198
0
12,413
17,968
9,475
923
11,395
6,573
125,062
0
L
Ao Kuang
Mcmuffyn3D
Ao Kuang
17,095
4,600
0
13,794
25,916
12,029
0
5,865
20,051
91,614
0
L
Zhong Kui
TheDragonkill51
Zhong Kui
21,034
3,748
34
7,554
22,294
16,253
4,512
2,192
19,722
110,029
0
L
17,683
10,407
0
10,559
21,845
9,133
0
3,777
18,068
0
89,050
W
Cu Chulainn
Top X Tony4441
Cu Chulainn
15,502
3,218
0
777
22,352
29,151
751
16,067
6,285
0
71,253
L
Guan Yu
Zggabcsi1994
Guan Yu
6,393
1,713
861
6,981
30,039
37,991
0
5,206
24,833
0
51,881
L
12,999
1,912
609
3,054
14,907
6,433
512
5,188
9,719
146,907
0
W
Neith
25,377
15,186
0
14,467
20,747
9,265
1,183
4,782
15,965
0
130,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,616
Gold Earned
60,004
677
Minions Killed
752
0
Camps Cleared
0
2,318,993
Distance Traveled
2,158,217
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,701
450
62
2
0
481,511
2
W
Ne Zha
13,662
525
139
5
0
534,887
4
W
Anubis
11,881
457
200
8
0
411,474
3
L
Ao Kuang
12,766
491
144
6
0
517,680
0
L
Zhong Kui
12,652
487
194
7
0
386,176
1
L
Ishtar
10,821
416
137
5
0
408,938
10
W
Cu Chulainn
12,868
495
113
4
0
459,819
0
L
Guan Yu
10,475
403
67
3
0
392,823
0
L
Ra
13,290
511
210
8
0
452,600
3
W
Neith
12,504
481
163
6
0
431,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role