Player Matchup

Achilles
Achilles
MEL__21
Achilles
Level 127
God Stats
26W - 56L
1,398 SR
Queue Stats
289W - 371L
1,402 Elo+
Solo
Izanami
Izanami
kendo-loco25
Izanami
Level 137
God Stats
4W - 1L
1,952 SR
Queue Stats
246W - 189L
1,656 Elo+
Party 2
Ah Puch
Ah Puch
neo-tau
Ah Puch
Level 129
God Stats
14W - 10L
1,681 SR
Queue Stats
252W - 198L
1,646 Elo+
Party 2
Team Averages
Level 131
1,677 SR
1,568 Elo+

VS

Team Averages
Level 140
1,618 SR
1,516 Elo+
Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
JheezusChrist96
Fenrir
Level 145
God Stats
2W - 1L
1,719 SR
Queue Stats
188W - 171L
1,526 Elo+
Solo
Nike
Nike
Lucky_YUMB
Nike
Level 114
God Stats
1W - 0L
1,634 SR
Queue Stats
245W - 207L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MEL__21
Achilles
12
1 / 4 / 3
7,481
680
7,644
14,939
14,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
kendo-loco25
Izanami
14
3 / 3 / 3
8,715
792
9,717
10,669
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
neo-tau
Ah Puch
14
2 / 5 / 3
8,274
752
11,093
10,421
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
1 / 1 / 9
8,713
792
11,738
11,967
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 3 / 3
9,191
836
11,138
11,452
6,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 2 / 4
9,616
874
9,105
12,486
11,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
6
Kills
12
12
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
1
9
5.5
W
5
3
3
2.17
W
6
2
4
4
L
Achilles
MEL__21
Achilles
1
4
3
0.63
L
Izanami
kendo-loco25
Izanami
3
3
3
1.5
L
Ah Puch
neo-tau
Ah Puch
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,454
Damage
31,981
36,029
Taken
35,905
23,107
Mitigated
23,258
7,627
Healing
12,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
11,738
4,442
0
6,732
11,967
5,272
954
4,363
7,604
40,443
0
W
11,138
1,886
0
3,098
11,452
6,316
1,472
2,839
8,613
0
34,478
W
9,105
782
0
2,476
12,486
11,670
725
3,937
8,549
0
22,483
L
Achilles
MEL__21
Achilles
7,644
1,939
0
3,431
14,939
14,980
164
7,070
7,182
0
18,022
L
Izanami
kendo-loco25
Izanami
9,717
6,802
0
2,535
10,669
4,274
302
2,461
7,775
0
45,019
L
Ah Puch
neo-tau
Ah Puch
11,093
384
0
1,661
10,421
3,853
0
2,255
7,635
26,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,470
Gold Earned
27,520
129
Minions Killed
145
0
Camps Cleared
0
587,439
Distance Traveled
666,469
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,713
792
68
6
0
213,261
2
W
Fenrir
9,191
836
52
5
0
210,800
2
W
Nike
9,616
874
25
2
0
242,408
2
L
Achilles
7,481
680
16
1
0
207,861
0
L
Izanami
8,715
792
73
7
0
177,670
3
L
Ah Puch
8,274
752
40
4
0
201,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role