Player Matchup

Xing Tian
Xing Tian
Lenelx
Xing Tian
Level 18
God Stats
1W - 0L
1,233 SR
Queue Stats
3W - 4L
1,334 Elo+
Party 1
Nu Wa
Nu Wa
bmeus
Nu Wa
Level 62
God Stats
17W - 19L
1,437 SR
Queue Stats
118W - 145L
1,374 Elo+
Party 4
Cu Chulainn
Cu Chulainn
newladrillo
Cu Chulainn
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,475 Elo+
Party 1
Hou Yi
Hou Yi
xXEbenXx
Hou Yi
Level 68
God Stats
4W - 2L
1,479 SR
Queue Stats
33W - 34L
1,469 Elo+
Party 1
Arachne
Arachne
Пкшмут
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,305 Elo+
Party 4
Team Averages
Level 57
1,430 SR
1,391 Elo+

VS

Team Averages
Level 37
1,449 SR
1,383 Elo+
Achilles
Achilles
 
Achilles
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
EXOTIC_CONTOYE66
Atlas
Level 40
God Stats
2W - 2L
1,512 SR
Queue Stats
18W - 18L
1,488 Elo+
Party 3
Skadi
Skadi
Hiparh
Skadi
Level 56
God Stats
0W - 3L
1,233 SR
Queue Stats
3W - 17L
1,138 Elo+
Party 2
Zhong Kui
Zhong Kui
NaveWaves
Zhong Kui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,663 Elo+
Party 3
Thanatos
Thanatos
butemorosanu
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,126 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Lenelx
Xing Tian
15
1 / 1 / 15
10,542
479
10,241
24,913
32,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
bmeus
Nu Wa
16
3 / 2 / 13
10,616
483
20,404
15,035
6,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
newladrillo
Cu Chulainn
18
11 / 0 / 9
12,129
551
27,767
24,856
31,925
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
xXEbenXx
Hou Yi
19
10 / 0 / 11
12,198
554
17,681
15,527
7,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Пкшмут
Arachne
20
6 / 2 / 4
12,380
563
6,387
18,130
8,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
1 / 6 / 1
9,547
434
14,704
22,419
18,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 5 / 1
8,194
372
8,886
23,926
29,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
Hiparh
Skadi
13
0 / 7 / 1
8,065
367
8,550
15,302
5,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
NaveWaves
Zhong Kui
16
3 / 5 / 0
10,253
466
31,481
25,911
19,923
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
butemorosanu
Thanatos
12
0 / 9 / 0
8,054
366
2,663
21,147
11,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
7
31
Kills
4
5
Deaths
32
52
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
6
1
0.25
L
0
5
1
0.1
L
Skadi
Hiparh
Skadi
0
7
1
0.07
W
Xing Tian
Lenelx
Xing Tian
1
1
15
8.5
L
Zhong Kui
NaveWaves
Zhong Kui
3
5
0
0.6
W
Nu Wa
bmeus
Nu Wa
3
2
13
4.75
L
Thanatos
butemorosanu
Thanatos
0
9
0
0
W
Cu Chulainn
newladrillo
Cu Chulainn
11
0
9
15.5
W
Hou Yi
xXEbenXx
Hou Yi
10
0
11
15.5
W
Arachne
Пкшмут
Arachne
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,480
Damage
66,284
98,461
Taken
108,705
87,199
Mitigated
84,499
19,352
Healing
29,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
14,704
4,323
0
2,413
22,419
18,444
1,200
4,984
17,435
0
64,829
L
8,886
2,884
482
2,826
23,926
29,171
60
8,179
15,747
31,677
3,285
L
Skadi
Hiparh
Skadi
8,550
2,386
0
500
15,302
5,921
174
3,972
11,330
0
57,030
W
Xing Tian
Lenelx
Xing Tian
10,241
1,336
0
4,423
24,913
32,370
0
11,861
12,954
25,210
2,722
L
Zhong Kui
NaveWaves
Zhong Kui
31,481
2,431
0
12,344
25,911
19,923
0
9,738
16,091
120,928
0
W
Nu Wa
bmeus
Nu Wa
20,404
5,897
0
1,890
15,035
6,731
1,992
8,090
6,793
77,842
0
L
Thanatos
butemorosanu
Thanatos
2,663
1,095
0
10,788
21,147
11,040
0
3,577
17,570
0
56,904
W
Cu Chulainn
newladrillo
Cu Chulainn
27,767
5,534
0
1,035
24,856
31,925
972
8,128
15,825
0
87,716
W
Hou Yi
xXEbenXx
Hou Yi
17,681
8,391
0
7,767
15,527
7,267
3,040
7,364
8,163
0
99,394
W
Arachne
Пкшмут
Arachne
6,387
4,160
0
4,237
18,130
8,906
3,435
4,366
13,588
0
111,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,865
Gold Earned
44,113
593
Minions Killed
512
0
Camps Cleared
0
2,179,916
Distance Traveled
1,906,250
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,547
434
109
5
0
393,890
2
L
Atlas
8,194
372
39
2
0
380,700
1
L
Skadi
8,065
367
94
4
0
371,509
5
W
Xing Tian
10,542
479
33
2
0
420,211
1
L
Zhong Kui
10,253
466
180
8
0
370,112
6
W
Nu Wa
10,616
483
114
5
0
426,859
5
L
Thanatos
8,054
366
90
4
0
390,039
0
W
Cu Chulainn
12,129
551
107
5
0
445,688
0
W
Hou Yi
12,198
554
171
8
0
408,898
3
W
Arachne
12,380
563
168
8
0
478,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role