Player Matchup

Nemesis
Nemesis
ARTHUR2006
Nemesis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,466 Elo+
Solo
Ares
Ares
Killersillo
Ares
Level 13
God Stats
10W - 11L
1,374 SR
Queue Stats
10W - 11L
1,379 Elo+
Party 1
Ra
Ra
Talaxim
Ra
Level 35
God Stats
4W - 4L
1,509 SR
Queue Stats
20W - 22L
1,363 Elo+
Party 1
Team Averages
Level 29
1,461 SR
1,403 Elo+

VS

Team Averages
Level 63
1,645 SR
1,696 Elo+
Chaac
Chaac
CXNZPIRXCY
Chaac
Level 29
God Stats
4W - 0L
1,740 SR
Queue Stats
27W - 8L
1,708 Elo+
Party 2
Rama
Rama
SynKB
Rama
Level 98
God Stats
1W - 2L
1,447 SR
Queue Stats
99W - 42L
1,724 Elo+
Party 2
Nox
Nox
WinterzLight
Nox
Level 62
God Stats
24W - 5L
1,749 SR
Queue Stats
86W - 48L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ARTHUR2006
Nemesis
13
1 / 6 / 1
8,795
628
3,885
13,359
6,981
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 5 / 2
9,597
686
9,860
18,041
16,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 4 / 1
9,969
712
6,878
11,496
5,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
1 / 0 / 12
10,670
762
5,767
7,496
6,275
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
SynKB
Rama
18
11 / 0 / 4
12,221
873
25,019
17,710
8,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 3 / 9
10,853
775
5,734
7,524
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
15
15
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ARTHUR2006
Nemesis
1
6
1
0.25
W
Chaac
1
0
12
7
L
0
5
2
0.2
W
Rama
SynKB
Rama
11
0
4
13
L
2
4
1
0.63
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,623
Damage
36,520
42,896
Taken
32,730
29,163
Mitigated
18,364
8,062
Healing
15,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ARTHUR2006
Nemesis
3,885
1,744
0
1,099
13,359
6,981
0
2,448
10,911
183
12,786
W
Chaac
5,767
925
0
3,407
7,496
6,275
147
4,199
3,297
0
38,999
L
9,860
372
0
2,818
18,041
16,598
0
949
17,092
15,139
0
W
Rama
SynKB
Rama
25,019
18,060
0
10,536
17,710
8,253
2,674
8,562
9,148
0
82,269
L
6,878
833
1,725
2,420
11,496
5,584
0
2,355
9,141
80,552
0
W
5,734
615
0
1,714
7,524
3,836
650
4,239
3,285
40,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,361
Gold Earned
33,744
165
Minions Killed
222
0
Camps Cleared
0
800,075
Distance Traveled
851,680
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,795
628
38
3
0
250,354
1
W
Chaac
10,670
762
51
4
0
321,161
4
L
Ares
9,597
686
12
1
0
289,859
1
W
Rama
12,221
873
90
6
0
278,534
4
L
Ra
9,969
712
115
8
0
259,862
2
W
Nox
10,853
775
81
6
0
251,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role