Player Matchup

Medusa
Medusa
 
Medusa
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Infected_Flare
Tiamat
Level 63
God Stats
3W - 6L
1,466 SR
Queue Stats
4W - 8L
1,337 Elo+
Party 1
He Bo
He Bo
zUmbraz
He Bo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,365 Elo+
Party 1
Team Averages
Level 42
1,489 SR
1,401 Elo+

VS

Team Averages
Level 67
1,419 SR
1,543 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AdrenalChip874
Morgan Le Fay
Level 106
God Stats
1W - 1L
1,218 SR
Queue Stats
51W - 32L
1,548 Elo+
Party 2
Medusa
Medusa
m879
Medusa
Level 29
God Stats
2W - 1L
1,540 SR
Queue Stats
50W - 28L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 5 / 0
6,159
616
4,927
9,782
4,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 0
6,595
660
4,977
11,023
7,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

He Bo
zUmbraz
He Bo
9
0 / 9 / 0
5,961
596
3,464
11,596
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
3 / 0 / 13
7,964
796
2,448
8,043
10,379
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
AdrenalChip874
Morgan Le Fay
15
3 / 0 / 15
8,709
871
11,191
7,271
3,296
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
m879
Medusa
15
14 / 0 / 4
10,097
1,010
14,773
8,232
3,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
52
0
Kills
20
20
Deaths
0
0
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
5
0
0
W
Xing Tian
 
Xing Tian
3
0
13
9.5
W
Morgan Le Fay
AdrenalChip874
Morgan Le Fay
3
0
15
10.5
L
0
6
0
0
W
Medusa
m879
Medusa
14
0
4
16
L
He Bo
zUmbraz
He Bo
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,368
Damage
28,412
32,401
Taken
23,546
16,690
Mitigated
17,441
3,135
Healing
5,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,927
1,319
0
944
9,782
4,308
50
3,177
6,605
0
22,300
W
Xing Tian
 
Xing Tian
2,448
132
0
1,135
8,043
10,379
490
2,721
5,322
10,926
0
W
Morgan Le Fay
AdrenalChip874
Morgan Le Fay
11,191
1,395
35
2,970
7,271
3,296
667
2,063
5,208
34,985
0
L
4,977
426
66
1,547
11,023
7,818
0
5,143
5,880
27,966
0
W
Medusa
m879
Medusa
14,773
6,385
127
1,337
8,232
3,766
1,631
3,884
4,348
0
54,664
L
He Bo
zUmbraz
He Bo
3,464
240
0
578
11,596
4,564
0
5,360
6,236
10,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,715
Gold Earned
26,770
87
Minions Killed
140
0
Camps Cleared
0
488,110
Distance Traveled
595,400
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,159
616
27
3
0
164,325
0
W
Xing Tian
7,964
796
11
1
0
205,877
0
W
Morgan Le Fay
8,709
871
52
5
0
199,249
1
L
Tiamat
6,595
660
49
5
0
161,046
3
W
Medusa
10,097
1,010
77
8
0
190,274
2
L
He Bo
5,961
596
11
1
0
162,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role